Player Matchup

Zhong Kui
Zhong Kui
ClampGodGage2
Zhong Kui
Level 146
God Stats
5W - 7L
1,467 SR
Queue Stats
334W - 318L
1,568 Elo+
Solo
Artemis
Artemis
ExedroTM
Artemis
Level 184
God Stats
6W - 0L
1,716 SR
Queue Stats
228W - 186L
1,582 Elo+
Party 1
Ymir
Ymir
FoFrizzle
Ymir
Level 157
God Stats
2W - 5L
1,668 SR
Queue Stats
82W - 70L
1,561 Elo+
Party 3
Odin
Odin
SuperKaaleb
Odin
Level 181
God Stats
1W - 0L
1,732 SR
Queue Stats
209W - 174L
1,581 Elo+
Party 1
Ares
Ares
Torra
Ares
Level 189
God Stats
2W - 0L
1,695 SR
Queue Stats
84W - 82L
1,559 Elo+
Party 3
Team Averages
Level 171
1,656 SR
1,570 Elo+

VS

Team Averages
Level 155
1,689 SR
1,575 Elo+
Ra
Ra
CaptMrDrSir
Ra
Level 146
God Stats
6W - 4L
1,694 SR
Queue Stats
165W - 140L
1,581 Elo+
Solo
Fenrir
Fenrir
Chadicus
Fenrir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 64L
1,621 Elo+
Party 2
Martichoras
Martichoras
Hikoumari
Martichoras
Level 157
God Stats
1W - 1L
1,817 SR
Queue Stats
77W - 81L
1,565 Elo+
Party 2
Ares
Ares
SteamyNics
Ares
Level 201
God Stats
3W - 3L
1,610 SR
Queue Stats
228W - 185L
1,505 Elo+
Solo
Amaterasu
Amaterasu
reddawg
Amaterasu
Level 254
God Stats
1W - 2L
1,825 SR
Queue Stats
662W - 652L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ClampGodGage2
Zhong Kui
16
8 / 0 / 2
10,030
669
10,292
5,323
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Artemis
ExedroTM
Artemis
15
8 / 2 / 4
9,212
614
12,535
8,366
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
16
6 / 2 / 7
9,036
602
8,663
11,113
6,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
3 / 2 / 14
8,978
599
4,071
11,595
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Torra
Ares
14
3 / 3 / 4
8,108
541
7,263
10,869
9,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,938
529
2,673
12,160
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Chadicus
Fenrir
13
3 / 7 / 4
7,634
509
8,414
14,574
5,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Martichoras
Hikoumari
Martichoras
13
1 / 4 / 0
7,628
509
4,218
8,698
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

11
1 / 8 / 2
6,486
432
3,332
14,377
10,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
reddawg
Amaterasu
14
4 / 5 / 0
8,816
588
9,992
17,582
10,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
9
9
Deaths
28
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Fenrir
Chadicus
Fenrir
3
7
4
0.71
W
Zhong Kui
ClampGodGage2
Zhong Kui
8
0
2
9
W
Artemis
ExedroTM
Artemis
8
2
4
5
W
Ymir
6
2
7
4.75
L
Martichoras
Hikoumari
Martichoras
1
4
0
0.25
L
1
8
2
0.25
W
3
2
14
5
W
Ares
Torra
Ares
3
3
4
1.67
L
Amaterasu
reddawg
Amaterasu
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,824
Damage
28,629
47,266
Taken
67,391
32,278
Mitigated
32,623
9,134
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,673
108
500
3,463
12,160
3,552
0
341
11,819
67,128
117
L
Fenrir
Chadicus
Fenrir
8,414
2,011
0
2,240
14,574
5,337
0
5,785
8,789
0
49,386
W
Zhong Kui
ClampGodGage2
Zhong Kui
10,292
3,301
0
3,271
5,323
4,071
456
400
4,836
72,147
13,824
W
Artemis
ExedroTM
Artemis
12,535
4,296
0
1,723
8,366
2,962
610
2,587
5,714
0
72,235
W
Ymir
8,663
1,748
0
644
11,113
6,118
0
1,497
9,497
71,968
0
L
Martichoras
Hikoumari
Martichoras
4,218
985
0
1,527
8,698
2,817
0
5,246
3,452
0
63,039
L
3,332
31
0
904
14,377
10,520
0
4,929
9,448
21,514
411
W
4,071
1,063
0
2,485
11,595
9,746
87
1,297
10,185
396
20,091
W
Ares
Torra
Ares
7,263
853
0
1,011
10,869
9,381
143
175
10,667
46,207
73
L
Amaterasu
reddawg
Amaterasu
9,992
5,294
0
8,053
17,582
10,397
22
9,544
8,038
0
59,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,364
Gold Earned
38,502
459
Minions Killed
447
0
Camps Cleared
0
1,489,968
Distance Traveled
1,448,503
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,938
529
129
9
0
309,516
3
L
Fenrir
7,634
509
77
5
0
312,789
0
W
Zhong Kui
10,030
669
149
10
0
309,626
3
W
Artemis
9,212
614
112
7
0
261,028
1
W
Ymir
9,036
602
103
7
0
316,287
2
L
Martichoras
7,628
509
116
8
0
272,635
4
L
Ares
6,486
432
25
2
0
277,238
0
W
Odin
8,978
599
27
2
0
313,095
2
W
Ares
8,108
541
68
5
0
289,932
2
L
Amaterasu
8,816
588
100
7
0
276,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role