Player Matchup

Hachiman
Hachiman
Platinum I
IlatedI
Hachiman
Platinum I
Level 66
God Stats
3W - 3L
1,661 SR
Queue Stats
52W - 31L
1,875 MMR
Solo
Poseidon
Poseidon
Diamond V
JDKEtherish
Poseidon
Diamond V
Level 155
God Stats
0W - 1L
2,035 SR
Queue Stats
129W - 90L
1,895 MMR
Solo
Ix Chel
Ix Chel
Platinum II
NoRespect100
Ix Chel
Platinum II
Level 174
God Stats
18W - 13L
1,648 SR
Queue Stats
181W - 181L
1,889 MMR
Party 1
Bastet
Bastet
Platinum III
Rubberband Tuff
Bastet
Platinum III
Level 200
God Stats
4W - 4L
1,650 SR
Queue Stats
192W - 187L
1,828 MMR
Party 1
Fafnir
Fafnir
Platinum III
b3dt1me
Fafnir
Platinum III
Level 107
God Stats
8W - 9L
1,608 SR
Queue Stats
352W - 343L
1,819 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,720 SR
1,861 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,566 SR
1,863 MMR
Surtr
Surtr
Platinum III
BaronHimself
Surtr
Platinum III
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,832 MMR
Solo
He Bo
He Bo
Platinum II
Chillynn
He Bo
Platinum II
Level 170
God Stats
2W - 4L
1,438 SR
Queue Stats
307W - 287L
1,843 MMR
Solo
Hou Yi
Hou Yi
Platinum I
Dusptan18
Hou Yi
Platinum I
Level 148
God Stats
1W - 0L
1,776 SR
Queue Stats
83W - 67L
1,907 MMR
Party 2
Thoth
Thoth
Platinum I
Dustpan18
Thoth
Platinum I
Level 92
God Stats
2W - 2L
1,385 SR
Queue Stats
76W - 54L
1,924 MMR
Party 2
Geb
Geb
Platinum IV
Silver_Crow21121
Geb
Platinum IV
Level 145
God Stats
17W - 11L
1,733 SR
Queue Stats
357W - 349L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IlatedI
Hachiman
13
1 / 2 / 0
7,552
581
9,133
8,301
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JDKEtherish
Poseidon
11
0 / 5 / 0
6,528
502
4,930
9,910
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ix Chel
NoRespect100
Ix Chel
13
2 / 2 / 3
7,660
589
4,645
5,456
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 2
7,202
554
4,637
10,174
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
b3dt1me
Fafnir
11
0 / 2 / 2
7,109
547
4,475
9,439
10,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SerqetSusanoChang'e

VS

Bans
MedusaFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 0
8,287
637
10,250
11,123
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Chillynn
He Bo
15
4 / 1 / 1
7,741
595
3,876
7,315
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Dusptan18
Hou Yi
14
2 / 1 / 3
7,472
575
4,682
10,309
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Dustpan18
Thoth
15
1 / 2 / 2
7,455
573
2,782
4,442
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 5
6,401
492
3,997
11,950
6,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
W
He Bo
Chillynn
He Bo
4
1
1
4.5
W
Hou Yi
Dusptan18
Hou Yi
2
1
3
3.5
W
Thoth
Dustpan18
Thoth
1
2
2
1
L
Hachiman
IlatedI
Hachiman
1
2
0
0.5
L
Poseidon
JDKEtherish
Poseidon
0
5
0
0
L
Ix Chel
NoRespect100
Ix Chel
2
2
3
1.75
L
3
2
2
2
W
0
1
5
2.5
L
Fafnir
b3dt1me
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,820
Damage
25,587
43,280
Taken
45,139
20,764
Mitigated
22,149
14,063
Healing
17,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,250
3,548
0
3,212
11,123
9,176
161
5,394
5,679
1,035
48,027
W
He Bo
Chillynn
He Bo
3,876
57
0
4,638
7,315
1,964
0
1,477
5,776
70,467
986
W
Hou Yi
Dusptan18
Hou Yi
4,682
2,514
0
3,856
10,309
3,137
0
1,058
9,251
0
53,897
W
Thoth
Dustpan18
Thoth
2,782
0
0
954
4,442
1,300
0
1,497
2,735
57,475
0
L
Hachiman
IlatedI
Hachiman
9,133
6,247
0
2,958
8,301
2,546
782
2,905
5,396
0
62,949
L
Poseidon
JDKEtherish
Poseidon
4,930
1,071
0
3,900
9,910
2,358
0
475
8,854
40,552
7,310
L
Ix Chel
NoRespect100
Ix Chel
4,645
680
874
1,325
5,456
1,567
0
2,897
2,559
48,783
1,296
L
4,637
1,351
0
2,600
10,174
3,505
110
2,791
7,383
0
48,807
W
3,997
588
1,733
3,013
11,950
6,572
0
3,608
8,096
16,911
780
L
Fafnir
b3dt1me
Fafnir
4,475
1,235
0
2,406
9,439
10,788
54
2,049
7,101
19,227
1,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
37,356
394
Minions Killed
447
0
Camps Cleared
0
1,324,261
Distance Traveled
1,400,443
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,287
637
76
6
0
265,101
0
W
He Bo
7,741
595
118
9
0
315,012
0
W
Hou Yi
7,472
575
120
9
0
252,945
0
W
Thoth
7,455
573
110
8
0
276,944
0
L
Hachiman
7,552
581
116
9
0
229,785
1
L
Poseidon
6,528
502
64
5
0
225,375
0
L
Ix Chel
7,660
589
114
9
0
262,443
4
L
Bastet
7,202
554
78
6
0
319,042
3
W
Geb
6,401
492
23
2
0
290,441
4
L
Fafnir
7,109
547
22
2
0
287,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role