Player Matchup

King Arthur
King Arthur
Fr0hawk730
King Arthur
Level 143
God Stats
45W - 35L
1,601 SR
Queue Stats
490W - 447L
1,556 Elo+
Solo
Anhur
Anhur
ItsInfectious
Anhur
Level 96
God Stats
3W - 3L
1,700 SR
Queue Stats
184W - 113L
1,685 Elo+
Solo
Ix Chel
Ix Chel
KaydenSlapsU
Ix Chel
Level 128
God Stats
0W - 1L
1,373 SR
Queue Stats
94W - 93L
1,460 Elo+
Party 3
Agni
Agni
RyanTheGOATYT
Agni
Level 145
God Stats
0W - 4L
1,652 SR
Queue Stats
72W - 60L
1,508 Elo+
Party 3
Mercury
Mercury
elpepinillo1114
Mercury
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
85W - 71L
1,681 Elo+
Solo
Team Averages
Level 112
1,565 SR
1,578 Elo+

VS

Team Averages
Level 102
1,505 SR
1,535 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BidaAnnihilator
Ares
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,532 Elo+
Party 2
Nemesis
Nemesis
J3spayMan
Nemesis
Level 123
God Stats
4W - 5L
1,463 SR
Queue Stats
161W - 162L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KingBuggz
Morgan Le Fay
Level 83
God Stats
2W - 1L
1,561 SR
Queue Stats
291W - 333L
1,490 Elo+
Party 2
Chronos
Chronos
xNehzo
Chronos
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 112L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fr0hawk730
King Arthur
10
1 / 5 / 0
6,320
451
7,189
14,603
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 2
8,266
590
10,286
8,875
3,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
KaydenSlapsU
Ix Chel
13
2 / 0 / 8
8,062
576
6,810
11,159
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 0
7,965
569
8,125
6,230
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 3 / 2
7,358
526
3,406
11,120
4,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
6 / 1 / 3
9,562
683
11,549
12,513
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 1
7,141
510
4,890
12,093
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
J3spayMan
Nemesis
13
2 / 2 / 5
7,494
535
8,913
11,701
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
KingBuggz
Morgan Le Fay
13
3 / 3 / 0
7,409
529
3,536
7,742
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
xNehzo
Chronos
13
0 / 4 / 2
7,036
503
5,380
11,603
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
13
Kills
12
12
Deaths
13
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
1
3
7.5
W
1
3
1
0.5
L
King Arthur
Fr0hawk730
King Arthur
1
5
0
0.2
L
5
2
2
3
W
Nemesis
J3spayMan
Nemesis
2
2
5
2.25
L
Ix Chel
KaydenSlapsU
Ix Chel
2
0
8
6
W
Morgan Le Fay
KingBuggz
Morgan Le Fay
3
3
0
1
L
3
2
0
1.5
L
2
3
2
1
W
Chronos
xNehzo
Chronos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,816
Damage
34,268
51,987
Taken
55,652
29,161
Mitigated
28,411
17,157
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,549
5,522
0
6,718
12,513
9,668
0
144
12,369
0
71,584
W
4,890
240
0
2,009
12,093
8,244
45
5,133
6,960
14,615
1,056
L
King Arthur
Fr0hawk730
King Arthur
7,189
849
0
3,673
14,603
9,033
0
253
13,748
0
38,224
L
10,286
6,316
0
4,535
8,875
3,279
0
4,542
4,333
0
74,443
W
Nemesis
J3spayMan
Nemesis
8,913
4,110
0
2,332
11,701
4,426
0
2,671
9,030
0
62,059
L
Ix Chel
KaydenSlapsU
Ix Chel
6,810
775
287
4,620
11,159
9,559
0
5,028
6,131
25,964
1,833
W
Morgan Le Fay
KingBuggz
Morgan Le Fay
3,536
219
0
959
7,742
2,524
0
4,737
3,005
47,451
0
L
8,125
166
0
1,988
6,230
2,293
0
2,663
3,524
57,220
0
L
3,406
1,054
0
2,054
11,120
4,997
0
778
10,306
0
56,132
W
Chronos
xNehzo
Chronos
5,380
1,929
0
2,262
11,603
3,549
144
2,135
9,468
48,206
4,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
38,642
442
Minions Killed
439
0
Camps Cleared
0
1,427,684
Distance Traveled
1,515,037
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,562
683
124
9
0
300,131
0
W
Ares
7,141
510
17
1
0
310,248
1
L
King Arthur
6,320
451
61
4
0
197,300
0
L
Anhur
8,266
590
131
9
0
273,727
2
W
Nemesis
7,494
535
95
7
0
361,164
1
L
Ix Chel
8,062
576
22
2
0
290,103
3
W
Morgan Le Fay
7,409
529
96
7
0
273,317
1
L
Agni
7,965
569
139
10
0
313,628
3
L
Mercury
7,358
526
89
6
0
352,926
1
W
Chronos
7,036
503
107
8
0
270,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role