Player Matchup

Merlin
Merlin
Ddiegoo93
Merlin
Level 108
God Stats
7W - 3L
1,744 SR
Queue Stats
158W - 139L
1,455 Elo+
Party 2
Thoth
Thoth
KaySeiz
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,409 Elo+
Party 3
Xbalanque
Xbalanque
Lord_Cloud_1992
Xbalanque
Level 66
God Stats
3W - 1L
1,708 SR
Queue Stats
80W - 66L
1,497 Elo+
Party 2
Nemesis
Nemesis
ZAAAMTA
Nemesis
Level 92
God Stats
0W - 1L
1,282 SR
Queue Stats
38W - 58L
1,438 Elo+
Party 3
Ix Chel
Ix Chel
mikusdrop
Ix Chel
Level 131
God Stats
3W - 8L
1,571 SR
Queue Stats
303W - 299L
1,466 Elo+
Solo
Team Averages
Level 96
1,561 SR
1,453 Elo+

VS

Team Averages
Level 119
1,500 SR
1,485 Elo+
Sylvanus
Sylvanus
LaPeluche
Sylvanus
Level 122
God Stats
2W - 0L
1,666 SR
Queue Stats
39W - 39L
1,555 Elo+
Party 1
Yu Huang
Yu Huang
Malubulub
Yu Huang
Level 60
God Stats
7W - 6L
1,593 SR
Queue Stats
244W - 251L
1,419 Elo+
Party 1
Thor
Thor
groovy_pete_
Thor
Level 155
God Stats
1W - 1L
1,303 SR
Queue Stats
156W - 193L
1,470 Elo+
Solo
Artemis
Artemis
samu_26498
Artemis
Level 106
God Stats
1W - 2L
1,431 SR
Queue Stats
149W - 143L
1,529 Elo+
Solo
Cerberus
Cerberus
tarelfe
Cerberus
Level 150
God Stats
18W - 11L
1,508 SR
Queue Stats
1,098W - 1,176L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ddiegoo93
Merlin
17
2 / 8 / 5
9,544
636
12,775
14,181
5,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
KaySeiz
Thoth
16
2 / 8 / 5
9,594
640
11,545
12,960
3,932
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Lord_Cloud_1992
Xbalanque
15
1 / 11 / 6
8,704
580
8,451
17,221
4,621
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nemesis
ZAAAMTA
Nemesis
18
4 / 6 / 3
10,105
674
9,769
16,110
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
mikusdrop
Ix Chel
16
2 / 6 / 5
8,727
582
8,079
14,901
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LaPeluche
Sylvanus
19
2 / 1 / 17
12,171
811
5,587
15,522
14,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
Malubulub
Yu Huang
19
10 / 3 / 12
12,400
827
21,927
11,117
5,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

20
10 / 1 / 18
12,735
849
16,751
23,906
14,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
samu_26498
Artemis
20
15 / 3 / 14
12,838
856
21,606
14,819
7,051
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
tarelfe
Cerberus
16
2 / 5 / 18
10,601
707
6,234
18,439
20,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
11
Kills
39
39
Deaths
13
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ddiegoo93
Merlin
2
8
5
0.56
L
Thoth
KaySeiz
Thoth
2
8
5
0.56
W
Sylvanus
LaPeluche
Sylvanus
2
1
17
10.5
L
Xbalanque
Lord_Cloud_1992
Xbalanque
1
11
6
0.36
W
Yu Huang
Malubulub
Yu Huang
10
3
12
5.33
L
Nemesis
ZAAAMTA
Nemesis
4
6
3
0.92
W
10
1
18
19
L
Ix Chel
mikusdrop
Ix Chel
2
6
5
0.75
W
Artemis
samu_26498
Artemis
15
3
14
7.33
W
Cerberus
tarelfe
Cerberus
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,619
Damage
72,105
75,373
Taken
83,803
25,828
Mitigated
62,786
17,480
Healing
43,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ddiegoo93
Merlin
12,775
404
1,097
2,512
14,181
5,192
0
5,283
8,688
29,081
0
L
Thoth
KaySeiz
Thoth
11,545
255
1,140
837
12,960
3,932
0
5,846
7,026
21,911
0
W
Sylvanus
LaPeluche
Sylvanus
5,587
954
18,985
9,216
15,522
14,765
936
7,078
8,444
20,281
1,309
L
Xbalanque
Lord_Cloud_1992
Xbalanque
8,451
4,390
1,026
1,214
17,221
4,621
0
8,297
8,791
0
16,725
W
Yu Huang
Malubulub
Yu Huang
21,927
139
129
120
11,117
5,900
285
4,252
6,865
30,258
503
L
Nemesis
ZAAAMTA
Nemesis
9,769
1,956
720
2,237
16,110
7,807
0
6,167
9,818
0
15,927
W
16,751
790
1,130
6,306
23,906
14,987
848
10,167
13,739
0
31,452
L
Ix Chel
mikusdrop
Ix Chel
8,079
392
2,510
4,187
14,901
4,276
0
6,645
8,175
22,257
0
W
Artemis
samu_26498
Artemis
21,606
7,286
1,691
2,823
14,819
7,051
4,416
5,446
9,373
0
44,559
W
Cerberus
tarelfe
Cerberus
6,234
75
671
2,567
18,439
20,083
0
5,456
12,983
12,008
1,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
60,745
135
Minions Killed
157
0
Camps Cleared
0
1,237,211
Distance Traveled
1,376,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,544
636
32
2
0
239,968
0
L
Thoth
9,594
640
29
2
0
229,609
0
W
Sylvanus
12,171
811
27
2
0
290,708
0
L
Xbalanque
8,704
580
24
2
0
210,125
0
W
Yu Huang
12,400
827
17
1
0
304,518
0
L
Nemesis
10,105
674
10
1
0
290,309
0
W
Thor
12,735
849
37
2
0
248,091
0
L
Ix Chel
8,727
582
40
3
0
267,200
0
W
Artemis
12,838
856
50
3
0
268,313
0
W
Cerberus
10,601
707
26
2
0
265,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role