Player Matchup

Horus
Horus
Drauma
Horus
Level 107
God Stats
87W - 15L
1,949 SR
Queue Stats
475W - 59L
1,995 Elo+
Party 1
Ra
Ra
GoldeeWasTaken
Ra
Level 42
God Stats
45W - 1L
2,175 SR
Queue Stats
290W - 37L
1,974 Elo+
Party 1
Cupid
Cupid
Hosmer
Cupid
Level 106
God Stats
5W - 1L
1,909 SR
Queue Stats
600W - 111L
1,900 Elo+
Party 1
Aphrodite
Aphrodite
Tiadra
Aphrodite
Level 101
God Stats
1W - 0L
1,230 SR
Queue Stats
27W - 26L
1,521 Elo+
Solo
Camazotz
Camazotz
caping_bumz
Camazotz
Level 51
God Stats
1W - 0L
1,210 SR
Queue Stats
2W - 1L
1,257 Elo+
Solo
Team Averages
Level 81
1,695 SR
1,729 Elo+

VS

Team Averages
Level 105
1,502 SR
1,493 Elo+
Loki
Loki
CosmicWizard77
Loki
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 73L
1,457 Elo+
Solo
Nike
Nike
KingCYBORG19
Nike
Level 115
God Stats
5W - 6L
1,413 SR
Queue Stats
216W - 253L
1,467 Elo+
Solo
Poseidon
Poseidon
NanaRebelle
Poseidon
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SRBENDA94
Baron Samedi
Level 108
God Stats
25W - 26L
1,584 SR
Queue Stats
136W - 141L
1,552 Elo+
Solo
Janus
Janus
Solracious
Janus
Level 186
God Stats
230W - 292L
1,511 SR
Queue Stats
485W - 505L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drauma
Horus
14
4 / 0 / 11
8,030
1,147
9,382
8,226
6,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
4 / 0 / 8
8,869
1,267
4,355
3,450
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Hosmer
Cupid
14
7 / 0 / 6
9,145
1,306
11,055
2,853
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Tiadra
Aphrodite
13
1 / 1 / 11
7,714
1,102
1,987
3,287
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
caping_bumz
Camazotz
11
0 / 1 / 0
6,120
874
186
712
153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

394

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,067
1,010
4,609
6,677
1,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 3 / 2
7,051
1,007
3,673
8,844
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
NanaRebelle
Poseidon
11
0 / 5 / 0
6,461
923
2,386
5,960
880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SRBENDA94
Baron Samedi
11
0 / 4 / 1
6,824
975
1,883
6,252
1,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
11
0 / 1 / 2
6,638
948
2,886
2,217
897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
16
Kills
2
2
Deaths
16
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Horus
Drauma
Horus
4
0
11
9.5
W
4
0
8
8
W
Cupid
Hosmer
Cupid
7
0
6
10
L
0
3
2
0.33
L
Poseidon
NanaRebelle
Poseidon
0
5
0
0
L
Baron Samedi
SRBENDA94
Baron Samedi
0
4
1
0.13
L
Janus
0
1
2
1
W
Aphrodite
Tiadra
Aphrodite
1
1
11
6.5
W
Camazotz
caping_bumz
Camazotz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
15,437
18,528
Taken
29,950
10,566
Mitigated
10,816
9,969
Healing
1,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,609
200
0
0
6,677
1,510
0
1,378
4,968
0
10,147
W
Horus
Drauma
Horus
9,382
3,125
316
2,049
8,226
6,522
0
3,850
4,376
132
15,191
W
4,355
617
433
1,030
3,450
1,234
0
1,415
2,035
21,833
1,496
W
Cupid
Hosmer
Cupid
11,055
6,957
587
1,501
2,853
1,049
0
302
2,551
0
26,868
L
3,673
0
133
965
8,844
5,819
0
1,687
6,565
0
10,440
L
Poseidon
NanaRebelle
Poseidon
2,386
55
0
60
5,960
880
0
711
4,954
11,825
0
L
Baron Samedi
SRBENDA94
Baron Samedi
1,883
53
223
152
6,252
1,710
0
854
5,087
16,801
400
L
Janus
2,886
160
0
236
2,217
897
0
478
1,610
9,596
361
W
Aphrodite
Tiadra
Aphrodite
1,987
35
2,559
1,474
3,287
1,608
0
1,047
2,240
12,265
0
W
Camazotz
caping_bumz
Camazotz
186
54
0
20
712
153
0
308
404
0
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
34,041
148
Minions Killed
89
6
Camps Cleared
3
585,713
Distance Traveled
534,839
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,067
1,010
9
1
2
129,936
0
W
Horus
8,030
1,147
13
2
1
162,703
0
W
Ra
8,869
1,267
59
8
5
140,530
0
W
Cupid
9,145
1,306
44
6
0
132,878
0
L
Nike
7,051
1,007
13
2
1
96,137
0
L
Poseidon
6,461
923
15
2
0
102,031
0
L
Baron Samedi
6,824
975
35
5
0
92,492
0
L
Janus
6,638
948
17
2
0
114,243
1
W
Aphrodite
7,714
1,102
32
5
0
137,082
0
W
Camazotz
6,120
874
0
0
0
12,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role