Player Matchup

Sun Wukong
Sun Wukong
Silver IV
Its_juanmilla46
Sun Wukong
Silver IV
Level 83
God Stats
2W - 0L
1,818 SR
Queue Stats
22W - 39L
844 MMR
Solo
Charybdis
Charybdis
Silver I
Pеachy
Charybdis
Silver I
Level 124
God Stats
16W - 12L
1,615 SR
Queue Stats
135W - 153L
1,175 MMR
Party 1
Loki
Loki
Gold V
TTVCyberWolf
Loki
Gold V
Level 107
God Stats
8W - 9L
1,349 SR
Queue Stats
32W - 37L
1,404 MMR
Party 1
Achilles
Achilles
Silver V
ThEdR3w
Achilles
Silver V
Level 119
God Stats
48W - 62L
1,538 SR
Queue Stats
87W - 123L
856 MMR
Solo
Poseidon
Poseidon
Silver II
its Zorcho
Poseidon
Silver II
Level 123
God Stats
2W - 1L
1,549 SR
Queue Stats
124W - 153L
1,015 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,574 SR
1,059 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,487 SR
1,124 MMR
Merlin
Merlin
Silver V
 
Merlin
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver V
Josh2910
Erlang Shen
Silver V
Level 127
God Stats
1W - 1L
1,362 SR
Queue Stats
6W - 15L
1,327 MMR
Party 2
Sylvanus
Sylvanus
Silver II
NightWalker0001
Sylvanus
Silver II
Level 157
God Stats
2W - 1L
1,491 SR
Queue Stats
71W - 94L
1,067 MMR
Solo
Hou Yi
Hou Yi
Silver III
SaDx Deku
Hou Yi
Silver III
Level 100
God Stats
111W - 116L
1,572 SR
Queue Stats
235W - 263L
1,034 MMR
Solo
Tyr
Tyr
Silver V
theretrogamer777
Tyr
Silver V
Level 125
God Stats
6W - 8L
1,511 SR
Queue Stats
310W - 365L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Its_juanmilla46
Sun Wukong
15
2 / 1 / 4
9,414
588
9,444
16,787
16,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
Pеachy
Charybdis
16
5 / 2 / 5
9,620
601
14,582
12,501
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
12 / 1 / 3
10,518
657
10,868
11,601
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
ThEdR3w
Achilles
14
4 / 3 / 9
9,466
592
9,034
17,452
16,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
its Zorcho
Poseidon
17
4 / 2 / 4
10,293
643
9,537
8,992
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuKaliMedusaChang'eMulan

VS

Bans
SkadiThorSurtrRavanaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 6 / 1
7,946
497
8,080
10,006
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Josh2910
Erlang Shen
13
2 / 6 / 1
7,657
479
5,878
16,585
7,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
12
3 / 7 / 1
7,387
462
9,226
20,174
14,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
SaDx Deku
Hou Yi
14
2 / 4 / 2
8,103
506
7,295
11,526
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 0
7,674
480
7,548
15,386
17,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
27
Kills
9
9
Deaths
27
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
1
0.25
W
Sun Wukong
Its_juanmilla46
Sun Wukong
2
1
4
4
L
Erlang Shen
Josh2910
Erlang Shen
2
6
1
0.42
L
Sylvanus
3
7
1
0.5
W
Charybdis
Pеachy
Charybdis
5
2
5
3.75
L
Hou Yi
SaDx Deku
Hou Yi
2
4
2
0.75
W
12
1
3
13.5
W
Achilles
ThEdR3w
Achilles
4
3
9
2.83
W
Poseidon
its Zorcho
Poseidon
4
2
4
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,465
Damage
38,027
67,333
Taken
73,677
43,915
Mitigated
47,111
20,629
Healing
21,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,080
389
0
1,758
10,006
3,359
318
2,640
7,064
54,038
535
W
Sun Wukong
Its_juanmilla46
Sun Wukong
9,444
2,117
0
3,608
16,787
16,404
188
445
16,302
0
56,917
L
Erlang Shen
Josh2910
Erlang Shen
5,878
2,999
0
6,338
16,585
7,545
0
4,186
12,178
0
51,387
L
Sylvanus
9,226
2,389
1,060
4,153
20,174
14,883
0
2,092
17,986
31,570
10,380
W
Charybdis
Pеachy
Charybdis
14,582
7,705
0
6,702
12,501
4,302
1,449
2,596
9,905
0
84,874
L
Hou Yi
SaDx Deku
Hou Yi
7,295
3,094
0
4,100
11,526
4,311
845
0
11,526
0
57,453
W
10,868
3,108
0
6,036
11,601
3,879
727
2,509
8,933
0
82,016
W
Achilles
ThEdR3w
Achilles
9,034
1,403
0
2,880
17,452
16,727
91
6,674
10,344
0
29,455
W
Poseidon
its Zorcho
Poseidon
9,537
2,015
0
1,403
8,992
2,603
379
3,008
5,326
77,394
0
L
7,548
1,830
0
3,732
15,386
17,013
57
0
15,386
0
46,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
38,767
526
Minions Killed
410
0
Camps Cleared
0
1,699,062
Distance Traveled
1,408,814
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,946
497
109
7
0
259,712
0
W
Sun Wukong
9,414
588
77
5
0
328,374
0
L
Erlang Shen
7,657
479
85
5
0
337,049
4
L
Sylvanus
7,387
462
64
4
0
266,157
0
W
Charybdis
9,620
601
134
8
0
308,515
0
L
Hou Yi
8,103
506
88
6
0
269,883
1
W
Loki
10,518
657
124
8
0
382,618
0
W
Achilles
9,466
592
38
2
0
335,294
5
W
Poseidon
10,293
643
153
10
0
344,261
1
L
Tyr
7,674
480
64
4
0
276,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role