Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kelz1115
Horus
Level 142
God Stats
0W - 2L
1,202 SR
Queue Stats
162W - 176L
1,467 Elo+
Party 1
Sobek
Sobek
M0ONSHINE
Sobek
Level 154
God Stats
4W - 6L
1,466 SR
Queue Stats
329W - 345L
1,404 Elo+
Solo
Kali
Kali
THEPIKACHU6717
Kali
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 151L
1,515 Elo+
Solo
Janus
Janus
boit22
Janus
Level 147
God Stats
2W - 2L
1,582 SR
Queue Stats
164W - 172L
1,507 Elo+
Party 1
Team Averages
Level 136
1,450 SR
1,479 Elo+

VS

Team Averages
Level 130
1,474 SR
1,497 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GuardianOfNone
Danzaburou
Level 82
God Stats
11W - 6L
1,665 SR
Queue Stats
270W - 283L
1,445 Elo+
Solo
Sol
Sol
Kigstar
Sol
Level 152
God Stats
2W - 3L
1,204 SR
Queue Stats
302W - 301L
1,559 Elo+
Solo
Maman Brigitte
Maman Brigitte
Ton-Dawg
Maman Brigitte
Level 163
God Stats
6W - 4L
1,502 SR
Queue Stats
168W - 169L
1,532 Elo+
Solo
Vulcan
Vulcan
superior-key168
Vulcan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 78L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 3 / 3
5,309
885
4,562
4,540
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Horus
Kelz1115
Horus
11
0 / 2 / 2
5,192
865
715
5,907
5,353
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
M0ONSHINE
Sobek
11
0 / 4 / 5
5,718
953
4,407
8,339
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
1,544
257
0
0
0
Janus
boit22
Janus
13
4 / 2 / 1
6,317
1,053
7,511
4,858
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 2 / 9
7,034
1,172
1,473
8,426
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
GuardianOfNone
Danzaburou
13
4 / 1 / 4
7,534
1,256
6,066
6,222
2,620
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
12
2 / 2 / 7
6,627
1,105
5,152
5,248
1,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maman Brigitte
Ton-Dawg
Maman Brigitte
11
1 / 1 / 6
6,263
1,044
2,479
5,830
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 8
6,949
1,158
5,912
3,386
1,188
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
11
11
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
3
0.83
W
Terra
 
Terra
1
2
9
2.75
W
Danzaburou
GuardianOfNone
Danzaburou
4
1
4
6
L
Horus
Kelz1115
Horus
0
2
2
0.5
W
Sol
2
2
7
2.75
L
Sobek
M0ONSHINE
Sobek
0
4
5
0.63
L
0
0
0
0
W
Maman Brigitte
Ton-Dawg
Maman Brigitte
1
1
6
4
L
Janus
boit22
Janus
4
2
1
2.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
21,082
23,644
Taken
29,112
15,336
Mitigated
13,656
6,982
Healing
16,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,562
280
0
271
4,540
1,553
0
2,842
1,698
13,051
680
W
Terra
 
Terra
1,473
256
5,114
3,775
8,426
6,290
29
3,487
4,699
3,170
0
W
Danzaburou
GuardianOfNone
Danzaburou
6,066
1,551
855
1,082
6,222
2,620
1,233
4,613
1,486
0
18,690
L
Horus
Kelz1115
Horus
715
378
1,938
2,208
5,907
5,353
0
3,512
2,395
0
3,569
W
Sol
5,152
389
836
1,734
5,248
1,447
0
2,447
2,655
13,660
0
L
Sobek
M0ONSHINE
Sobek
4,407
121
118
1,587
8,339
6,585
0
5,109
3,230
9,096
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Maman Brigitte
Ton-Dawg
Maman Brigitte
2,479
202
666
1,623
5,830
2,111
88
2,741
3,017
4,980
608
L
Janus
boit22
Janus
7,511
181
404
456
4,858
1,845
0
3,102
1,756
16,815
0
W
5,912
202
306
286
3,386
1,188
0
2,289
1,035
12,650
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
34,407
52
Minions Killed
75
0
Camps Cleared
0
456,375
Distance Traveled
630,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,309
885
18
3
0
93,339
0
W
Terra
7,034
1,172
2
0
0
125,079
0
W
Danzaburou
7,534
1,256
32
5
0
120,521
0
L
Horus
5,192
865
6
1
0
133,550
0
W
Sol
6,627
1,105
18
3
0
138,369
0
L
Sobek
5,718
953
6
1
0
116,314
0
L
Kali
1,544
257
0
0
0
0
0
W
Maman Brigitte
6,263
1,044
11
2
0
120,699
0
L
Janus
6,317
1,053
22
4
0
113,172
0
W
Vulcan
6,949
1,158
12
2
0
126,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role