Player Matchup

Danzaburou
Danzaburou
ByrdtheBird
Danzaburou
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 147L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
DellOsso
Cthulhu
Level 17
God Stats
8W - 5L
1,482 SR
Queue Stats
72W - 51L
1,625 Elo+
Party 1
Chronos
Chronos
GummiGoddess
Chronos
Level 84
God Stats
21W - 27L
1,456 SR
Queue Stats
562W - 589L
1,497 Elo+
Solo
Achilles
Achilles
Labreska
Achilles
Level 155
God Stats
1W - 3L
1,176 SR
Queue Stats
124W - 81L
1,630 Elo+
Party 1
Jormungandr
Jormungandr
Tenryuken
Jormungandr
Level 22
God Stats
15W - 3L
1,757 SR
Queue Stats
52W - 46L
1,589 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,580 Elo+

VS

Team Averages
Level 91
1,478 SR
1,534 Elo+
Mulan
Mulan
 
Mulan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CGAgony
Baron Samedi
Level 44
God Stats
8W - 14L
1,389 SR
Queue Stats
104W - 118L
1,467 Elo+
Solo
Hel
Hel
VerdolagaKing
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByrdtheBird
Danzaburou
17
4 / 2 / 10
11,805
1,181
14,916
8,991
4,076
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
DellOsso
Cthulhu
17
6 / 4 / 9
11,634
1,163
21,725
13,002
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
GummiGoddess
Chronos
16
0 / 6 / 8
9,564
956
3,986
10,936
4,685
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Labreska
Achilles
16
5 / 2 / 8
11,304
1,130
19,962
18,453
20,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Tenryuken
Jormungandr
17
3 / 0 / 15
11,056
1,106
16,662
13,039
17,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

235

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
5 / 4 / 5
11,230
1,123
15,535
19,448
15,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
 
Arachne
16
3 / 7 / 8
10,727
1,073
9,685
20,696
9,030
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
 
Charybdis
15
0 / 0 / 6
9,426
943
9,089
13,650
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CGAgony
Baron Samedi
16
3 / 2 / 7
10,722
1,072
14,630
11,857
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 5 / 5
10,616
1,062
7,346
14,979
5,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
18
Kills
14
14
Deaths
18
50
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
4
5
1.88
L
Arachne
 
Arachne
3
7
8
1
L
Charybdis
 
Charybdis
0
0
6
3
W
Danzaburou
ByrdtheBird
Danzaburou
4
2
10
4.5
L
Baron Samedi
CGAgony
Baron Samedi
3
2
7
3.25
W
Cthulhu
DellOsso
Cthulhu
6
4
9
2.63
W
Chronos
GummiGoddess
Chronos
0
6
8
0.67
W
Achilles
Labreska
Achilles
5
2
8
4.5
W
Jormungandr
Tenryuken
Jormungandr
3
0
15
10.5
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,251
Damage
56,285
64,421
Taken
80,630
52,782
Mitigated
39,643
7,315
Healing
17,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,535
1,568
0
1,627
19,448
15,031
0
9,134
9,968
0
25,062
L
Arachne
 
Arachne
9,685
7,647
0
3,583
20,696
9,030
0
8,666
11,632
0
21,016
L
Charybdis
 
Charybdis
9,089
2,754
0
358
13,650
4,551
0
7,107
6,398
0
26,225
W
Danzaburou
ByrdtheBird
Danzaburou
14,916
4,043
0
1,598
8,991
4,076
0
1,584
7,407
0
50,716
L
Baron Samedi
CGAgony
Baron Samedi
14,630
1,349
1,643
1,194
11,857
5,477
0
6,950
4,731
39,227
0
W
Cthulhu
DellOsso
Cthulhu
21,725
557
1,016
272
13,002
6,803
0
5,742
7,260
39,670
0
W
Chronos
GummiGoddess
Chronos
3,986
930
0
1,273
10,936
4,685
0
3,148
7,788
17,013
415
W
Achilles
Labreska
Achilles
19,962
3,723
0
1,889
18,453
20,062
0
6,706
11,747
0
30,108
W
Jormungandr
Tenryuken
Jormungandr
16,662
2,629
0
1,267
13,039
17,156
0
4,608
8,431
30,287
2,512
L
7,346
382
4,771
4,174
14,979
5,554
0
7,071
7,541
20,974
188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,363
Gold Earned
52,721
239
Minions Killed
189
4
Camps Cleared
10
1,073,493
Distance Traveled
1,009,459
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,230
1,123
12
1
2
189,830
0
L
Arachne
10,727
1,073
18
2
6
200,654
0
L
Charybdis
9,426
943
50
5
0
219,823
0
W
Danzaburou
11,805
1,181
104
10
4
201,635
0
L
Baron Samedi
10,722
1,072
63
6
1
197,023
0
W
Cthulhu
11,634
1,163
54
5
0
220,455
0
W
Chronos
9,564
956
36
4
0
186,624
0
W
Achilles
11,304
1,130
22
2
0
234,229
0
W
Jormungandr
11,056
1,106
23
2
0
230,550
0
L
Hel
10,616
1,062
46
5
1
202,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role