Player Matchup

Kuzenbo
Kuzenbo
Ferdinand9871
Kuzenbo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,548 Elo+
Party 1
Serqet
Serqet
Fuegō
Serqet
Level 231
God Stats
4W - 3L
1,529 SR
Queue Stats
76W - 52L
1,598 Elo+
Party 2
Cupid
Cupid
MojoWumpa
Cupid
Level 226
God Stats
2W - 2L
1,671 SR
Queue Stats
77W - 58L
1,591 Elo+
Party 2
Amaterasu
Amaterasu
PouGem
Amaterasu
Level 89
God Stats
2W - 2L
1,489 SR
Queue Stats
66W - 64L
1,535 Elo+
Party 1
Discordia
Discordia
SzynekYo
Discordia
Level 136
God Stats
1W - 0L
1,676 SR
Queue Stats
218W - 230L
1,443 Elo+
Solo
Team Averages
Level 152
1,573 SR
1,543 Elo+

VS

Team Averages
Level 149
1,642 SR
1,544 Elo+
Janus
Janus
CoconuTree
Janus
Level 212
God Stats
10W - 17L
1,446 SR
Queue Stats
1,075W - 1,066L
1,522 Elo+
Solo
Mercury
Mercury
Nko003
Mercury
Level 85
God Stats
1W - 2L
1,814 SR
Queue Stats
32W - 27L
1,600 Elo+
Solo
Medusa
Medusa
SuspícíousMEAT
Medusa
Level 155
God Stats
4W - 5L
1,521 SR
Queue Stats
117W - 111L
1,550 Elo+
Solo
Jormungandr
Jormungandr
TentoFrank
Jormungandr
Level 167
God Stats
18W - 10L
1,818 SR
Queue Stats
336W - 314L
1,521 Elo+
Solo
Maman Brigitte
Maman Brigitte
Toika69
Maman Brigitte
Level 126
God Stats
7W - 6L
1,610 SR
Queue Stats
246W - 235L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
0 / 2 / 7
7,162
512
3,506
8,179
7,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Fuegō
Serqet
16
8 / 0 / 2
9,254
661
8,056
10,669
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
MojoWumpa
Cupid
16
6 / 0 / 3
9,408
672
7,757
6,117
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
PouGem
Amaterasu
15
4 / 1 / 1
9,146
653
9,932
12,319
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
SzynekYo
Discordia
14
2 / 2 / 2
7,901
564
6,243
6,433
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 2 / 0
7,965
569
5,801
6,764
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Nko003
Mercury
9
1 / 3 / 1
5,871
419
3,031
7,168
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 1
7,043
503
4,072
9,907
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
TentoFrank
Jormungandr
11
0 / 5 / 3
6,207
443
4,166
10,495
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maman Brigitte
Toika69
Maman Brigitte
12
1 / 5 / 0
6,763
483
6,680
15,832
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
5
5
Deaths
20
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
2
2
0
1
W
Kuzenbo
0
2
7
1.75
W
Serqet
Fuegō
Serqet
8
0
2
9
W
Cupid
MojoWumpa
Cupid
6
0
3
7.5
L
Mercury
Nko003
Mercury
1
3
1
0.5
W
Amaterasu
PouGem
Amaterasu
4
1
1
4.5
L
1
5
1
0.3
W
Discordia
SzynekYo
Discordia
2
2
2
1.5
L
Jormungandr
TentoFrank
Jormungandr
0
5
3
0.3
L
Maman Brigitte
Toika69
Maman Brigitte
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,494
Damage
23,750
43,717
Taken
50,166
22,759
Mitigated
25,089
16,148
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,801
79
0
1,727
6,764
1,919
0
2,549
4,169
62,783
153
W
Kuzenbo
3,506
1,302
0
1,216
8,179
7,637
0
3,146
4,904
14,617
0
W
Serqet
Fuegō
Serqet
8,056
2,396
0
5,302
10,669
4,265
0
1,374
9,177
0
74,687
W
Cupid
MojoWumpa
Cupid
7,757
5,664
451
3,945
6,117
1,963
714
1,206
4,911
0
81,161
L
Mercury
Nko003
Mercury
3,031
1,294
0
740
7,168
2,328
0
511
6,657
0
33,926
W
Amaterasu
PouGem
Amaterasu
9,932
3,907
0
4,546
12,319
6,726
1,771
6,270
5,999
0
64,441
L
4,072
898
0
1,628
9,907
2,973
177
530
8,864
0
61,757
W
Discordia
SzynekYo
Discordia
6,243
254
0
688
6,433
2,168
0
3,953
2,228
52,491
492
L
Jormungandr
TentoFrank
Jormungandr
4,166
854
45
1,447
10,495
7,983
0
4,942
5,243
32,793
0
L
Maman Brigitte
Toika69
Maman Brigitte
6,680
1,441
0
4,478
15,832
9,886
0
1,217
13,717
42,396
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
33,849
526
Minions Killed
431
0
Camps Cleared
0
1,485,904
Distance Traveled
1,383,695
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,965
569
151
11
0
303,833
0
W
Kuzenbo
7,162
512
26
2
0
307,856
0
W
Serqet
9,254
661
131
9
0
362,456
2
W
Cupid
9,408
672
148
11
0
273,692
2
L
Mercury
5,871
419
47
3
0
241,889
0
W
Amaterasu
9,146
653
119
9
0
264,628
0
L
Medusa
7,043
503
109
8
0
281,672
1
W
Discordia
7,901
564
102
7
0
277,272
4
L
Jormungandr
6,207
443
44
3
0
284,991
0
L
Maman Brigitte
6,763
483
80
6
0
271,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role