Player Matchup

Medusa
Medusa
Christh
Medusa
Level 128
God Stats
23W - 9L
1,710 SR
Queue Stats
155W - 141L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
CrazyCatLady5645
Zhong Kui
Level 86
God Stats
12W - 7L
1,620 SR
Queue Stats
117W - 122L
1,454 Elo+
Solo
Fenrir
Fenrir
XmmortaI
Fenrir
Level 66
God Stats
17W - 15L
1,534 SR
Queue Stats
156W - 164L
1,497 Elo+
Solo
Odin
Odin
Yokai13
Odin
Level 140
God Stats
12W - 7L
1,456 SR
Queue Stats
258W - 247L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
sbeeschurger
Nu Wa
Level 65
God Stats
2W - 4L
1,260 SR
Queue Stats
108W - 99L
1,435 Elo+
Solo
Team Averages
Level 97
1,516 SR
1,480 Elo+

VS

Team Averages
Level 57
1,406 SR
1,357 Elo+
Amaterasu
Amaterasu
Benjazamur
Amaterasu
Level 80
God Stats
133W - 89L
1,609 SR
Queue Stats
345W - 311L
1,532 Elo+
Solo
Ratatoskr
Ratatoskr
EchoZen
Ratatoskr
Level 40
God Stats
9W - 24L
1,256 SR
Queue Stats
36W - 53L
1,384 Elo+
Solo
Nu Wa
Nu Wa
MomoGhazal
Nu Wa
Level 56
God Stats
1W - 4L
1,163 SR
Queue Stats
26W - 76L
1,194 Elo+
Solo
Medusa
Medusa
MyoiMina1412
Medusa
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 2
Ares
Ares
VerdolagaKing
Ares
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Christh
Medusa
14
8 / 3 / 5
8,249
635
11,881
9,970
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
14
3 / 0 / 1
8,012
616
3,399
6,136
4,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
XmmortaI
Fenrir
15
10 / 0 / 6
8,907
685
10,171
8,268
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
Yokai13
Odin
15
3 / 1 / 1
8,583
660
9,565
10,037
7,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 0 / 8
7,432
572
6,829
5,571
3,820
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Benjazamur
Amaterasu
12
1 / 4 / 0
7,060
543
6,432
17,622
11,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
EchoZen
Ratatoskr
10
1 / 4 / 0
5,962
459
5,367
10,168
3,595
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
11
0 / 4 / 0
6,189
476
1,160
6,679
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 8 / 2
5,964
459
6,482
11,490
3,485
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 5 / 2
6,106
470
4,230
13,260
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
25
Kills
4
4
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Benjazamur
Amaterasu
1
4
0
0.25
W
Medusa
Christh
Medusa
8
3
5
3.5
W
Zhong Kui
3
0
1
3.5
L
Ratatoskr
EchoZen
Ratatoskr
1
4
0
0.25
L
Nu Wa
0
4
0
0
L
Medusa
1
8
2
0.25
L
1
5
2
0.4
W
Fenrir
XmmortaI
Fenrir
10
0
6
13
W
Odin
Yokai13
Odin
3
1
1
3.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,845
Damage
23,671
39,982
Taken
59,219
23,483
Mitigated
29,113
16,772
Healing
15,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Benjazamur
Amaterasu
6,432
3,891
0
9,521
17,622
11,243
0
369
17,253
0
51,056
W
Medusa
Christh
Medusa
11,881
4,484
0
1,761
9,970
3,695
1,673
2,253
7,717
0
60,750
W
Zhong Kui
3,399
205
98
4,813
6,136
4,935
258
730
5,406
62,556
855
L
Ratatoskr
EchoZen
Ratatoskr
5,367
1,864
0
1,926
10,168
3,595
0
2,190
7,978
0
37,116
L
Nu Wa
1,160
189
0
658
6,679
1,912
0
2,710
3,969
34,675
342
L
Medusa
6,482
2,348
0
1,341
11,490
3,485
0
2,035
9,455
0
37,029
L
4,230
79
0
2,518
13,260
8,878
0
2,924
10,336
12,352
0
W
Fenrir
XmmortaI
Fenrir
10,171
2,221
0
5,019
8,268
3,404
240
1,125
7,143
0
63,842
W
Odin
Yokai13
Odin
9,565
2,487
0
3,097
10,037
7,629
0
0
10,037
0
61,482
W
6,829
2,192
0
1,984
5,571
3,820
792
1,253
4,318
28,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,183
Gold Earned
31,281
449
Minions Killed
290
0
Camps Cleared
0
1,332,884
Distance Traveled
1,327,985
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,060
543
88
7
0
268,301
0
W
Medusa
8,249
635
87
7
0
272,232
0
W
Zhong Kui
8,012
616
115
9
0
254,730
3
L
Ratatoskr
5,962
459
75
6
0
311,497
0
L
Nu Wa
6,189
476
55
4
0
250,901
0
L
Medusa
5,964
459
58
4
0
230,019
1
L
Ares
6,106
470
14
1
0
267,267
1
W
Fenrir
8,907
685
103
8
0
324,818
1
W
Odin
8,583
660
103
8
0
250,419
4
W
Nu Wa
7,432
572
41
3
0
230,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role