Player Matchup

Cerberus
Cerberus
Masters
Boreddd
Cerberus
Masters
Level 81
God Stats
1W - 1L
1,352 SR
Queue Stats
80W - 64L
2,605 MMR
Party 2
Anhur
Anhur
Diamond V
CaptainKoppcha
Anhur
Diamond V
Level 148
God Stats
97W - 77L
1,686 SR
Queue Stats
253W - 228L
2,088 MMR
Solo
Guan Yu
Guan Yu
Masters
TioPatinhasQQ
Guan Yu
Masters
Level 123
God Stats
31W - 12L
1,899 SR
Queue Stats
207W - 98L
2,356 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 117
1,646 SR
2,349 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,481 SR
1,685 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum V
Shawnii
Hercules
Platinum V
Level 159
God Stats
8W - 11L
1,439 SR
Queue Stats
490W - 478L
1,792 MMR
Party 1
Hachiman
Hachiman
Platinum IV
dyz3L
Hachiman
Platinum IV
Level 103
God Stats
6W - 9L
1,505 SR
Queue Stats
320W - 298L
1,764 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boreddd
Cerberus
16
4 / 1 / 9
9,832
894
9,105
15,595
16,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
2 / 0 / 10
9,257
842
7,906
6,893
3,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
16
7 / 0 / 6
10,294
936
8,476
8,825
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Bans
KuzenboCthulhuOdinAchillesSerqet

VS

Bans
Ne ZhaXbalanqueMorgan Le FayMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 4 / 1
7,620
693
4,243
6,886
2,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Shawnii
Hercules
12
0 / 4 / 0
7,228
657
4,774
14,224
9,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
dyz3L
Hachiman
13
1 / 5 / 0
7,774
707
9,400
7,852
1,801
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
13
Kills
1
1
Deaths
13
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Cerberus
Boreddd
Cerberus
4
1
9
8.5
W
2
0
10
7
L
Hercules
Shawnii
Hercules
0
4
0
0
W
Guan Yu
7
0
6
10
L
Hachiman
dyz3L
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
18,417
31,313
Taken
28,962
28,503
Mitigated
13,777
14,491
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,243
398
314
1,001
6,886
2,910
0
2,685
3,994
28,823
0
W
Cerberus
Boreddd
Cerberus
9,105
323
0
6,015
15,595
16,294
243
2,225
13,182
45,003
0
W
7,906
2,842
0
2,099
6,893
3,371
2,263
752
5,944
0
36,097
L
Hercules
Shawnii
Hercules
4,774
912
0
4,094
14,224
9,066
0
3,106
10,192
434
14,772
W
Guan Yu
8,476
1,036
1,709
4,668
8,825
8,838
608
1,564
7,100
0
27,187
L
Hachiman
dyz3L
Hachiman
9,400
5,497
0
1,427
7,852
1,801
0
3,365
4,308
0
25,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,383
Gold Earned
22,622
191
Minions Killed
103
0
Camps Cleared
0
677,893
Distance Traveled
572,252
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,620
693
54
5
0
174,711
1
W
Cerberus
9,832
894
82
7
0
226,161
0
W
Anhur
9,257
842
63
6
0
205,556
0
L
Hercules
7,228
657
15
1
0
218,333
0
W
Guan Yu
10,294
936
46
4
0
246,176
2
L
Hachiman
7,774
707
34
3
0
179,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role