Player Matchup

Chang'e
Chang'e
BestKrixiNA
Chang'e
Level 118
God Stats
1W - 1L
1,712 SR
Queue Stats
27W - 18L
1,731 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hearties
Ah Muzen Cab
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,653 Elo+
Party 1
Thanatos
Thanatos
Joltive
Thanatos
Level 107
God Stats
9W - 2L
1,858 SR
Queue Stats
53W - 30L
1,604 Elo+
Party 1
Agni
Agni
Mootie
Agni
Level 168
God Stats
0W - 1L
1,210 SR
Queue Stats
73W - 49L
1,595 Elo+
Party 1
Fafnir
Fafnir
XphoesFlosivfer
Fafnir
Level 126
God Stats
0W - 2L
1,326 SR
Queue Stats
9W - 11L
1,596 Elo+
Party 1
Team Averages
Level 134
1,521 SR
1,636 Elo+

VS

Team Averages
Level 116
1,526 SR
1,560 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Daiquiirii
He Bo
Level 124
God Stats
10W - 3L
1,500 SR
Queue Stats
18W - 8L
1,526 Elo+
Party 2
Cerberus
Cerberus
Deionn4
Cerberus
Level 159
God Stats
5W - 4L
1,598 SR
Queue Stats
217W - 210L
1,592 Elo+
Solo
Danzaburou
Danzaburou
MrNewFallout
Danzaburou
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 99L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Strаtus
Erlang Shen
Level 109
God Stats
4W - 0L
1,531 SR
Queue Stats
97W - 61L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BestKrixiNA
Chang'e
9
0 / 5 / 0
6,121
437
3,124
9,758
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Hearties
Ah Muzen Cab
10
0 / 7 / 4
6,173
441
6,446
10,480
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Joltive
Thanatos
14
9 / 3 / 1
8,358
597
8,297
12,488
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Agni
Mootie
Agni
14
2 / 4 / 3
8,094
578
6,890
7,510
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 7
7,647
546
4,219
11,809
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 4 / 4
7,525
538
6,704
10,538
7,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
14
1 / 2 / 5
8,000
571
5,430
7,988
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Deionn4
Cerberus
13
5 / 3 / 2
8,016
573
7,422
12,536
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MrNewFallout
Danzaburou
14
2 / 4 / 5
7,428
531
7,386
10,348
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Strаtus
Erlang Shen
16
10 / 0 / 1
10,112
722
12,302
14,121
9,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
13
Kills
21
21
Deaths
13
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
4
4
1.25
L
Chang'e
BestKrixiNA
Chang'e
0
5
0
0
W
He Bo
1
2
5
1.75
W
Cerberus
Deionn4
Cerberus
5
3
2
2
L
Ah Muzen Cab
Hearties
Ah Muzen Cab
0
7
4
0.29
L
Thanatos
Joltive
Thanatos
9
3
1
3.17
L
Agni
Mootie
Agni
2
4
3
0.88
W
Danzaburou
MrNewFallout
Danzaburou
2
4
5
1.13
W
Erlang Shen
Strаtus
Erlang Shen
10
0
1
10.5
L
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,976
Damage
39,244
52,045
Taken
55,531
24,302
Mitigated
29,890
14,846
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
6,704
1,251
0
1,021
10,538
7,443
0
4,187
6,351
52,548
0
L
Chang'e
BestKrixiNA
Chang'e
3,124
615
80
2,729
9,758
3,448
0
1,385
8,373
26,206
1,055
W
He Bo
5,430
259
0
1,613
7,988
2,138
0
2,636
5,352
50,331
0
W
Cerberus
Deionn4
Cerberus
7,422
298
0
3,279
12,536
7,093
0
1,542
10,994
30,284
0
L
Ah Muzen Cab
Hearties
Ah Muzen Cab
6,446
1,976
0
542
10,480
2,042
0
5,977
4,503
0
40,192
L
Thanatos
Joltive
Thanatos
8,297
2,642
0
7,894
12,488
4,958
0
4,578
7,910
0
59,434
L
Agni
Mootie
Agni
6,890
788
0
894
7,510
1,955
0
5,387
2,123
50,478
2,583
W
Danzaburou
MrNewFallout
Danzaburou
7,386
2,862
0
3,522
10,348
3,915
375
2,076
8,272
0
63,370
W
Erlang Shen
Strаtus
Erlang Shen
12,302
7,156
0
6,668
14,121
9,301
112
3,049
10,765
0
70,335
L
4,219
1,418
0
2,707
11,809
11,899
0
2,229
9,580
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,393
Gold Earned
41,081
347
Minions Killed
468
0
Camps Cleared
0
1,362,952
Distance Traveled
1,398,404
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,525
538
75
5
0
273,504
2
L
Chang'e
6,121
437
60
4
0
242,549
0
W
He Bo
8,000
571
118
8
0
301,884
2
W
Cerberus
8,016
573
56
4
0
278,156
0
L
Ah Muzen Cab
6,173
441
68
5
0
249,249
0
L
Thanatos
8,358
597
90
6
0
322,658
0
L
Agni
8,094
578
98
7
0
276,764
0
W
Danzaburou
7,428
531
104
7
0
256,390
0
W
Erlang Shen
10,112
722
115
8
0
288,470
0
L
Fafnir
7,647
546
31
2
0
271,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role