Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Mareeee
Zeus
Level 146
God Stats
5W - 4L
1,633 SR
Queue Stats
43W - 44L
1,546 Elo+
Solo
Sobek
Sobek
Reece dkelly
Sobek
Level 88
God Stats
0W - 6L
1,057 SR
Queue Stats
122W - 120L
1,461 Elo+
Party 1
Loki
Loki
jjscotting
Loki
Level 96
God Stats
1W - 2L
1,610 SR
Queue Stats
128W - 131L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
nonodj18
Ao Kuang
Level 83
God Stats
4W - 6L
1,662 SR
Queue Stats
180W - 228L
1,428 Elo+
Party 1
Team Averages
Level 108
1,492 SR
1,477 Elo+

VS

Team Averages
Level 146
1,670 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fonsa
Zhong Kui
Level 138
God Stats
2W - 1L
1,755 SR
Queue Stats
38W - 35L
1,485 Elo+
Solo
Loki
Loki
TentoFrank
Loki
Level 167
God Stats
2W - 3L
1,980 SR
Queue Stats
336W - 314L
1,520 Elo+
Solo
Ix Chel
Ix Chel
Yrynade
Ix Chel
Level 146
God Stats
8W - 5L
1,615 SR
Queue Stats
70W - 60L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 4 / 0
6,164
616
3,982
6,314
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
Mareeee
Zeus
12
2 / 1 / 2
6,244
624
10,757
4,453
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 2 / 4
5,417
542
1,497
11,047
7,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 1 / 1
5,413
541
2,551
7,313
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
nonodj18
Ao Kuang
10
1 / 2 / 1
5,297
530
1,968
8,816
3,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 1 / 2
7,172
717
7,064
5,080
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
 
Freya
10
0 / 1 / 0
6,030
603
581
5,519
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Zhong Kui
Fonsa
Zhong Kui
13
2 / 0 / 3
7,569
757
5,274
4,986
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 4
5,570
557
4,079
8,543
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
Yrynade
Ix Chel
10
1 / 1 / 6
5,678
568
7,175
7,636
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
10
10
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
W
Medusa
 
Medusa
6
1
2
7
W
Freya
 
Freya
0
1
0
0
W
Zhong Kui
Fonsa
Zhong Kui
2
0
3
3.5
L
Zeus
Mareeee
Zeus
2
1
2
3
L
0
2
4
1
W
1
2
4
1.5
W
Ix Chel
Yrynade
Ix Chel
1
1
6
4
L
1
1
1
1.5
L
Ao Kuang
nonodj18
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,755
Damage
24,173
37,943
Taken
31,764
16,584
Mitigated
11,447
15,055
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,982
2,132
0
1,704
6,314
1,914
0
1,976
4,048
0
47,917
W
Medusa
 
Medusa
7,064
2,827
0
1,335
5,080
1,553
638
1,150
3,930
0
52,054
W
Freya
 
Freya
581
81
0
1,697
5,519
1,274
86
4,167
1,352
28,032
2,534
W
Zhong Kui
Fonsa
Zhong Kui
5,274
1,020
0
3,372
4,986
3,593
190
2,444
2,542
42,325
11,132
L
Zeus
Mareeee
Zeus
10,757
1,309
0
1,138
4,453
1,235
0
981
3,296
50,777
0
L
1,497
102
363
3,609
11,047
7,804
0
4,289
6,178
11,970
0
W
4,079
375
0
3,025
8,543
2,147
0
3,583
4,960
0
39,302
W
Ix Chel
Yrynade
Ix Chel
7,175
880
372
1,787
7,636
2,880
53
2,878
4,758
21,225
0
L
2,551
369
0
4,305
7,313
2,063
0
1,211
6,056
0
31,128
L
Ao Kuang
nonodj18
Ao Kuang
1,968
533
0
3,936
8,816
3,568
0
2,800
5,998
26,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,535
Gold Earned
32,019
320
Minions Killed
364
0
Camps Cleared
0
1,006,658
Distance Traveled
1,068,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,164
616
97
10
0
178,818
2
W
Medusa
7,172
717
85
9
0
208,007
0
W
Freya
6,030
603
80
8
0
204,437
0
W
Zhong Kui
7,569
757
94
9
0
182,953
0
L
Zeus
6,244
624
87
9
0
195,747
4
L
Sobek
5,417
542
14
1
0
201,766
0
W
Loki
5,570
557
59
6
0
263,390
0
W
Ix Chel
5,678
568
46
5
0
209,699
4
L
Loki
5,413
541
66
7
0
251,485
0
L
Ao Kuang
5,297
530
56
6
0
178,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role