Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Cessar2480
Susano
Level 159
God Stats
3W - 3L
1,562 SR
Queue Stats
180W - 162L
1,557 Elo+
Party 1
King Arthur
King Arthur
RafaelR07
King Arthur
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,732 Elo+
Party 1
Chronos
Chronos
SirNinjaDad
Chronos
Level 148
God Stats
0W - 1L
1,744 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Bacchus
Bacchus
ellechero13
Bacchus
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,408 Elo+
Solo
Team Averages
Level 142
1,561 SR
1,528 Elo+

VS

Team Averages
Level 116
1,523 SR
1,523 Elo+
Bacchus
Bacchus
AugustusMars
Bacchus
Level 123
God Stats
21W - 17L
1,592 SR
Queue Stats
227W - 198L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
CaIIMeMcDaddy
Danzaburou
Level 88
God Stats
28W - 17L
1,638 SR
Queue Stats
45W - 46L
1,568 Elo+
Solo
Pele
Pele
Gamer_Tsuma
Pele
Level 87
God Stats
44W - 37L
1,550 SR
Queue Stats
142W - 128L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
Xx_Lunity_xX
Zhong Kui
Level 160
God Stats
1W - 1L
1,346 SR
Queue Stats
130W - 115L
1,448 Elo+
Solo
Nu Wa
Nu Wa
squanchy024
Nu Wa
Level 120
God Stats
34W - 35L
1,489 SR
Queue Stats
158W - 148L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 0
6,622
509
3,602
5,652
1,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Cessar2480
Susano
12
4 / 3 / 3
6,945
534
7,619
12,741
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
RafaelR07
King Arthur
1
0 / 0 / 0
3,928
302
0
1,019
101
Chronos
SirNinjaDad
Chronos
11
3 / 3 / 2
6,654
512
7,384
10,107
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ellechero13
Bacchus
11
1 / 1 / 1
5,968
459
4,735
10,124
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AugustusMars
Bacchus
11
1 / 1 / 7
7,276
560
3,406
9,299
8,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CaIIMeMcDaddy
Danzaburou
13
2 / 2 / 4
7,665
590
6,182
7,225
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 1
7,386
568
4,628
10,930
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Xx_Lunity_xX
Zhong Kui
13
1 / 1 / 0
8,189
630
4,797
7,849
6,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 5
7,907
608
8,021
6,091
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
10
10
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
Bacchus
AugustusMars
Bacchus
1
1
7
4.5
W
Danzaburou
CaIIMeMcDaddy
Danzaburou
2
2
4
2
L
Susano
Cessar2480
Susano
4
3
3
1.83
W
3
1
1
3.5
L
King Arthur
RafaelR07
King Arthur
0
0
0
0
L
Chronos
SirNinjaDad
Chronos
3
3
2
1.33
W
Zhong Kui
Xx_Lunity_xX
Zhong Kui
1
1
0
1
L
Bacchus
ellechero13
Bacchus
1
1
1
1.5
W
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,340
Damage
27,034
39,643
Taken
41,394
14,573
Mitigated
23,301
9,843
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,602
1,101
0
1,438
5,652
1,501
486
1,746
3,827
0
45,943
W
Bacchus
AugustusMars
Bacchus
3,406
314
0
2,521
9,299
8,383
518
2,314
6,754
15,197
486
W
Danzaburou
CaIIMeMcDaddy
Danzaburou
6,182
2,704
0
3,473
7,225
2,497
634
2,813
4,237
0
62,169
L
Susano
Cessar2480
Susano
7,619
1,130
0
4,676
12,741
3,766
0
4,020
8,388
0
42,491
W
4,628
523
0
2,620
10,930
4,066
0
2,683
8,013
0
62,206
L
King Arthur
RafaelR07
King Arthur
0
0
0
0
1,019
101
0
847
0
0
0
L
Chronos
SirNinjaDad
Chronos
7,384
1,708
0
648
10,107
2,715
0
3,530
6,242
41,478
1,059
W
Zhong Kui
Xx_Lunity_xX
Zhong Kui
4,797
888
0
4,346
7,849
6,554
887
2,073
5,359
59,886
2,837
L
Bacchus
ellechero13
Bacchus
4,735
176
110
2,971
10,124
6,490
0
4,414
5,555
26,999
1,897
W
8,021
1,661
0
753
6,091
1,801
658
940
5,105
48,096
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,117
Gold Earned
38,423
284
Minions Killed
427
0
Camps Cleared
0
1,012,903
Distance Traveled
1,218,342
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,622
509
88
7
0
263,885
4
W
Bacchus
7,276
560
24
2
0
264,492
0
W
Danzaburou
7,665
590
90
7
0
230,733
0
L
Susano
6,945
534
68
5
0
279,698
0
W
Pele
7,386
568
111
9
0
308,776
0
L
King Arthur
3,928
302
0
0
0
2,296
0
L
Chronos
6,654
512
79
6
0
222,558
0
W
Zhong Kui
8,189
630
112
9
0
180,829
0
L
Bacchus
5,968
459
49
4
0
244,466
0
W
Nu Wa
7,907
608
90
7
0
233,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role