Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
II_d2ka_II
Danzaburou
Level 69
God Stats
5W - 3L
1,559 SR
Queue Stats
63W - 69L
1,396 Elo+
Party 1
Mulan
Mulan
benfoxmx21
Mulan
Level 108
God Stats
8W - 6L
1,495 SR
Queue Stats
54W - 75L
1,364 Elo+
Party 1
Pele
Pele
racozav
Pele
Level 110
God Stats
18W - 9L
1,648 SR
Queue Stats
48W - 46L
1,510 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,454 Elo+

VS

Team Averages
Level 124
1,448 SR
1,455 Elo+
Apollo
Apollo
Doug_Mendes
Apollo
Level 106
God Stats
5W - 13L
1,449 SR
Queue Stats
13W - 20L
1,381 Elo+
Solo
Hel
Hel
MibuBR
Hel
Level 159
God Stats
1W - 5L
1,340 SR
Queue Stats
304W - 285L
1,466 Elo+
Solo
Mulan
Mulan
SmokinColt420
Mulan
Level 98
God Stats
18W - 24L
1,323 SR
Queue Stats
179W - 182L
1,487 Elo+
Solo
Artemis
Artemis
createdonlyonce
Artemis
Level 147
God Stats
8W - 10L
1,630 SR
Queue Stats
331W - 320L
1,477 Elo+
Solo
The Morrigan
The Morrigan
dalton468ggg
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 1 / 4
8,143
582
7,534
9,645
9,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
 
Sol
10
0 / 3 / 1
5,713
408
622
4,162
998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
II_d2ka_II
Danzaburou
12
0 / 0 / 3
7,059
504
2,148
5,330
1,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
14
5 / 4 / 3
8,321
594
9,393
12,109
8,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
racozav
Pele
13
9 / 1 / 3
8,364
597
8,549
11,345
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 2 / 1
6,874
491
2,348
7,697
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
MibuBR
Hel
16
5 / 2 / 0
9,212
658
8,914
7,148
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
4 / 6 / 0
7,846
560
9,491
14,904
6,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
6,489
464
4,042
7,523
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
dalton468ggg
The Morrigan
9
0 / 3 / 0
5,938
424
855
5,925
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
18
Kills
9
9
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
1
4
6
W
Sol
 
Sol
0
3
1
0.17
L
Apollo
0
2
1
0.25
W
Danzaburou
II_d2ka_II
Danzaburou
0
0
3
1.5
L
Hel
MibuBR
Hel
5
2
0
2.5
L
4
6
0
0.67
W
Mulan
5
4
3
1.63
L
0
5
2
0.2
L
The Morrigan
dalton468ggg
The Morrigan
0
3
0
0
W
Pele
racozav
Pele
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,246
Damage
25,650
42,591
Taken
43,197
25,074
Mitigated
15,696
11,051
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,534
2,726
0
1,286
9,645
9,988
31
2,441
6,993
32,418
2,619
W
Sol
 
Sol
622
305
0
1,141
4,162
998
0
985
3,111
24,806
9,440
L
Apollo
2,348
1,414
0
3,064
7,697
2,550
611
3,029
4,668
0
41,786
W
Danzaburou
II_d2ka_II
Danzaburou
2,148
870
0
995
5,330
1,769
1,026
1,440
3,836
0
46,444
L
Hel
MibuBR
Hel
8,914
660
228
3,056
7,148
2,539
290
2,022
5,126
77,286
1,726
L
9,491
1,541
0
3,544
14,904
6,695
0
0
14,267
0
47,116
W
Mulan
9,393
858
0
3,038
12,109
8,958
0
480
11,629
0
40,713
L
4,042
1,443
0
598
7,523
2,181
967
1,501
6,022
0
32,161
L
The Morrigan
dalton468ggg
The Morrigan
855
219
0
2,340
5,925
1,731
52
1,295
4,553
23,179
8
W
Pele
racozav
Pele
8,549
1,782
0
4,591
11,345
3,361
0
3,483
7,550
0
44,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
36,359
309
Minions Killed
429
0
Camps Cleared
0
1,320,009
Distance Traveled
1,157,827
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,143
582
45
3
0
293,441
6
W
Sol
5,713
408
53
4
0
191,531
1
L
Apollo
6,874
491
91
7
0
260,826
0
W
Danzaburou
7,059
504
89
6
0
275,015
0
L
Hel
9,212
658
157
11
0
261,454
0
L
Mulan
7,846
560
72
5
0
214,491
3
W
Mulan
8,321
594
69
5
0
249,750
2
L
Artemis
6,489
464
56
4
0
218,792
0
L
The Morrigan
5,938
424
53
4
0
202,264
0
W
Pele
8,364
597
53
4
0
310,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role