Player Matchup

Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DueceVentura
Yu Huang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 130L
1,544 Elo+
Party 2
Set
Set
Thebackshotgiver
Set
Level 107
God Stats
37W - 28L
1,466 SR
Queue Stats
402W - 346L
1,464 Elo+
Solo
Mulan
Mulan
Tmoney_1893
Mulan
Level 105
God Stats
33W - 11L
1,737 SR
Queue Stats
113W - 109L
1,534 Elo+
Party 2
Geb
Geb
xAfroYonko
Geb
Level 125
God Stats
1W - 2L
1,708 SR
Queue Stats
139W - 142L
1,521 Elo+
Party 2
Team Averages
Level 121
1,582 SR
1,513 Elo+

VS

Team Averages
Level 138
1,548 SR
1,532 Elo+
Ganesha
Ganesha
IAmTheSpacePope
Ganesha
Level 159
God Stats
5W - 2L
1,248 SR
Queue Stats
30W - 13L
1,412 Elo+
Party 1
King Arthur
King Arthur
Omod2
King Arthur
Level 150
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 5L
1,751 Elo+
Party 1
Merlin
Merlin
Scat Tease
Merlin
Level 127
God Stats
1W - 0L
1,574 SR
Queue Stats
46W - 42L
1,479 Elo+
Solo
Medusa
Medusa
TheRoyalWater
Medusa
Level 153
God Stats
2W - 4L
1,571 SR
Queue Stats
427W - 420L
1,545 Elo+
Solo
Cabrakan
Cabrakan
poPbackwards
Cabrakan
Level 102
God Stats
24W - 6L
1,847 SR
Queue Stats
29W - 12L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 5 / 0
5,201
433
2,018
9,334
5,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
DueceVentura
Yu Huang
11
0 / 3 / 1
6,043
504
2,225
4,526
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 0
6,204
517
6,590
11,085
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 4 / 1
5,994
500
7,370
12,052
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 5 / 0
5,841
487
3,851
13,641
6,960
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 16
7,812
651
6,074
9,254
5,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Omod2
King Arthur
12
4 / 1 / 2
7,459
622
10,756
10,424
6,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Merlin
Scat Tease
Merlin
13
4 / 1 / 1
7,794
650
3,969
4,351
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 2 / 2
7,910
659
6,104
9,678
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
poPbackwards
Cabrakan
13
7 / 0 / 3
7,309
609
6,257
10,279
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
23
23
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
0
0
L
Yu Huang
DueceVentura
Yu Huang
0
3
1
0.17
W
1
0
16
9
W
King Arthur
Omod2
King Arthur
4
1
2
5
W
Merlin
Scat Tease
Merlin
4
1
1
4.5
W
7
2
2
4
L
1
6
0
0.17
L
2
4
1
0.63
W
Cabrakan
poPbackwards
Cabrakan
7
0
3
8.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
33,160
50,638
Taken
43,986
22,970
Mitigated
22,999
14,658
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,018
334
0
1,103
9,334
5,081
0
3,057
6,277
15,201
583
L
Yu Huang
DueceVentura
Yu Huang
2,225
117
0
770
4,526
1,358
0
2,293
2,233
37,211
0
W
6,074
1,313
2,730
3,051
9,254
5,481
27
1,574
7,680
19,116
0
W
King Arthur
Omod2
King Arthur
10,756
1,897
0
1,691
10,424
6,798
157
3,715
6,709
0
47,356
W
Merlin
Scat Tease
Merlin
3,969
63
0
650
4,351
1,303
364
1,584
2,767
48,437
1,072
W
6,104
3,234
0
2,914
9,678
3,094
819
744
8,934
0
58,558
L
6,590
3,214
0
4,042
11,085
4,809
0
2,960
8,125
0
51,533
L
7,370
1,177
0
5,178
12,052
4,762
0
6,291
5,761
0
36,070
W
Cabrakan
poPbackwards
Cabrakan
6,257
960
0
6,574
10,279
6,323
165
556
9,723
45,306
0
L
3,851
794
0
3,565
13,641
6,960
0
1,684
11,957
30,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
38,284
304
Minions Killed
344
0
Camps Cleared
0
1,112,992
Distance Traveled
1,276,771
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,201
433
18
2
0
197,293
0
L
Yu Huang
6,043
504
76
6
0
209,528
7
W
Ganesha
7,812
651
1
0
0
272,421
5
W
King Arthur
7,459
622
71
6
0
259,776
1
W
Merlin
7,794
650
94
8
0
239,120
1
W
Medusa
7,910
659
108
9
0
241,253
0
L
Set
6,204
517
87
7
0
257,160
0
L
Mulan
5,994
500
69
6
0
239,572
0
W
Cabrakan
7,309
609
70
6
0
264,201
0
L
Geb
5,841
487
54
5
0
209,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role