Player Matchup

Thor
Thor
ATK PooCNpoo
Thor
Level 101
God Stats
4W - 3L
1,370 SR
Queue Stats
187W - 189L
1,425 Elo+
Solo
Medusa
Medusa
Captredbeard95
Medusa
Level 87
God Stats
2W - 0L
1,679 SR
Queue Stats
116W - 122L
1,442 Elo+
Party 1
He Bo
He Bo
FreeTimeHustle
He Bo
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 31L
1,344 Elo+
Party 1
Discordia
Discordia
Offame
Discordia
Level 83
God Stats
8W - 3L
1,790 SR
Queue Stats
188W - 193L
1,493 Elo+
Party 1
Sol
Sol
SupaSavage_420_
Sol
Level 128
God Stats
2W - 1L
1,474 SR
Queue Stats
154W - 169L
1,497 Elo+
Party 1
Team Averages
Level 84
1,563 SR
1,440 Elo+

VS

Team Averages
Level 109
1,618 SR
1,535 Elo+
Kumbhakarna
Kumbhakarna
BRuTaLxNeWb
Kumbhakarna
Level 105
God Stats
1W - 1L
1,730 SR
Queue Stats
301W - 299L
1,544 Elo+
Party 2
Thoth
Thoth
KxngzJ
Thoth
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
283W - 276L
1,538 Elo+
Party 2
Chronos
Chronos
MokaiPuti
Chronos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 26L
1,512 Elo+
Party 3
Izanami
Izanami
demigardener
Izanami
Level 141
God Stats
0W - 1L
1,753 SR
Queue Stats
34W - 30L
1,542 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xNFL COLTS
Ah Muzen Cab
Level 107
God Stats
2W - 3L
1,608 SR
Queue Stats
100W - 100L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,863
759
3,370
15,196
6,313
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 5 / 6
10,292
792
14,991
14,089
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
2 / 7 / 5
8,759
674
4,584
8,881
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Offame
Discordia
20
10 / 2 / 12
12,007
924
28,447
8,306
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 1 / 14
11,327
871
10,787
7,760
3,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BRuTaLxNeWb
Kumbhakarna
17
4 / 5 / 8
10,514
809
5,688
18,240
16,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
KxngzJ
Thoth
16
3 / 5 / 4
9,348
719
8,448
10,212
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
MokaiPuti
Chronos
16
0 / 4 / 9
8,520
655
8,510
12,228
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
demigardener
Izanami
15
2 / 6 / 4
9,291
715
3,142
9,652
3,094
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
xNFL COLTS
Ah Muzen Cab
19
9 / 7 / 6
11,799
908
18,918
17,384
6,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
27
Kills
18
19
Deaths
27
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
4
7
1.63
L
Kumbhakarna
BRuTaLxNeWb
Kumbhakarna
4
5
8
1.6
W
6
5
6
1.8
W
2
7
5
0.64
L
Thoth
KxngzJ
Thoth
3
5
4
1
L
Chronos
MokaiPuti
Chronos
0
4
9
1.13
W
Discordia
Offame
Discordia
10
2
12
8
W
6
1
14
13
L
Izanami
demigardener
Izanami
2
6
4
0.67
L
Ah Muzen Cab
xNFL COLTS
Ah Muzen Cab
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,179
Damage
44,706
54,232
Taken
67,716
21,136
Mitigated
34,928
15,163
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,370
253
1,108
3,387
15,196
6,313
0
6,750
8,136
0
13,420
L
Kumbhakarna
BRuTaLxNeWb
Kumbhakarna
5,688
382
3,597
4,609
18,240
16,127
33
10,828
7,188
9,780
893
W
14,991
4,783
866
921
14,089
5,570
51
5,465
8,624
0
33,536
W
4,584
531
0
0
8,881
2,895
0
3,811
5,070
10,283
0
L
Thoth
KxngzJ
Thoth
8,448
278
1,183
1,054
10,212
3,991
247
5,956
4,256
22,069
0
L
Chronos
MokaiPuti
Chronos
8,510
468
629
3,096
12,228
4,739
0
8,054
4,174
14,948
0
W
Discordia
Offame
Discordia
28,447
537
0
676
8,306
3,356
306
1,615
6,691
47,965
0
W
10,787
1,228
3,765
4,440
7,760
3,002
826
4,457
3,303
23,543
875
L
Izanami
demigardener
Izanami
3,142
1,583
0
0
9,652
3,094
532
7,664
1,988
0
15,863
L
Ah Muzen Cab
xNFL COLTS
Ah Muzen Cab
18,918
4,216
342
1,585
17,384
6,977
728
11,162
6,090
0
38,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,248
Gold Earned
49,472
187
Minions Killed
121
0
Camps Cleared
0
1,288,053
Distance Traveled
1,110,531
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,863
759
22
2
0
280,923
3
L
Kumbhakarna
10,514
809
15
1
0
227,646
0
W
Medusa
10,292
792
47
4
0
267,597
0
W
He Bo
8,759
674
15
1
0
230,803
0
L
Thoth
9,348
719
30
2
0
232,669
0
L
Chronos
8,520
655
19
1
0
235,836
0
W
Discordia
12,007
924
52
4
0
247,551
0
W
Sol
11,327
871
51
4
0
261,179
0
L
Izanami
9,291
715
28
2
0
198,236
0
L
Ah Muzen Cab
11,799
908
29
2
0
216,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role