Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cjzndahood
Ah Muzen Cab
Level 89
God Stats
4W - 4L
1,329 SR
Queue Stats
269W - 262L
1,426 Elo+
Party 1
Chang'e
Chang'e
HesitantBadger
Chang'e
Level 108
God Stats
9W - 5L
1,575 SR
Queue Stats
812W - 791L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Riseer23
Amaterasu
Level 156
God Stats
11W - 7L
1,568 SR
Queue Stats
795W - 794L
1,520 Elo+
Party 1
Geb
Geb
Spraynpray1186
Geb
Level 179
God Stats
28W - 26L
1,573 SR
Queue Stats
625W - 622L
1,474 Elo+
Party 1
Team Averages
Level 139
1,509 SR
1,486 Elo+

VS

Team Averages
Level 76
1,482 SR
1,435 Elo+
Achilles
Achilles
FreshTilDeath96
Achilles
Level 128
God Stats
1W - 6L
1,179 SR
Queue Stats
261W - 259L
1,414 Elo+
Solo
Apollo
Apollo
SunSoul94
Apollo
Level 83
God Stats
1W - 3L
1,725 SR
Queue Stats
54W - 59L
1,496 Elo+
Solo
Sylvanus
Sylvanus
WaterYoshi120
Sylvanus
Level 49
God Stats
2W - 4L
1,506 SR
Queue Stats
241W - 275L
1,412 Elo+
Solo
Ah Puch
Ah Puch
ace_ofcups
Ah Puch
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 36L
1,378 Elo+
Solo
Raijin
Raijin
domino4439
Raijin
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 63L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
10 / 0 / 9
11,504
959
16,549
3,310
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Cjzndahood
Ah Muzen Cab
17
7 / 3 / 13
10,528
877
16,786
13,123
5,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 2 / 11
9,266
772
9,181
17,572
6,025
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
Riseer23
Amaterasu
15
4 / 3 / 14
9,825
819
10,639
21,688
15,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
2 / 3 / 10
9,414
785
6,408
13,349
10,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
7 / 6 / 2
9,470
789
10,779
15,343
10,348
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
SunSoul94
Apollo
14
0 / 6 / 4
7,753
646
8,712
15,311
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
WaterYoshi120
Sylvanus
15
2 / 5 / 8
8,943
745
9,094
18,837
15,594
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ace_ofcups
Ah Puch
17
2 / 3 / 5
8,852
738
14,876
9,043
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
domino4439
Raijin
9
0 / 5 / 1
6,983
582
2,814
6,852
1,974
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
25
Kills
11
11
Deaths
25
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
10
0
9
14.5
W
Ah Muzen Cab
Cjzndahood
Ah Muzen Cab
7
3
13
4.5
L
Achilles
7
6
2
1.33
W
2
2
11
3.75
W
Amaterasu
Riseer23
Amaterasu
4
3
14
3.67
W
2
3
10
2.33
L
Apollo
SunSoul94
Apollo
0
6
4
0.33
L
Sylvanus
WaterYoshi120
Sylvanus
2
5
8
1.2
L
Ah Puch
ace_ofcups
Ah Puch
2
3
5
1.5
L
Raijin
domino4439
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,563
Damage
46,275
69,042
Taken
65,386
38,920
Mitigated
36,586
41,553
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,549
4,679
1,065
814
3,310
1,221
1,967
1,150
2,160
36,892
482
W
Ah Muzen Cab
Cjzndahood
Ah Muzen Cab
16,786
5,945
1,018
851
13,123
5,035
3,770
6,511
6,612
0
27,800
L
Achilles
10,779
2,898
727
2,823
15,343
10,348
0
7,404
7,939
0
19,109
W
9,181
832
14,091
11,061
17,572
6,025
570
7,750
9,822
25,667
0
W
Amaterasu
Riseer23
Amaterasu
10,639
4,114
0
8,570
21,688
15,695
397
6,597
15,091
0
22,636
W
6,408
295
2,225
1,858
13,349
10,944
87
4,353
8,996
14,119
0
L
Apollo
SunSoul94
Apollo
8,712
4,743
932
3,438
15,311
5,355
0
7,584
7,727
0
28,115
L
Sylvanus
WaterYoshi120
Sylvanus
9,094
707
6,213
6,675
18,837
15,594
0
9,237
9,600
14,145
1,276
L
Ah Puch
ace_ofcups
Ah Puch
14,876
374
407
1,132
9,043
3,315
0
5,120
3,923
38,491
0
L
Raijin
domino4439
Raijin
2,814
406
235
493
6,852
1,974
0
2,736
4,116
10,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,537
Gold Earned
42,001
169
Minions Killed
142
0
Camps Cleared
0
1,114,562
Distance Traveled
861,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,504
959
51
4
0
223,959
0
W
Ah Muzen Cab
10,528
877
37
3
0
205,455
0
L
Achilles
9,470
789
15
1
0
210,042
0
W
Chang'e
9,266
772
54
5
0
234,471
0
W
Amaterasu
9,825
819
16
1
0
242,797
0
W
Geb
9,414
785
11
1
0
207,880
0
L
Apollo
7,753
646
45
4
0
198,154
0
L
Sylvanus
8,943
745
14
1
0
196,159
0
L
Ah Puch
8,852
738
45
4
0
176,819
0
L
Raijin
6,983
582
23
2
0
80,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role