Player Matchup

Cthulhu
Cthulhu
L0RD N3BULA
Cthulhu
Level 104
God Stats
15W - 11L
1,489 SR
Queue Stats
77W - 77L
1,390 Elo+
Party 1
Neith
Neith
Rinkillin
Neith
Level 63
God Stats
3W - 1L
1,672 SR
Queue Stats
7W - 16L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
ZMAXED
Baron Samedi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 125L
1,419 Elo+
Party 1
Team Averages
Level 89
1,554 SR
1,369 Elo+

VS

Team Averages
Level 103
1,377 SR
1,389 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Iuvrosie
Athena
Level 103
God Stats
1W - 4L
1,440 SR
Queue Stats
23W - 25L
1,402 Elo+
Solo
Hera
Hera
xolovexoxo
Hera
Level 46
God Stats
2W - 4L
1,191 SR
Queue Stats
15W - 38L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0RD N3BULA
Cthulhu
13
2 / 2 / 5
8,141
814
5,062
7,790
6,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
Rinkillin
Neith
15
4 / 0 / 5
8,784
878
6,831
2,171
500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZMAXED
Baron Samedi
14
3 / 1 / 4
8,271
827
5,738
4,037
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 1
6,981
698
435
2,604
699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Iuvrosie
Athena
12
2 / 1 / 0
6,885
689
2,851
13,129
10,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 1
7,777
778
4,812
7,711
2,229
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
3
3
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Athena
Iuvrosie
Athena
2
1
0
2
W
Cthulhu
L0RD N3BULA
Cthulhu
2
2
5
2.25
W
Neith
Rinkillin
Neith
4
0
5
6.5
W
Baron Samedi
ZMAXED
Baron Samedi
3
1
4
5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,631
Damage
8,098
13,998
Taken
23,444
8,297
Mitigated
13,512
2,086
Healing
1,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
435
22
0
0
2,604
699
0
1,514
894
13,622
44
L
Athena
Iuvrosie
Athena
2,851
537
0
995
13,129
10,584
0
4,839
7,590
11,565
0
W
Cthulhu
L0RD N3BULA
Cthulhu
5,062
616
65
184
7,790
6,402
168
3,669
4,090
14,727
443
W
Neith
Rinkillin
Neith
6,831
2,153
0
957
2,171
500
1,129
1,690
468
0
21,681
W
Baron Samedi
ZMAXED
Baron Samedi
5,738
246
576
304
4,037
1,395
0
2,698
1,330
20,944
1,877
L
4,812
193
0
390
7,711
2,229
0
2,732
4,579
23,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
21,643
113
Minions Killed
85
0
Camps Cleared
0
516,868
Distance Traveled
405,071
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,981
698
34
3
0
78,179
0
L
Athena
6,885
689
12
1
0
188,618
2
W
Cthulhu
8,141
814
29
3
0
173,904
0
W
Neith
8,784
878
39
4
0
176,266
2
W
Baron Samedi
8,271
827
45
5
0
166,698
0
L
Hera
7,777
778
39
4
0
138,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role