Player Matchup

Tiamat
Tiamat
Eliman891
Tiamat
Level 88
God Stats
2W - 1L
1,291 SR
Queue Stats
8W - 7L
1,375 Elo+
Party 2
Pele
Pele
TheLastDiIf
Pele
Level 48
God Stats
5W - 3L
1,342 SR
Queue Stats
43W - 41L
1,467 Elo+
Party 2
Neith
Neith
barbyvk19
Neith
Level 4
God Stats
2W - 1L
1,302 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Charon
Charon
lLightConquerorl
Charon
Level 105
God Stats
30W - 26L
1,542 SR
Queue Stats
359W - 324L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
xAceLiionx
Cthulhu
Level 128
God Stats
1W - 0L
1,498 SR
Queue Stats
26W - 20L
1,545 Elo+
Party 2
Team Averages
Level 75
1,395 SR
1,489 Elo+

VS

Team Averages
Level 47
1,515 SR
1,509 Elo+
Cerberus
Cerberus
Fwdb13
Cerberus
Level 34
God Stats
4W - 4L
1,524 SR
Queue Stats
129W - 119L
1,409 Elo+
Solo
Charybdis
Charybdis
GAMMY_zw
Charybdis
Level 48
God Stats
69W - 54L
1,548 SR
Queue Stats
383W - 381L
1,515 Elo+
Solo
Terra
Terra
Jthegreat52
Terra
Level 125
God Stats
1W - 2L
1,501 SR
Queue Stats
30W - 48L
1,402 Elo+
Party 3
Ra
Ra
MichroShmeat
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 3
Thanatos
Thanatos
ZiggyZombiee
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eliman891
Tiamat
13
2 / 0 / 2
7,014
540
5,536
6,554
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
7 / 0 / 2
7,266
559
8,633
10,543
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Neith
barbyvk19
Neith
11
0 / 1 / 4
5,844
450
5,030
6,993
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
2 / 3 / 5
7,061
543
8,673
11,713
8,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
xAceLiionx
Cthulhu
13
3 / 1 / 2
7,650
588
7,005
11,638
6,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fwdb13
Cerberus
11
0 / 3 / 4
6,912
532
3,791
14,210
7,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
GAMMY_zw
Charybdis
12
4 / 4 / 0
7,282
560
9,131
10,849
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 4 / 0
6,127
471
5,172
11,965
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 0
6,166
474
3,718
4,949
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ZiggyZombiee
Thanatos
10
0 / 3 / 0
5,562
428
3,653
10,238
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Eliman891
Tiamat
2
0
2
3
L
Cerberus
Fwdb13
Cerberus
0
3
4
0.67
L
Charybdis
GAMMY_zw
Charybdis
4
4
0
1
L
1
4
0
0.25
L
0
0
0
0
W
7
0
2
8
L
Thanatos
ZiggyZombiee
Thanatos
0
3
0
0
W
Neith
barbyvk19
Neith
0
1
4
2
W
2
3
5
1.5
W
Cthulhu
xAceLiionx
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,877
Damage
25,465
47,441
Taken
52,211
25,020
Mitigated
22,488
13,623
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Eliman891
Tiamat
5,536
409
0
2,190
6,554
3,764
0
1,698
4,768
37,061
887
L
Cerberus
Fwdb13
Cerberus
3,791
383
0
5,004
14,210
7,977
0
4,870
9,340
25,387
2,339
L
Charybdis
GAMMY_zw
Charybdis
9,131
4,781
0
5,062
10,849
3,389
706
4,396
6,453
0
58,287
L
5,172
1,404
0
4,058
11,965
6,137
0
6,014
5,278
26,382
0
L
3,718
386
369
1,988
4,949
1,393
0
2,005
2,944
39,041
941
W
8,633
2,796
0
3,307
10,543
3,620
0
2,151
8,323
0
56,773
L
Thanatos
ZiggyZombiee
Thanatos
3,653
1,227
0
4,852
10,238
3,592
0
2,706
7,532
0
33,152
W
Neith
barbyvk19
Neith
5,030
1,461
0
2,744
6,993
1,783
0
495
6,498
0
35,548
W
8,673
2,169
0
1,607
11,713
8,889
0
2,657
9,056
27,624
488
W
Cthulhu
xAceLiionx
Cthulhu
7,005
1,202
0
3,775
11,638
6,964
125
4,488
6,466
43,236
3,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
32,049
314
Minions Killed
334
0
Camps Cleared
0
1,312,175
Distance Traveled
1,264,333
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,014
540
82
6
0
283,572
1
L
Cerberus
6,912
532
62
5
0
269,210
0
L
Charybdis
7,282
560
90
7
0
221,029
2
L
Terra
6,127
471
60
5
0
235,327
2
L
Ra
6,166
474
65
5
0
250,666
0
W
Pele
7,266
559
71
5
0
316,635
0
L
Thanatos
5,562
428
57
4
0
288,101
2
W
Neith
5,844
450
54
4
0
250,719
0
W
Charon
7,061
543
40
3
0
256,989
6
W
Cthulhu
7,650
588
67
5
0
204,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role