Player Matchup

Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
D4wg117
Ishtar
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Djaidi_91540
Ymir
Level 25
God Stats
27W - 18L
1,657 SR
Queue Stats
61W - 56L
1,422 Elo+
Party 1
Thanatos
Thanatos
Oxem_Loki
Thanatos
Level 85
God Stats
1W - 2L
1,761 SR
Queue Stats
95W - 76L
1,477 Elo+
Party 1
Ra
Ra
speedydinosaur
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 48
1,584 SR
1,480 Elo+

VS

Team Averages
Level 92
1,532 SR
1,420 Elo+
Nemesis
Nemesis
Eliaitor7
Nemesis
Level 68
God Stats
10W - 3L
1,526 SR
Queue Stats
115W - 90L
1,531 Elo+
Solo
Chiron
Chiron
Goyath-NL
Chiron
Level 108
God Stats
10W - 7L
1,611 SR
Queue Stats
58W - 65L
1,393 Elo+
Solo
Bacchus
Bacchus
Kronbloms
Bacchus
Level 151
God Stats
36W - 37L
1,533 SR
Queue Stats
409W - 414L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
Marvin_G14
Ao Kuang
Level 109
God Stats
2W - 0L
1,491 SR
Queue Stats
39W - 50L
1,329 Elo+
Party 3
Janus
Janus
iPaI3lo
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,414 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 1 / 1
6,707
671
5,754
8,263
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
D4wg117
Ishtar
8
3 / 3 / 0
5,416
542
4,987
5,038
1,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,786
479
1,880
7,663
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Oxem_Loki
Thanatos
9
3 / 2 / 0
5,195
520
3,478
7,522
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 0
4,656
466
1,590
4,835
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eliaitor7
Nemesis
9
3 / 1 / 3
5,220
522
3,417
8,711
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Goyath-NL
Chiron
9
3 / 2 / 5
5,607
561
4,862
4,933
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Kronbloms
Bacchus
8
2 / 2 / 5
5,413
541
4,235
8,582
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
Marvin_G14
Ao Kuang
10
1 / 3 / 0
5,615
562
2,707
10,656
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
iPaI3lo
Janus
11
5 / 1 / 1
6,641
664
4,298
3,755
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
7
Kills
14
14
Deaths
9
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
1
1.5
L
Ishtar
D4wg117
Ishtar
3
3
0
1
L
0
3
2
0.33
W
Nemesis
Eliaitor7
Nemesis
3
1
3
4.5
W
Chiron
Goyath-NL
Chiron
3
2
5
2.75
W
Bacchus
Kronbloms
Bacchus
2
2
5
2.25
W
Ao Kuang
Marvin_G14
Ao Kuang
1
3
0
0.33
L
Thanatos
Oxem_Loki
Thanatos
3
2
0
1.5
W
Janus
iPaI3lo
Janus
5
1
1
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,689
Damage
19,519
33,321
Taken
36,637
13,819
Mitigated
15,679
12,225
Healing
13,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,754
1,337
0
4,169
8,263
5,011
0
2,633
5,630
0
48,605
L
Ishtar
D4wg117
Ishtar
4,987
3,346
0
1,543
5,038
1,440
0
1,381
3,657
0
20,205
L
1,880
490
0
1,732
7,663
3,658
0
1,659
5,986
11,458
0
W
Nemesis
Eliaitor7
Nemesis
3,417
1,415
0
4,522
8,711
2,630
238
761
7,950
0
25,085
W
Chiron
Goyath-NL
Chiron
4,862
1,425
249
1,205
4,933
1,398
0
939
3,994
0
31,832
W
Bacchus
Kronbloms
Bacchus
4,235
513
0
2,443
8,582
7,560
0
986
7,545
15,754
4,270
W
Ao Kuang
Marvin_G14
Ao Kuang
2,707
537
0
4,030
10,656
3,105
0
0
10,656
36,045
3,041
L
Thanatos
Oxem_Loki
Thanatos
3,478
1,076
0
4,553
7,522
2,409
0
1,778
5,664
0
26,366
W
Janus
iPaI3lo
Janus
4,298
216
0
647
3,755
986
21
733
3,022
40,905
899
L
1,590
389
26
202
4,835
1,301
0
2,597
2,024
18,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
28,496
210
Minions Killed
266
0
Camps Cleared
0
1,002,342
Distance Traveled
942,111
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,707
671
91
9
0
210,363
0
L
Ishtar
5,416
542
33
3
0
186,565
2
L
Ymir
4,786
479
11
1
0
196,168
1
W
Nemesis
5,220
522
47
5
0
204,694
1
W
Chiron
5,607
561
53
5
0
168,483
2
W
Bacchus
5,413
541
19
2
0
195,887
3
W
Ao Kuang
5,615
562
67
7
0
187,514
0
L
Thanatos
5,195
520
47
5
0
238,471
0
W
Janus
6,641
664
80
8
0
185,533
0
L
Ra
4,656
466
28
3
0
170,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role