Player Matchup

Cthulhu
Cthulhu
MysticzTanks
Cthulhu
Level 82
God Stats
85W - 59L
1,661 SR
Queue Stats
334W - 334L
1,493 Elo+
Party 2
Mulan
Mulan
Rimzehh
Mulan
Level 86
God Stats
74W - 37L
1,674 SR
Queue Stats
337W - 327L
1,504 Elo+
Party 2
Bastet
Bastet
stylaender
Bastet
Level 30
God Stats
25W - 27L
1,500 SR
Queue Stats
52W - 58L
1,500 Elo+
Solo
Team Averages
Level 66
1,612 SR
1,499 Elo+

VS

Team Averages
Level 78
1,476 SR
1,549 Elo+
Horus
Horus
ChimkenNudle
Horus
Level 81
God Stats
1W - 2L
1,325 SR
Queue Stats
58W - 54L
1,574 Elo+
Party 1
Charybdis
Charybdis
Goldjdog
Charybdis
Level 65
God Stats
5W - 6L
1,636 SR
Queue Stats
96W - 93L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
ezekiel1997
Kukulkan
Level 88
God Stats
15W - 15L
1,467 SR
Queue Stats
155W - 135L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MysticzTanks
Cthulhu
15
4 / 0 / 3
9,093
909
6,901
5,482
4,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Rimzehh
Mulan
13
2 / 0 / 2
8,150
815
5,029
6,274
5,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bastet
stylaender
Bastet
14
2 / 0 / 3
8,501
850
4,956
4,543
1,646
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,227
623
1,362
10,457
5,048
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Goldjdog
Charybdis
12
0 / 1 / 0
6,617
662
1,611
5,094
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ezekiel1997
Kukulkan
9
0 / 2 / 0
6,254
625
3,686
3,241
1,021
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
8
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Charybdis
Goldjdog
Charybdis
0
1
0
0
W
Cthulhu
MysticzTanks
Cthulhu
4
0
3
5.5
W
Mulan
Rimzehh
Mulan
2
0
2
3
L
Kukulkan
ezekiel1997
Kukulkan
0
2
0
0
W
Bastet
stylaender
Bastet
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
6,659
16,299
Taken
18,792
11,661
Mitigated
7,721
5,175
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
684
231
1,023
10,457
5,048
0
2,987
7,101
0
3,836
L
Charybdis
Goldjdog
Charybdis
1,611
557
0
1,242
5,094
1,652
0
2,055
2,599
0
15,281
W
Cthulhu
MysticzTanks
Cthulhu
6,901
182
222
962
5,482
4,996
652
1,249
4,233
34,032
558
W
Mulan
Rimzehh
Mulan
5,029
197
0
2,916
6,274
5,019
360
1,471
4,803
0
19,542
L
Kukulkan
ezekiel1997
Kukulkan
3,686
211
0
173
3,241
1,021
0
1,353
1,669
12,167
202
W
Bastet
stylaender
Bastet
4,956
1,307
0
1,075
4,543
1,646
2,484
1,010
3,533
0
25,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,744
Gold Earned
19,098
142
Minions Killed
60
0
Camps Cleared
0
565,737
Distance Traveled
402,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,227
623
7
1
0
124,897
1
L
Charybdis
6,617
662
39
4
0
162,141
0
W
Cthulhu
9,093
909
66
7
0
203,321
0
W
Mulan
8,150
815
36
4
0
176,476
0
L
Kukulkan
6,254
625
14
1
0
115,182
0
W
Bastet
8,501
850
40
4
0
185,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role