Player Matchup

Lancelot
Lancelot
Cardsicle
Lancelot
Level 124
God Stats
0W - 3L
1,532 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 1
Ares
Ares
Jellydinky
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
MrG00Dfella1709
Hachiman
Level 69
God Stats
2W - 5L
1,556 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Sunnyparty31
Nu Wa
Level 87
God Stats
88W - 91L
1,613 SR
Queue Stats
149W - 134L
1,556 Elo+
Solo
Cthulhu
Cthulhu
ofcourseimanoob
Cthulhu
Level 128
God Stats
0W - 1L
1,816 SR
Queue Stats
18W - 15L
1,567 Elo+
Party 1
Team Averages
Level 83
1,603 SR
1,511 Elo+

VS

Team Averages
Level 138
1,487 SR
1,497 Elo+
Heimdallr
Heimdallr
Deadlygoofy1
Heimdallr
Level 145
God Stats
5W - 1L
1,500 SR
Queue Stats
134W - 128L
1,506 Elo+
Party 3
Aphrodite
Aphrodite
Lotus_Unfolding
Aphrodite
Level 145
God Stats
112W - 94L
1,611 SR
Queue Stats
318W - 322L
1,528 Elo+
Solo
Mulan
Mulan
ThaCoffeeKiller
Mulan
Level 129
God Stats
2W - 3L
1,440 SR
Queue Stats
174W - 145L
1,562 Elo+
Party 3
Ravana
Ravana
jokerumbrellabtr
Ravana
Level 149
God Stats
5W - 8L
1,435 SR
Queue Stats
90W - 110L
1,440 Elo+
Party 2
Chang'e
Chang'e
yung_goku99
Chang'e
Level 120
God Stats
3W - 4L
1,451 SR
Queue Stats
104W - 119L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cardsicle
Lancelot
13
2 / 0 / 4
6,544
545
6,839
10,992
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 3 / 1
4,883
407
721
6,754
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
11
1 / 0 / 0
5,555
463
2,841
3,797
1,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 1
6,411
534
5,723
5,450
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 1
7,065
589
5,108
10,450
6,975
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadlygoofy1
Heimdallr
13
1 / 0 / 0
6,800
567
3,040
5,099
1,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Lotus_Unfolding
Aphrodite
11
1 / 0 / 2
6,916
576
2,960
7,837
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 1 / 0
7,638
637
7,546
9,267
4,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 3 / 0
6,387
532
4,271
7,991
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Chang'e
yung_goku99
Chang'e
11
0 / 2 / 2
5,843
487
4,141
6,538
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
4
4
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Cardsicle
Lancelot
2
0
4
4
W
Heimdallr
Deadlygoofy1
Heimdallr
1
0
0
1
L
0
3
1
0.17
W
Aphrodite
Lotus_Unfolding
Aphrodite
1
0
2
2
L
Hachiman
1
0
0
1
L
3
1
1
3.5
W
1
1
0
1
W
1
3
0
0.33
L
0
0
1
0.5
W
Chang'e
yung_goku99
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,232
Damage
21,958
37,443
Taken
36,732
16,954
Mitigated
17,746
12,449
Healing
22,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Cardsicle
Lancelot
6,839
926
0
5,682
10,992
4,113
0
2,021
8,971
0
59,005
W
Heimdallr
Deadlygoofy1
Heimdallr
3,040
2,012
0
2,624
5,099
1,999
692
239
4,860
0
59,474
L
721
142
0
378
6,754
3,510
0
1,630
5,124
7,312
282
W
Aphrodite
Lotus_Unfolding
Aphrodite
2,960
295
2,543
5,570
7,837
6,028
87
2,241
5,596
27,363
2,353
L
Hachiman
2,841
1,057
0
1,762
3,797
1,031
0
316
3,481
0
35,932
L
5,723
1,698
0
2,225
5,450
1,325
0
2,801
2,649
36,936
0
W
7,546
1,198
0
4,427
9,267
4,867
0
4,359
4,908
0
58,884
W
4,271
536
0
4,340
7,991
2,801
0
1,965
6,026
0
49,542
L
5,108
410
0
2,402
10,450
6,975
0
0
10,450
57,293
0
W
Chang'e
yung_goku99
Chang'e
4,141
687
1,074
2,240
6,538
2,051
249
2,586
3,952
37,576
871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,458
Gold Earned
33,584
335
Minions Killed
430
0
Camps Cleared
0
1,276,113
Distance Traveled
1,139,114
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,544
545
90
8
0
297,781
2
W
Heimdallr
6,800
567
107
9
0
223,892
2
L
Ares
4,883
407
10
1
0
263,394
0
W
Aphrodite
6,916
576
51
4
0
224,399
4
L
Hachiman
5,555
463
48
4
0
247,155
0
L
Nu Wa
6,411
534
66
6
0
234,597
0
W
Mulan
7,638
637
117
10
0
213,216
2
W
Ravana
6,387
532
90
8
0
247,473
0
L
Cthulhu
7,065
589
121
10
0
233,186
5
W
Chang'e
5,843
487
65
5
0
230,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role