Player Matchup

Kukulkan
Kukulkan
Hamzurg
Kukulkan
Level 140
God Stats
6W - 6L
1,726 SR
Queue Stats
225W - 226L
1,544 Elo+
Party 2
Surtr
Surtr
HighBeast
Surtr
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 71L
1,520 Elo+
Solo
Achilles
Achilles
Xailfyr
Achilles
Level 109
God Stats
7W - 10L
1,261 SR
Queue Stats
99W - 125L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
bananabud412
Aphrodite
Level 127
God Stats
3W - 1L
1,585 SR
Queue Stats
54W - 59L
1,487 Elo+
Solo
Cerberus
Cerberus
fifty5delta
Cerberus
Level 120
God Stats
2W - 1L
1,745 SR
Queue Stats
57W - 56L
1,486 Elo+
Solo
Team Averages
Level 115
1,563 SR
1,494 Elo+

VS

Team Averages
Level 114
1,547 SR
1,568 Elo+
Awilix
Awilix
DeltatheAkuWolf
Awilix
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Rama
Rama
DracheLumi
Rama
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Hel
Hel
ForsakenPlace
Hel
Level 128
God Stats
3W - 2L
1,523 SR
Queue Stats
35W - 20L
1,644 Elo+
Party 3
Freya
Freya
YourChenpai
Freya
Level 88
God Stats
0W - 1L
1,483 SR
Queue Stats
2W - 3L
1,520 Elo+
Party 1
Anhur
Anhur
chikenwings7
Anhur
Level 148
God Stats
1W - 2L
1,728 SR
Queue Stats
67W - 41L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hamzurg
Kukulkan
14
3 / 2 / 14
9,065
907
11,288
5,447
1,545
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Surtr
HighBeast
Surtr
16
5 / 0 / 19
9,623
962
7,892
11,563
9,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
Xailfyr
Achilles
15
6 / 2 / 13
9,260
926
10,470
13,400
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Aphrodite
bananabud412
Aphrodite
16
4 / 1 / 17
9,508
951
5,146
6,835
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
fifty5delta
Cerberus
16
6 / 2 / 16
9,329
933
12,880
15,602
16,553
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
7,496
750
3,236
9,339
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 4 / 1
6,881
688
5,819
9,317
3,388
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
0 / 4 / 3
7,055
706
5,859
8,864
3,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 2
6,978
698
7,555
10,667
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 7 / 0
7,300
730
12,060
11,882
3,425
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
13
24
Kills
5
7
Deaths
24
79
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
0
4
1
0.13
L
0
4
3
0.38
W
Kukulkan
Hamzurg
Kukulkan
3
2
14
5
W
Surtr
HighBeast
Surtr
5
0
19
14.5
W
Achilles
Xailfyr
Achilles
6
2
13
6.25
L
1
4
2
0.5
W
Aphrodite
bananabud412
Aphrodite
4
1
17
12.5
L
2
7
0
0.29
W
Cerberus
fifty5delta
Cerberus
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,676
Damage
34,529
52,847
Taken
50,069
43,108
Mitigated
18,144
26,803
Healing
16,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,236
252
214
533
9,339
3,276
0
5,435
3,627
0
7,040
L
5,819
4,765
248
1,010
9,317
3,388
0
4,761
4,369
0
13,611
L
5,859
263
8,720
3,820
8,864
3,949
0
5,425
3,263
17,892
0
W
Kukulkan
Hamzurg
Kukulkan
11,288
444
858
830
5,447
1,545
805
1,428
3,285
28,773
0
W
Surtr
HighBeast
Surtr
7,892
1,360
3,071
2,270
11,563
9,622
1,521
2,637
8,926
2,038
17,418
W
Achilles
Xailfyr
Achilles
10,470
819
1,145
1,916
13,400
12,377
1,291
3,491
9,909
0
17,314
L
7,555
1,886
255
1,572
10,667
4,106
0
6,254
4,273
19,556
607
W
Aphrodite
bananabud412
Aphrodite
5,146
402
7,429
4,265
6,835
3,011
1,306
1,663
5,172
20,389
0
L
12,060
6,597
0
243
11,882
3,425
0
6,616
4,974
0
22,374
W
Cerberus
fifty5delta
Cerberus
12,880
202
935
4,084
15,602
16,553
1,144
4,160
11,442
16,012
1,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
35,710
144
Minions Killed
105
0
Camps Cleared
0
1,046,135
Distance Traveled
934,283
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,496
750
3
0
0
212,571
0
L
Rama
6,881
688
22
2
0
184,673
0
L
Hel
7,055
706
24
2
0
198,212
0
W
Kukulkan
9,065
907
35
4
0
199,567
2
W
Surtr
9,623
962
31
3
0
221,671
0
W
Achilles
9,260
926
21
2
0
204,854
0
L
Freya
6,978
698
26
3
0
192,022
0
W
Aphrodite
9,508
951
34
3
0
215,585
0
L
Anhur
7,300
730
30
3
0
146,805
0
W
Cerberus
9,329
933
23
2
0
204,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role