Player Matchup

Thor
Thor
Gold II
Elk4y
Thor
Gold II
Level 86
God Stats
31W - 33L
1,550 SR
Queue Stats
282W - 282L
1,669 MMR
Solo
Yu Huang
Yu Huang
Platinum II
UniHunT
Yu Huang
Platinum II
Level 127
God Stats
3W - 3L
1,776 SR
Queue Stats
358W - 351L
1,757 MMR
Solo
Mulan
Mulan
Gold III
Zantako
Mulan
Gold III
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,610 MMR
Solo
Danzaburou
Danzaburou
Platinum V
domppi99
Danzaburou
Platinum V
Level 148
God Stats
158W - 138L
1,585 SR
Queue Stats
874W - 870L
1,752 MMR
Solo
Geb
Geb
Platinum V
zabuzakk
Geb
Platinum V
Level 159
God Stats
111W - 104L
1,552 SR
Queue Stats
690W - 680L
1,660 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,593 SR
1,689 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,579 SR
1,580 MMR
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold II
 
Artio
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold V
Jalabadze
Awilix
Gold V
Level 122
God Stats
3W - 2L
1,651 SR
Queue Stats
63W - 49L
1,621 MMR
Solo
Poseidon
Poseidon
Platinum II
ToXxyHD
Poseidon
Platinum II
Level 162
God Stats
5W - 1L
1,742 SR
Queue Stats
138W - 111L
1,781 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elk4y
Thor
12
1 / 5 / 1
6,719
480
3,403
10,564
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
UniHunT
Yu Huang
13
2 / 4 / 1
7,556
540
7,415
7,588
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Zantako
Mulan
14
2 / 2 / 1
8,304
593
15,912
17,696
9,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
domppi99
Danzaburou
11
0 / 4 / 0
6,742
482
5,790
11,525
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 5 / 1
6,339
453
4,677
13,073
8,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Ix ChelFreyaBastetAo Kuang

VS

Bans
Chang'eKing ArthurAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
8 / 0 / 1
9,213
658
13,004
10,201
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Aphrodite
 
Aphrodite
14
2 / 1 / 9
8,286
592
4,974
9,604
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
 
Artio
14
1 / 1 / 3
7,955
568
9,737
19,567
16,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Jalabadze
Awilix
14
5 / 2 / 5
7,984
570
7,109
10,196
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ToXxyHD
Poseidon
15
4 / 1 / 4
8,805
629
5,892
6,579
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
20
20
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
1
8.5
W
Aphrodite
 
Aphrodite
2
1
9
6.5
W
Artio
 
Artio
1
1
3
2.5
L
Thor
Elk4y
Thor
1
5
1
0.3
W
Awilix
Jalabadze
Awilix
5
2
5
3.75
W
Poseidon
ToXxyHD
Poseidon
4
1
4
6
L
Yu Huang
UniHunT
Yu Huang
2
4
1
0.63
L
Mulan
Zantako
Mulan
2
2
1
1.25
L
Danzaburou
domppi99
Danzaburou
0
4
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
40,716
60,446
Taken
56,147
26,625
Mitigated
34,342
20,113
Healing
30,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
13,004
6,292
0
4,970
10,201
7,018
0
1,949
8,252
0
78,559
W
Aphrodite
 
Aphrodite
4,974
600
4,696
6,114
9,604
4,844
0
4,712
4,892
25,759
0
W
Artio
 
Artio
9,737
1,606
240
10,780
19,567
16,558
0
0
19,567
54,974
3,475
L
Thor
Elk4y
Thor
3,403
676
0
3,949
10,564
3,303
0
2,403
8,033
0
44,469
W
Awilix
Jalabadze
Awilix
7,109
2,929
0
1,842
10,196
4,234
0
1,685
8,511
0
55,838
W
Poseidon
ToXxyHD
Poseidon
5,892
929
0
1,825
6,579
1,688
0
3,746
2,833
71,570
2,848
L
Yu Huang
UniHunT
Yu Huang
7,415
902
0
500
7,588
2,167
26
1,529
5,839
65,848
0
L
Mulan
Zantako
Mulan
15,912
4,785
0
10,087
17,696
9,045
0
8,958
8,702
0
68,184
L
Danzaburou
domppi99
Danzaburou
5,790
1,564
0
4,214
11,525
3,371
0
2,214
9,253
0
52,091
L
4,677
931
0
1,363
13,073
8,739
0
4,296
8,589
17,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
42,243
451
Minions Killed
496
0
Camps Cleared
0
1,381,054
Distance Traveled
1,563,051
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,213
658
133
10
0
320,227
0
W
Aphrodite
8,286
592
39
3
0
297,692
4
W
Artio
7,955
568
92
7
0
283,111
2
L
Thor
6,719
480
70
5
0
304,973
0
W
Awilix
7,984
570
83
6
0
340,763
2
W
Poseidon
8,805
629
149
11
0
321,258
1
L
Yu Huang
7,556
540
145
10
0
292,380
1
L
Mulan
8,304
593
113
8
0
244,825
2
L
Danzaburou
6,742
482
88
6
0
272,079
2
L
Geb
6,339
453
35
3
0
266,797
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role