Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Eelyaknavi
Raijin
Level 97
God Stats
0W - 2L
1,308 SR
Queue Stats
677W - 740L
1,409 Elo+
Party 1
Mercury
Mercury
JLdragon1
Mercury
Level 82
God Stats
3W - 2L
1,506 SR
Queue Stats
112W - 79L
1,532 Elo+
Solo
Vamana
Vamana
PhilSwiftSealMe
Vamana
Level 48
God Stats
60W - 55L
1,475 SR
Queue Stats
78W - 76L
1,426 Elo+
Solo
Skadi
Skadi
eelyaknavillus
Skadi
Level 66
God Stats
1W - 7L
1,258 SR
Queue Stats
263W - 282L
1,377 Elo+
Party 1
Team Averages
Level 72
1,409 SR
1,449 Elo+

VS

Team Averages
Level 81
1,615 SR
1,519 Elo+
Hachiman
Hachiman
Jk 6661583
Hachiman
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 31L
1,486 Elo+
Solo
Vulcan
Vulcan
Jorge OTKM
Vulcan
Level 58
God Stats
8W - 7L
1,366 SR
Queue Stats
16W - 10L
1,475 Elo+
Solo
Achilles
Achilles
LeanCcups
Achilles
Level 68
God Stats
6W - 1L
1,545 SR
Queue Stats
262W - 198L
1,614 Elo+
Party 2
Ra
Ra
Wald-o-
Ra
Level 63
God Stats
2W - 0L
1,879 SR
Queue Stats
7W - 13L
1,291 Elo+
Solo
Surtr
Surtr
WhyME_64
Surtr
Level 156
God Stats
141W - 55L
1,786 SR
Queue Stats
561W - 364L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
5 / 2 / 1
7,506
1,251
7,501
7,441
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
Eelyaknavi
Raijin
11
0 / 3 / 4
6,342
1,057
3,710
7,851
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
JLdragon1
Mercury
11
0 / 5 / 3
6,222
1,037
2,519
6,728
2,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 2 / 5
7,138
1,190
4,727
9,443
6,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
4,004
667
0
0
0
Team 1 Tickets

308

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jk 6661583
Hachiman
12
0 / 2 / 4
6,190
1,032
3,653
3,337
1,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Vulcan
Jorge OTKM
Vulcan
12
2 / 1 / 6
7,067
1,178
6,052
2,430
807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
LeanCcups
Achilles
12
2 / 1 / 7
7,170
1,195
5,474
5,129
4,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 4
7,368
1,228
4,511
3,951
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
WhyME_64
Surtr
12
6 / 0 / 5
7,991
1,332
7,081
6,163
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
12
12
Deaths
7
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
2
1
2.75
L
Raijin
Eelyaknavi
Raijin
0
3
4
0.67
L
Mercury
JLdragon1
Mercury
0
5
3
0.3
W
Hachiman
Jk 6661583
Hachiman
0
2
4
1
W
Vulcan
Jorge OTKM
Vulcan
2
1
6
5
W
Achilles
LeanCcups
Achilles
2
1
7
5.5
L
2
2
5
2.25
W
2
3
4
1.33
W
Surtr
WhyME_64
Surtr
6
0
5
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
26,771
31,463
Taken
21,010
14,695
Mitigated
11,488
1,170
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,501
1,067
0
280
7,441
3,162
0
2,975
4,363
0
18,427
L
Raijin
Eelyaknavi
Raijin
3,710
883
60
547
7,851
2,478
0
1,800
5,866
23,955
0
L
Mercury
JLdragon1
Mercury
2,519
279
0
90
6,728
2,363
0
1,925
4,766
0
7,223
W
Hachiman
Jk 6661583
Hachiman
3,653
1,275
0
217
3,337
1,000
0
113
3,224
0
9,764
W
Vulcan
Jorge OTKM
Vulcan
6,052
377
0
0
2,430
807
0
184
2,246
18,506
288
W
Achilles
LeanCcups
Achilles
5,474
1,544
0
371
5,129
4,477
0
1,092
4,037
0
6,531
L
4,727
2,411
0
193
9,443
6,692
0
4,142
5,258
1,013
16,328
W
4,511
581
1,179
867
3,951
1,297
0
563
3,388
21,769
600
W
Surtr
WhyME_64
Surtr
7,081
2,482
0
1,073
6,163
3,907
0
2,204
3,959
653
15,985
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,212
Gold Earned
35,786
127
Minions Killed
113
3
Camps Cleared
8
464,105
Distance Traveled
564,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,506
1,251
28
5
0
122,137
0
L
Raijin
6,342
1,057
49
8
2
94,596
0
L
Mercury
6,222
1,037
13
2
1
125,286
0
W
Hachiman
6,190
1,032
15
3
2
110,526
0
W
Vulcan
7,067
1,178
37
6
0
114,005
0
W
Achilles
7,170
1,195
0
0
0
110,925
0
L
Vamana
7,138
1,190
37
6
0
122,086
0
W
Ra
7,368
1,228
52
9
2
108,223
0
W
Surtr
7,991
1,332
9
2
4
120,512
0
L
Skadi
4,004
667
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role