Player Matchup

Nu Wa
Nu Wa
Danopillo
Nu Wa
Level 166
God Stats
107W - 83L
1,593 SR
Queue Stats
249W - 238L
1,510 Elo+
Solo
Set
Set
Seutekh
Set
Level 129
God Stats
10W - 5L
1,499 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 1
Nox
Nox
StardustEvie
Nox
Level 152
God Stats
15W - 15L
1,520 SR
Queue Stats
73W - 82L
1,485 Elo+
Party 3
Izanami
Izanami
Taesungg
Izanami
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 105L
1,438 Elo+
Party 3
Hera
Hera
lMm Iegend
Hera
Level 84
God Stats
3W - 3L
1,528 SR
Queue Stats
11W - 10L
1,412 Elo+
Party 1
Team Averages
Level 123
1,528 SR
1,471 Elo+

VS

Team Averages
Level 119
1,491 SR
1,397 Elo+
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
SnowKnows
Chiron
Level 140
God Stats
1W - 0L
1,558 SR
Queue Stats
128W - 115L
1,488 Elo+
Party 2
Janus
Janus
mescan
Janus
Level 154
God Stats
7W - 11L
1,404 SR
Queue Stats
7W - 14L
1,234 Elo+
Solo
Anubis
Anubis
smhdream
Anubis
Level 78
God Stats
14W - 19L
1,509 SR
Queue Stats
29W - 42L
1,349 Elo+
Party 2
Ymir
Ymir
zakariya1s
Ymir
Level 68
God Stats
33W - 37L
1,485 SR
Queue Stats
63W - 76L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danopillo
Nu Wa
10
1 / 1 / 1
5,039
1,008
4,700
3,475
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Set
8
0 / 3 / 0
4,645
929
2,551
3,700
1,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 2 / 3
5,037
1,007
1,978
3,900
1,241
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Taesungg
Izanami
10
2 / 3 / 1
5,352
1,070
1,930
4,880
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,281
856
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 0 / 3
4,927
985
2,198
2,915
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chiron
SnowKnows
Chiron
10
2 / 3 / 3
5,594
1,119
3,841
5,619
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
mescan
Janus
11
4 / 0 / 1
5,955
1,191
2,422
2,338
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anubis
smhdream
Anubis
9
2 / 1 / 3
5,022
1,004
3,006
2,678
867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 3
4,742
948
662
2,841
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
3
2.5
L
Nu Wa
Danopillo
Nu Wa
1
1
1
1.5
L
Set
0
3
0
0
W
Chiron
SnowKnows
Chiron
2
3
3
1.17
L
0
2
3
0.75
L
Izanami
Taesungg
Izanami
2
3
1
0.83
L
0
0
0
0
W
Janus
mescan
Janus
4
0
1
4.5
W
Anubis
smhdream
Anubis
2
1
3
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,159
Damage
12,129
15,955
Taken
16,391
5,002
Mitigated
4,707
2,342
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,198
463
0
608
2,915
819
21
1,483
1,383
0
9,078
L
Nu Wa
Danopillo
Nu Wa
4,700
2,028
0
200
3,475
776
0
770
2,663
15,887
0
L
Set
2,551
624
0
730
3,700
1,595
0
1,398
2,198
0
9,157
W
Chiron
SnowKnows
Chiron
3,841
1,170
85
1,390
5,619
1,386
0
2,316
3,303
0
18,532
L
1,978
163
0
912
3,900
1,241
0
1,772
2,128
5,954
0
L
Izanami
Taesungg
Izanami
1,930
1,457
0
500
4,880
1,390
0
1,880
2,920
0
11,165
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
mescan
Janus
2,422
80
0
492
2,338
629
144
621
1,628
14,262
247
W
Anubis
smhdream
Anubis
3,006
133
84
500
2,678
867
62
660
2,000
8,097
0
W
662
0
0
1,102
2,841
1,006
0
1,598
1,175
5,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,354
Gold Earned
26,240
75
Minions Killed
106
0
Camps Cleared
0
331,697
Distance Traveled
548,725
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,927
985
10
2
0
120,364
2
L
Nu Wa
5,039
1,008
27
5
0
92,691
1
L
Set
4,645
929
15
3
0
65,032
0
W
Chiron
5,594
1,119
36
7
0
93,062
0
L
Nox
5,037
1,007
10
2
0
89,590
0
L
Izanami
5,352
1,070
23
5
0
84,384
0
L
Hera
4,281
856
0
0
0
0
0
W
Janus
5,955
1,191
37
7
0
116,354
0
W
Anubis
5,022
1,004
8
2
0
106,439
0
W
Ymir
4,742
948
15
3
0
112,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role