Player Matchup

Gilgamesh
Gilgamesh
Remiinant
Gilgamesh
Level 45
God Stats
12W - 11L
1,589 SR
Queue Stats
104W - 106L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Vampmiyu
Nu Wa
Level 129
God Stats
13W - 11L
1,539 SR
Queue Stats
14W - 14L
1,409 Elo+
Party 2
Ra
Ra
Zentastiko
Ra
Level 56
God Stats
3W - 2L
1,670 SR
Queue Stats
43W - 47L
1,383 Elo+
Party 2
Team Averages
Level 77
1,599 SR
1,441 Elo+

VS

Team Averages
Level 42
1,394 SR
1,420 Elo+
Izanami
Izanami
EtoChrist
Izanami
Level 62
God Stats
122W - 112L
1,527 SR
Queue Stats
149W - 143L
1,435 Elo+
Solo
Poseidon
Poseidon
dantheman227208
Poseidon
Level 28
God Stats
2W - 2L
1,156 SR
Queue Stats
36W - 31L
1,421 Elo+
Party 1
Bacchus
Bacchus
owenkillick
Bacchus
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 24L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Remiinant
Gilgamesh
15
2 / 7 / 2
10,217
730
8,066
18,092
20,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Vampmiyu
Nu Wa
19
2 / 3 / 4
12,286
878
11,759
11,020
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
2 / 6 / 3
10,935
781
9,694
12,442
4,964
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EtoChrist
Izanami
19
6 / 2 / 7
13,028
931
14,007
9,319
3,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
19
5 / 2 / 8
12,172
869
13,975
11,702
3,875
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
owenkillick
Bacchus
19
5 / 2 / 8
12,068
862
9,967
17,791
23,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
EtoChrist
Izanami
6
2
7
4.75
L
Gilgamesh
Remiinant
Gilgamesh
2
7
2
0.43
L
Nu Wa
Vampmiyu
Nu Wa
2
3
4
1.33
L
2
6
3
0.58
W
Poseidon
5
2
8
4.5
W
Bacchus
owenkillick
Bacchus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
37,949
41,554
Taken
38,812
30,380
Mitigated
30,883
6,061
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
EtoChrist
Izanami
14,007
9,891
0
598
9,319
3,540
2,273
4,703
4,502
0
68,703
L
Gilgamesh
Remiinant
Gilgamesh
8,066
1,970
0
281
18,092
20,732
27
10,150
7,856
0
18,613
L
Nu Wa
Vampmiyu
Nu Wa
11,759
3,943
254
1,111
11,020
4,684
132
6,023
4,944
48,023
401
L
9,694
436
1,091
3,324
12,442
4,964
630
6,942
5,467
44,578
594
W
Poseidon
13,975
4,161
0
5,214
11,702
3,875
1,492
6,187
5,385
71,153
1,055
W
Bacchus
owenkillick
Bacchus
9,967
1,299
0
2,002
17,791
23,468
237
9,918
7,651
32,789
2,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
37,268
160
Minions Killed
275
0
Camps Cleared
0
739,978
Distance Traveled
783,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,028
931
103
7
0
258,979
0
L
Gilgamesh
10,217
730
14
1
0
257,383
0
L
Nu Wa
12,286
878
69
5
0
247,505
0
L
Ra
10,935
781
77
6
0
235,090
0
W
Poseidon
12,172
869
146
10
0
256,931
0
W
Bacchus
12,068
862
26
2
0
267,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role