Player Matchup

Chang'e
Chang'e
BlickyBlow
Chang'e
Level 82
God Stats
97W - 79L
1,586 SR
Queue Stats
338W - 332L
1,524 Elo+
Solo
King Arthur
King Arthur
Red_Tien
King Arthur
Level 155
God Stats
11W - 14L
1,427 SR
Queue Stats
339W - 326L
1,513 Elo+
Solo
Aphrodite
Aphrodite
memin1117
Aphrodite
Level 89
God Stats
3W - 1L
1,479 SR
Queue Stats
362W - 341L
1,495 Elo+
Solo
Hun Batz
Hun Batz
xXCROOSHXx
Hun Batz
Level 142
God Stats
2W - 0L
1,764 SR
Queue Stats
64W - 71L
1,462 Elo+
Party 2
Hachiman
Hachiman
zZPerritZz
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,461 Elo+
Party 2
Team Averages
Level 115
1,551 SR
1,491 Elo+

VS

Team Averages
Level 130
1,512 SR
1,518 Elo+
Ares
Ares
 
Ares
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Fire
Charybdis
Level 109
God Stats
5W - 2L
1,475 SR
Queue Stats
26W - 20L
1,516 Elo+
Party 1
Nemesis
Nemesis
Hothouselover
Nemesis
Level 148
God Stats
3W - 3L
1,530 SR
Queue Stats
62W - 51L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
MeiSeung
Nu Wa
Level 149
God Stats
31W - 44L
1,451 SR
Queue Stats
216W - 215L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
SeufertBeast
Zhong Kui
Level 164
God Stats
0W - 2L
1,603 SR
Queue Stats
49W - 54L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlickyBlow
Chang'e
17
5 / 1 / 8
9,560
598
8,458
11,511
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Red_Tien
King Arthur
15
1 / 2 / 3
8,808
551
4,798
15,000
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
memin1117
Aphrodite
13
4 / 2 / 9
8,829
552
6,389
15,110
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
xXCROOSHXx
Hun Batz
16
5 / 2 / 9
8,739
546
9,453
14,496
5,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
zZPerritZz
Hachiman
15
7 / 2 / 7
9,330
583
14,632
13,228
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 4 / 3
7,665
479
5,137
15,141
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Fire
Charybdis
13
3 / 5 / 1
7,697
481
7,530
11,814
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
15
3 / 4 / 3
8,318
520
10,049
14,419
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
MeiSeung
Nu Wa
14
0 / 6 / 5
8,453
528
8,036
8,918
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
SeufertBeast
Zhong Kui
16
1 / 3 / 1
9,251
578
11,383
13,317
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
22
Kills
8
9
Deaths
22
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
4
3
0.63
W
Chang'e
BlickyBlow
Chang'e
5
1
8
9
L
Charybdis
Fire
Charybdis
3
5
1
0.7
L
Nemesis
3
4
3
1.13
L
Nu Wa
MeiSeung
Nu Wa
0
6
5
0.42
W
King Arthur
Red_Tien
King Arthur
1
2
3
1.25
L
Zhong Kui
SeufertBeast
Zhong Kui
1
3
1
0.5
W
Aphrodite
memin1117
Aphrodite
4
2
9
4.25
W
Hun Batz
xXCROOSHXx
Hun Batz
5
2
9
4.75
W
Hachiman
zZPerritZz
Hachiman
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,730
Damage
42,135
69,345
Taken
63,609
36,281
Mitigated
31,805
34,383
Healing
16,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,137
127
0
3,687
15,141
11,473
24
2,438
12,649
21,042
1,930
W
Chang'e
BlickyBlow
Chang'e
8,458
459
2,293
6,215
11,511
4,339
983
4,391
7,120
73,531
0
L
Charybdis
Fire
Charybdis
7,530
3,243
0
3,054
11,814
3,127
345
2,278
9,490
0
46,256
L
Nemesis
10,049
3,885
0
2,677
14,419
5,714
0
3,301
11,043
0
74,682
L
Nu Wa
MeiSeung
Nu Wa
8,036
2,003
0
640
8,918
2,375
126
4,809
3,783
54,006
1,605
W
King Arthur
Red_Tien
King Arthur
4,798
400
0
4,248
15,000
10,415
0
8,454
6,546
160
61,008
L
Zhong Kui
SeufertBeast
Zhong Kui
11,383
1,152
0
6,373
13,317
9,116
398
1,291
11,950
65,764
11,934
W
Aphrodite
memin1117
Aphrodite
6,389
497
4,187
7,636
15,110
11,544
159
2,743
12,367
20,417
2,681
W
Hun Batz
xXCROOSHXx
Hun Batz
9,453
2,259
0
4,914
14,496
5,216
98
3,788
10,708
0
65,785
W
Hachiman
zZPerritZz
Hachiman
14,632
8,122
0
4,890
13,228
4,767
1,451
4,237
8,991
0
67,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
41,384
491
Minions Killed
446
0
Camps Cleared
0
1,689,382
Distance Traveled
1,543,639
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,665
479
29
2
0
333,315
8
W
Chang'e
9,560
598
150
9
0
340,892
0
L
Charybdis
7,697
481
87
5
0
294,412
3
L
Nemesis
8,318
520
106
7
0
404,313
0
L
Nu Wa
8,453
528
92
6
0
263,961
1
W
King Arthur
8,808
551
113
7
0
306,114
3
L
Zhong Kui
9,251
578
132
8
0
247,638
0
W
Aphrodite
8,829
552
34
2
0
319,928
2
W
Hun Batz
8,739
546
98
6
0
399,888
0
W
Hachiman
9,330
583
96
6
0
322,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role