Player Matchup

Poseidon
Poseidon
SilentHerald01
Poseidon
Level 62
God Stats
2W - 1L
1,643 SR
Queue Stats
120W - 101L
1,534 Elo+
Party 1
Nike
Nike
sirSMlTESaL0T
Nike
Level 85
God Stats
3W - 3L
1,647 SR
Queue Stats
120W - 104L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xSHIRTLESSHOBOx
Ah Muzen Cab
Level 125
God Stats
9W - 10L
1,565 SR
Queue Stats
281W - 229L
1,490 Elo+
Party 2
Yemoja
Yemoja
xShoelessHobo
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 171L
1,517 Elo+
Party 2
Hun Batz
Hun Batz
xVanishedElmx
Hun Batz
Level 129
God Stats
5W - 4L
1,361 SR
Queue Stats
309W - 276L
1,505 Elo+
Party 2
Team Averages
Level 106
1,543 SR
1,516 Elo+

VS

Team Averages
Level 108
1,490 SR
1,476 Elo+
Cthulhu
Cthulhu
FearLuBu
Cthulhu
Level 100
God Stats
46W - 20L
1,600 SR
Queue Stats
786W - 784L
1,532 Elo+
Solo
Yemoja
Yemoja
Pryi
Yemoja
Level 110
God Stats
9W - 3L
1,746 SR
Queue Stats
235W - 248L
1,445 Elo+
Solo
Shiva
Shiva
ShowTyme93
Shiva
Level 146
God Stats
9W - 6L
1,559 SR
Queue Stats
501W - 517L
1,540 Elo+
Solo
Janus
Janus
Voxi58
Janus
Level 29
God Stats
3W - 4L
1,426 SR
Queue Stats
197W - 203L
1,424 Elo+
Solo
He Bo
He Bo
XxAERICOxX
He Bo
Level 155
God Stats
1W - 3L
1,119 SR
Queue Stats
473W - 471L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
2 / 5 / 3
7,674
767
7,975
9,019
4,382
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 3 / 5
7,117
712
6,251
10,509
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
xSHIRTLESSHOBOx
Ah Muzen Cab
15
4 / 2 / 3
8,196
820
17,225
12,890
6,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 6
6,911
691
2,435
7,820
7,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hun Batz
xVanishedElmx
Hun Batz
12
0 / 3 / 3
6,643
664
7,182
7,932
7,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FearLuBu
Cthulhu
16
4 / 1 / 10
9,109
911
13,477
15,608
16,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Pryi
Yemoja
12
0 / 1 / 7
7,528
753
1,834
7,122
4,110
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
15
2 / 2 / 7
8,517
852
11,633
10,432
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Voxi58
Janus
16
6 / 2 / 6
9,443
944
12,023
9,390
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
15
2 / 1 / 8
8,543
854
6,712
7,243
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
7
Kills
14
14
Deaths
7
20
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FearLuBu
Cthulhu
4
1
10
9
W
Yemoja
Pryi
Yemoja
0
1
7
3.5
W
Shiva
2
2
7
2.75
L
Poseidon
2
5
3
0.7
W
Janus
Voxi58
Janus
6
2
6
4.5
W
He Bo
2
1
8
6
L
1
3
5
1.17
L
Ah Muzen Cab
xSHIRTLESSHOBOx
Ah Muzen Cab
4
2
3
2.75
L
0
1
6
3
L
Hun Batz
xVanishedElmx
Hun Batz
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,068
Damage
45,679
48,170
Taken
49,795
33,540
Mitigated
38,166
16,723
Healing
25,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FearLuBu
Cthulhu
13,477
347
1,184
3,157
15,608
16,810
65
4,002
11,606
26,405
1,482
W
Yemoja
Pryi
Yemoja
1,834
456
13,170
2,897
7,122
4,110
702
1,381
5,741
4,066
0
W
Shiva
11,633
847
780
1,671
10,432
10,571
163
1,920
8,512
0
17,508
L
Poseidon
7,975
1,082
721
694
9,019
4,382
0
6,116
2,445
20,049
0
W
Janus
Voxi58
Janus
12,023
0
406
928
9,390
3,642
793
798
8,592
24,137
1,057
W
He Bo
6,712
241
867
893
7,243
3,033
1,509
2,109
5,134
17,140
0
L
6,251
465
176
204
10,509
7,820
0
6,274
3,542
0
13,084
L
Ah Muzen Cab
xSHIRTLESSHOBOx
Ah Muzen Cab
17,225
3,616
366
1,892
12,890
6,633
0
8,365
3,756
0
32,858
L
2,435
736
8,745
3,327
7,820
7,202
0
5,363
1,896
4,934
402
L
Hun Batz
xVanishedElmx
Hun Batz
7,182
37
473
125
7,932
7,503
0
4,927
2,408
0
13,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,541
Gold Earned
43,140
97
Minions Killed
132
0
Camps Cleared
0
991,210
Distance Traveled
942,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,109
911
35
4
0
199,389
0
W
Yemoja
7,528
753
6
1
0
157,890
0
W
Shiva
8,517
852
20
2
0
194,289
0
L
Poseidon
7,674
767
31
3
0
178,106
0
W
Janus
9,443
944
36
4
0
203,060
0
W
He Bo
8,543
854
35
4
0
188,171
0
L
Nike
7,117
712
10
1
0
200,608
0
L
Ah Muzen Cab
8,196
820
32
3
0
204,837
0
L
Yemoja
6,911
691
6
1
0
192,736
0
L
Hun Batz
6,643
664
18
2
0
214,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role