Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Bugkii
Ne Zha
Gold IV
Level 121
God Stats
53W - 48L
1,506 SR
Queue Stats
135W - 147L
1,491 MMR
Solo
Geb
Geb
Gold IV
EliasSaiyajin
Geb
Gold IV
Level 147
God Stats
0W - 4L
1,282 SR
Queue Stats
47W - 51L
1,412 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
MarcoBoyce
Guan Yu
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Ix Chel
Ix Chel
Platinum V
Power_Maschine08
Ix Chel
Platinum V
Level 156
God Stats
2W - 3L
1,605 SR
Queue Stats
471W - 481L
1,589 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,479 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,556 SR
1,498 MMR
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold III
EdgyPolecat5419
Achilles
Gold III
Level 126
God Stats
2W - 3L
1,327 SR
Queue Stats
151W - 158L
1,462 MMR
Solo
Poseidon
Poseidon
Gold II
IamUrStep
Poseidon
Gold II
Level 143
God Stats
4W - 2L
1,691 SR
Queue Stats
147W - 155L
1,479 MMR
Party 3
Bacchus
Bacchus
Silver I
SaltySammy2
Bacchus
Silver I
Level 84
God Stats
5W - 0L
1,761 SR
Queue Stats
17W - 14L
1,448 MMR
Party 1
Medusa
Medusa
Gold II
lamUrStepBro
Medusa
Gold II
Level 128
God Stats
21W - 6L
1,500 SR
Queue Stats
126W - 118L
1,598 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 4 / 2
8,320
594
7,647
10,386
4,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Bugkii
Ne Zha
14
1 / 5 / 1
7,293
521
5,304
13,220
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 4 / 2
6,457
461
2,046
11,925
7,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
MarcoBoyce
Guan Yu
12
0 / 5 / 1
6,796
485
4,485
13,182
8,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 3 / 0
6,587
471
3,616
6,849
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniNikeFreyaChang'e

VS

Bans
SusanoThanatosKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 0 / 2
9,320
666
9,230
7,832
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
14
4 / 1 / 2
8,757
626
7,816
12,556
9,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
IamUrStep
Poseidon
15
4 / 1 / 4
8,222
587
5,956
7,815
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SaltySammy2
Bacchus
12
5 / 0 / 9
8,315
594
5,568
8,300
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
12
2 / 5 / 6
7,854
561
9,158
9,953
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
21
21
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
4
2
1.5
W
Skadi
 
Skadi
6
0
2
7
L
Ne Zha
Bugkii
Ne Zha
1
5
1
0.3
W
Achilles
4
1
2
5
L
1
4
2
0.5
W
Poseidon
IamUrStep
Poseidon
4
1
4
6
L
Guan Yu
MarcoBoyce
Guan Yu
0
5
1
0.1
L
0
3
0
0
W
Bacchus
SaltySammy2
Bacchus
5
0
9
9.5
W
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
37,728
55,562
Taken
46,456
26,939
Mitigated
25,749
13,029
Healing
12,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,647
5,285
0
2,172
10,386
4,055
765
2,655
7,642
0
50,759
W
Skadi
 
Skadi
9,230
3,406
0
2,307
7,832
2,231
1,217
2,892
4,626
0
74,349
L
Ne Zha
Bugkii
Ne Zha
5,304
1,059
0
4,393
13,220
4,952
0
2,221
10,999
0
59,224
W
Achilles
7,816
2,766
0
5,079
12,556
9,708
0
557
11,999
0
53,094
L
2,046
506
0
2,064
11,925
7,378
0
3,952
7,973
19,747
1,414
W
Poseidon
IamUrStep
Poseidon
5,956
1,236
0
1,333
7,815
2,409
405
373
7,442
68,842
0
L
Guan Yu
MarcoBoyce
Guan Yu
4,485
461
78
2,658
13,182
8,563
0
1,802
10,774
1,588
37,538
L
3,616
79
629
1,035
6,849
1,991
0
935
5,914
43,725
0
W
Bacchus
SaltySammy2
Bacchus
5,568
943
0
2,413
8,300
8,355
62
1,594
6,676
14,207
0
W
Medusa
9,158
3,222
0
1,533
9,953
3,046
275
848
9,031
0
52,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,453
Gold Earned
42,468
402
Minions Killed
413
0
Camps Cleared
0
1,397,390
Distance Traveled
1,399,503
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,320
594
93
7
0
282,922
1
W
Skadi
9,320
666
131
9
0
275,834
1
L
Ne Zha
7,293
521
110
8
0
292,463
0
W
Achilles
8,757
626
84
6
0
238,341
2
L
Geb
6,457
461
31
2
0
258,108
2
W
Poseidon
8,222
587
106
8
0
325,961
5
L
Guan Yu
6,796
485
81
6
0
278,883
2
L
Ix Chel
6,587
471
87
6
0
285,014
0
W
Bacchus
8,315
594
10
1
0
287,107
2
W
Medusa
7,854
561
82
6
0
272,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role