Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Whils
Cerberus
Level 154
God Stats
1W - 4L
1,191 SR
Queue Stats
172W - 174L
1,420 Elo+
Solo
Cupid
Cupid
imbreakinahsweat
Cupid
Level 65
God Stats
6W - 5L
1,564 SR
Queue Stats
52W - 52L
1,442 Elo+
Party 2
Thanatos
Thanatos
xHaRdCoRexGaMeR
Thanatos
Level 84
God Stats
5W - 8L
1,251 SR
Queue Stats
130W - 127L
1,413 Elo+
Party 2
Team Averages
Level 127
1,401 SR
1,455 Elo+

VS

Team Averages
Level 80
1,484 SR
1,436 Elo+
Maui
Maui
Bat snatch
Maui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 108L
1,485 Elo+
Solo
Zeus
Zeus
MetalLeeRock
Zeus
Level 63
God Stats
6W - 1L
1,726 SR
Queue Stats
287W - 280L
1,446 Elo+
Solo
Mulan
Mulan
T4H LrgFarva
Mulan
Level 86
God Stats
118W - 110L
1,428 SR
Queue Stats
361W - 364L
1,381 Elo+
Solo
Da Ji
Da Ji
Vxlte
Da Ji
Level 110
God Stats
2W - 1L
1,385 SR
Queue Stats
101W - 136L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
reformedsoldier
Heimdallr
Level 50
God Stats
11W - 15L
1,380 SR
Queue Stats
83W - 95L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 2 / 1
6,670
606
5,816
8,684
4,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
11
1 / 2 / 0
6,105
555
4,041
3,305
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Whils
Cerberus
7
0 / 3 / 1
4,982
453
3,521
8,411
6,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 4 / 0
4,460
405
2,201
6,001
1,344
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
10
1 / 8 / 1
5,479
498
4,270
12,127
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,046
550
2,117
8,592
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 3
7,266
661
2,894
3,919
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
6,622
602
4,866
9,902
4,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Vxlte
Da Ji
11
11 / 1 / 2
6,986
635
9,238
7,827
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
reformedsoldier
Heimdallr
11
4 / 0 / 6
6,360
578
5,370
4,986
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
19
19
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
2
1
1.75
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
1
2
4
1.5
W
2
0
3
3.5
W
1
3
2
0.67
W
Da Ji
Vxlte
Da Ji
11
1
2
12
L
Cerberus
Whils
Cerberus
0
3
1
0.17
L
0
4
0
0
W
Heimdallr
reformedsoldier
Heimdallr
4
0
6
7
L
Thanatos
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,849
Damage
24,485
38,528
Taken
35,226
15,810
Mitigated
13,802
13,948
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,816
709
75
4,044
8,684
4,012
0
343
8,301
43,854
0
L
Nu Wa
 
Nu Wa
4,041
554
0
500
3,305
777
0
781
2,420
41,854
1,312
W
2,117
415
1,509
2,306
8,592
4,168
75
1,836
6,756
21,012
3,319
W
2,894
763
0
1,430
3,919
1,069
0
1,276
2,643
48,410
1,227
W
4,866
677
0
1,972
9,902
4,243
0
5,501
4,401
0
42,036
W
Da Ji
Vxlte
Da Ji
9,238
3,149
0
1,275
7,827
2,855
0
2,534
5,293
0
36,579
L
Cerberus
Whils
Cerberus
3,521
211
0
2,302
8,411
6,139
0
1,226
7,143
21,105
0
L
2,201
1,207
424
374
6,001
1,344
0
322
5,679
0
15,100
W
Heimdallr
reformedsoldier
Heimdallr
5,370
2,772
0
1,687
4,986
1,467
637
2,231
2,755
0
35,423
L
Thanatos
4,270
1,713
76
6,153
12,127
3,538
0
1,599
10,482
0
36,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,696
Gold Earned
33,280
303
Minions Killed
349
0
Camps Cleared
0
1,055,514
Distance Traveled
1,050,827
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,670
606
74
7
0
194,551
0
L
Nu Wa
6,105
555
84
8
0
188,138
2
W
Maui
6,046
550
41
4
0
194,482
0
W
Zeus
7,266
661
118
11
0
210,652
6
W
Mulan
6,622
602
83
8
0
189,488
0
W
Da Ji
6,986
635
50
5
0
251,700
0
L
Cerberus
4,982
453
48
4
0
222,704
8
L
Cupid
4,460
405
29
3
0
229,429
0
W
Heimdallr
6,360
578
57
5
0
204,505
0
L
Thanatos
5,479
498
68
6
0
220,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role