Player Matchup

Thanatos
Thanatos
ConfusedHobo805
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 124L
1,612 Elo+
Solo
Tyr
Tyr
Notyalc2
Tyr
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 50L
1,450 Elo+
Party 2
Anhur
Anhur
TTV_qafers
Anhur
Level 138
God Stats
3W - 7L
1,389 SR
Queue Stats
177W - 188L
1,563 Elo+
Solo
Sol
Sol
TotableVeil9488
Sol
Level 97
God Stats
2W - 2L
1,561 SR
Queue Stats
59W - 62L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
baconaterso
Jormungandr
Level 86
God Stats
41W - 20L
1,654 SR
Queue Stats
100W - 68L
1,505 Elo+
Solo
Team Averages
Level 94
1,521 SR
1,513 Elo+

VS

Team Averages
Level 132
1,396 SR
1,418 Elo+
Gilgamesh
Gilgamesh
BaDButtMoMMa54
Gilgamesh
Level 125
God Stats
3W - 6L
1,310 SR
Queue Stats
57W - 79L
1,364 Elo+
Party 1
Thoth
Thoth
Blackmoes
Thoth
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
275W - 231L
1,533 Elo+
Solo
Medusa
Medusa
Judokax
Medusa
Level 124
God Stats
3W - 5L
1,299 SR
Queue Stats
177W - 263L
1,381 Elo+
Party 1
Ares
Ares
TipsyJipsy
Ares
Level 122
God Stats
1W - 1L
1,334 SR
Queue Stats
12W - 25L
1,369 Elo+
Party 1
Serqet
Serqet
julzdot
Serqet
Level 140
God Stats
13W - 12L
1,536 SR
Queue Stats
107W - 177L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 4 / 4
7,426
495
8,003
13,548
5,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 2
6,998
467
6,368
13,044
7,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Anhur
15
5 / 4 / 1
8,797
586
9,011
11,821
3,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 0
8,328
555
2,988
5,798
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
baconaterso
Jormungandr
7
0 / 0 / 0
5,922
395
2,168
2,690
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BaDButtMoMMa54
Gilgamesh
15
1 / 1 / 1
9,245
616
6,760
14,385
9,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Blackmoes
Thoth
12
1 / 5 / 2
7,544
503
3,661
7,671
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Judokax
Medusa
15
3 / 1 / 3
8,986
599
7,001
8,246
2,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 0 / 3
7,265
484
5,801
8,376
6,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Serqet
julzdot
Serqet
15
5 / 1 / 2
8,350
557
5,486
10,461
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
8
Kills
11
11
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BaDButtMoMMa54
Gilgamesh
1
1
1
1.5
W
Thoth
Blackmoes
Thoth
1
5
2
0.4
L
Thanatos
1
4
4
0.75
W
Medusa
Judokax
Medusa
3
1
3
4.5
L
1
2
2
1
L
Anhur
5
4
1
1.38
W
1
0
3
2.5
L
1
1
0
1
L
Jormungandr
baconaterso
Jormungandr
0
0
0
0
W
Serqet
julzdot
Serqet
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,538
Damage
28,709
46,901
Taken
49,139
20,233
Mitigated
24,173
16,680
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BaDButtMoMMa54
Gilgamesh
6,760
1,915
0
2,706
14,385
9,136
395
2,347
12,038
0
70,826
W
Thoth
Blackmoes
Thoth
3,661
112
0
826
7,671
1,610
0
0
7,671
44,859
950
L
Thanatos
8,003
2,808
0
6,870
13,548
5,495
0
1,717
11,585
0
61,567
W
Medusa
Judokax
Medusa
7,001
2,738
0
1,707
8,246
2,398
181
1,003
7,243
0
65,171
L
6,368
660
0
2,571
13,044
7,834
0
2,389
10,573
2,005
31,494
L
Anhur
9,011
3,974
0
3,089
11,821
3,752
81
4,183
7,318
0
68,010
W
5,801
281
0
1,655
8,376
6,770
0
935
7,441
21,184
0
L
2,988
861
0
2,176
5,798
1,852
671
974
4,750
56,618
10,696
L
Jormungandr
baconaterso
Jormungandr
2,168
989
0
1,974
2,690
1,300
0
0
2,690
20,769
371
W
Serqet
julzdot
Serqet
5,486
1,361
0
922
10,461
4,259
0
594
9,867
0
54,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,471
Gold Earned
41,390
425
Minions Killed
428
0
Camps Cleared
0
1,255,595
Distance Traveled
1,521,606
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,245
616
118
8
0
295,635
0
W
Thoth
7,544
503
96
6
0
306,381
0
L
Thanatos
7,426
495
93
6
0
310,741
2
W
Medusa
8,986
599
103
7
0
285,452
4
L
Tyr
6,998
467
59
4
0
298,618
2
L
Anhur
8,797
586
96
6
0
258,024
0
W
Ares
7,265
484
30
2
0
285,604
0
L
Sol
8,328
555
129
9
0
307,189
1
L
Jormungandr
5,922
395
48
3
0
81,023
1
W
Serqet
8,350
557
81
5
0
348,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role