Player Matchup

Eset
Eset
 
Eset
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
AngelDVL6863
Ishtar
Level 149
God Stats
0W - 2L
1,249 SR
Queue Stats
40W - 45L
1,479 Elo+
Solo
Agni
Agni
Fishbait1
Agni
Level 185
God Stats
8W - 7L
1,472 SR
Queue Stats
517W - 509L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Givemeursoul972
Morgan Le Fay
Level 82
God Stats
2W - 2L
1,725 SR
Queue Stats
354W - 368L
1,432 Elo+
Party 1
Hun Batz
Hun Batz
nbentley01
Hun Batz
Level 21
God Stats
2W - 2L
1,735 SR
Queue Stats
88W - 82L
1,471 Elo+
Party 1
Team Averages
Level 109
1,536 SR
1,478 Elo+

VS

Team Averages
Level 120
1,586 SR
1,411 Elo+
Chronos
Chronos
AngelDelRey8765
Chronos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,486 Elo+
Solo
Chaac
Chaac
CoolTieGuy
Chaac
Level 194
God Stats
23W - 8L
1,904 SR
Queue Stats
825W - 846L
1,430 Elo+
Solo
Shiva
Shiva
GE4RS G4YM3R
Shiva
Level 126
God Stats
1W - 3L
1,402 SR
Queue Stats
196W - 200L
1,467 Elo+
Solo
Olorun
Olorun
TimidKhan41
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,180 Elo+
Solo
Hercules
Hercules
thekingofme1208
Hercules
Level 170
God Stats
1W - 0L
1,623 SR
Queue Stats
52W - 57L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
3 / 5 / 9
7,790
866
6,061
8,049
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
13
4 / 3 / 4
7,307
812
4,582
6,780
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
14
1 / 4 / 8
7,089
788
13,832
7,354
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Givemeursoul972
Morgan Le Fay
12
2 / 4 / 8
6,979
775
9,240
7,175
2,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
nbentley01
Hun Batz
15
5 / 1 / 7
7,998
889
8,796
6,536
3,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
9,098
1,011
7,770
8,752
3,050
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
14
3 / 3 / 8
8,655
962
5,324
10,984
13,151
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

14
7 / 2 / 5
8,922
991
6,934
9,828
7,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
13
3 / 4 / 9
8,161
907
6,765
10,606
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
13
1 / 4 / 10
8,245
916
5,957
18,921
11,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
57
15
Kills
17
17
Deaths
15
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
3
5
9
1.5
L
Ishtar
4
3
4
2
W
3
2
8
3.5
W
Chaac
3
3
8
2.33
L
Agni
1
4
8
1.25
W
7
2
5
4.75
L
Morgan Le Fay
Givemeursoul972
Morgan Le Fay
2
4
8
1.5
W
Olorun
3
4
9
1.88
L
Hun Batz
nbentley01
Hun Batz
5
1
7
8.5
W
Hercules
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,511
Damage
32,750
35,894
Taken
59,091
15,398
Mitigated
39,980
9,119
Healing
22,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,061
386
899
1,473
8,049
3,346
0
2,646
5,403
13,129
598
L
Ishtar
4,582
1,605
0
1,298
6,780
2,729
0
2,613
4,167
0
13,927
W
7,770
1,522
866
1,720
8,752
3,050
2,329
5,075
3,599
22,440
873
W
Chaac
5,324
238
370
3,080
10,984
13,151
558
3,910
6,854
345
17,042
L
Agni
13,832
620
693
1,276
7,354
3,063
0
4,066
3,288
23,030
0
W
6,934
363
579
1,351
9,828
7,659
0
4,127
5,581
0
11,359
L
Morgan Le Fay
Givemeursoul972
Morgan Le Fay
9,240
2,467
0
1,099
7,175
2,821
0
2,931
4,244
13,050
182
W
Olorun
6,765
2,405
1,600
4,166
10,606
4,921
3,571
5,990
4,486
12,723
0
L
Hun Batz
nbentley01
Hun Batz
8,796
1,132
486
1,895
6,536
3,439
0
2,115
4,421
0
16,045
W
Hercules
5,957
876
2,078
6,292
18,921
11,199
0
9,040
9,681
0
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
43,081
88
Minions Killed
99
0
Camps Cleared
0
739,961
Distance Traveled
830,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,790
866
23
3
0
140,213
0
L
Ishtar
7,307
812
13
1
0
122,180
0
W
Chronos
9,098
1,011
43
5
0
181,037
0
W
Chaac
8,655
962
15
2
0
173,514
0
L
Agni
7,089
788
18
2
0
166,803
0
W
Shiva
8,922
991
14
2
0
160,050
0
L
Morgan Le Fay
6,979
775
12
1
0
129,386
0
W
Olorun
8,161
907
16
2
0
149,540
0
L
Hun Batz
7,998
889
22
2
0
181,379
0
W
Hercules
8,245
916
11
1
0
166,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role