Player Matchup

Rama
Rama
ALootBug
Rama
Level 38
God Stats
4W - 1L
1,529 SR
Queue Stats
11W - 12L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
FastCapt Angel
Nu Wa
Level 159
God Stats
40W - 45L
1,409 SR
Queue Stats
508W - 515L
1,447 Elo+
Solo
Jormungandr
Jormungandr
Hackgamingx3
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 54L
1,368 Elo+
Party 1
Terra
Terra
LadyRegalBeagle
Terra
Level 196
God Stats
1W - 1L
1,462 SR
Queue Stats
37W - 64L
1,383 Elo+
Party 1
Da Ji
Da Ji
RexTheReject
Da Ji
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 147L
1,490 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,402 Elo+

VS

Team Averages
Level 101
1,550 SR
1,605 Elo+
Maui
Maui
Chriggus
Maui
Level 26
God Stats
1W - 1L
1,667 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 2
King Arthur
King Arthur
Deathjaw02
King Arthur
Level 129
God Stats
4W - 4L
1,579 SR
Queue Stats
112W - 72L
1,647 Elo+
Party 2
Nut
Nut
KamaTiger
Nut
Level 126
God Stats
19W - 7L
1,713 SR
Queue Stats
352W - 192L
1,755 Elo+
Party 2
Mercury
Mercury
SuccessToMate
Mercury
Level 147
God Stats
0W - 2L
1,290 SR
Queue Stats
82W - 68L
1,577 Elo+
Party 2
Izanami
Izanami
icelor
Izanami
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 97L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 2 / 13
6,809
1,362
7,672
4,801
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 11
6,387
1,277
5,386
2,501
715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Hackgamingx3
Jormungandr
11
3 / 0 / 9
6,342
1,268
5,554
5,592
4,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 13
6,589
1,318
4,659
3,626
3,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
11 / 0 / 5
8,261
1,652
7,165
3,341
1,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

390

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 2 / 2
5,573
1,115
2,464
4,990
1,885
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Deathjaw02
King Arthur
11
2 / 4 / 0
6,212
1,242
6,104
10,649
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,416
1,083
1,272
2,323
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mercury
10
0 / 5 / 2
5,428
1,086
3,185
6,678
2,009
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
icelor
Izanami
10
1 / 6 / 1
5,867
1,173
4,359
8,449
2,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
8
18
Kills
3
3
Deaths
18
51
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
2
2
13
4.25
L
Maui
0
2
2
0.5
L
King Arthur
Deathjaw02
King Arthur
2
4
0
0.5
W
1
1
11
6.5
W
Jormungandr
Hackgamingx3
Jormungandr
3
0
9
7.5
L
0
1
0
0
W
1
0
13
7.5
W
11
0
5
13.5
L
Mercury
0
5
2
0.2
L
Izanami
icelor
Izanami
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,436
Damage
17,384
19,861
Taken
33,089
11,772
Mitigated
12,060
2,366
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,672
7,110
0
679
4,801
1,468
0
868
3,933
0
17,147
L
Maui
2,464
237
0
0
4,990
1,885
0
3,015
1,892
2,775
35
L
King Arthur
Deathjaw02
King Arthur
6,104
504
0
1,080
10,649
5,415
0
6,590
3,972
0
19,063
W
5,386
1,558
0
0
2,501
715
0
381
2,120
15,400
175
W
Jormungandr
Hackgamingx3
Jormungandr
5,554
2,250
0
323
5,592
4,520
0
137
5,455
10,307
0
L
1,272
703
0
621
2,323
666
0
1,258
1,028
0
11,596
W
4,659
759
506
536
3,626
3,462
0
763
2,863
15,128
0
W
7,165
1,189
0
322
3,341
1,607
0
280
3,061
0
12,396
L
Mercury
3,185
1,514
0
0
6,678
2,009
0
2,225
4,417
0
4,666
L
Izanami
icelor
Izanami
4,359
2,929
0
17
8,449
2,085
0
2,123
6,181
0
14,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
28,496
94
Minions Killed
85
8
Camps Cleared
3
509,251
Distance Traveled
445,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,809
1,362
24
5
4
89,733
0
L
Maui
5,573
1,115
2
0
0
109,039
0
L
King Arthur
6,212
1,242
24
5
0
95,281
0
W
Nu Wa
6,387
1,277
20
4
3
77,737
0
W
Jormungandr
6,342
1,268
20
4
0
102,734
0
L
Nut
5,416
1,083
29
6
2
57,841
0
W
Terra
6,589
1,318
22
4
0
120,685
0
W
Da Ji
8,261
1,652
8
2
1
118,362
0
L
Mercury
5,428
1,086
2
0
0
99,368
0
L
Izanami
5,867
1,173
28
6
1
84,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role