Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bαcchus
Bacchus
Level 37
God Stats
139W - 117L
1,571 SR
Queue Stats
141W - 119L
1,507 Elo+
Party 3
Rama
Rama
Desomorphling
Rama
Level 108
God Stats
10W - 6L
1,521 SR
Queue Stats
186W - 171L
1,496 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nimo12Master
Morgan Le Fay
Level 84
God Stats
13W - 6L
1,715 SR
Queue Stats
68W - 64L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
alexis33138
Gilgamesh
Level 72
God Stats
78W - 66L
1,492 SR
Queue Stats
163W - 175L
1,392 Elo+
Solo
Team Averages
Level 77
1,560 SR
1,476 Elo+

VS

Team Averages
Level 61
1,491 SR
1,416 Elo+
Nu Wa
Nu Wa
Solar070
Nu Wa
Level 55
God Stats
37W - 38L
1,494 SR
Queue Stats
402W - 404L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Thenodadclub
Cu Chulainn
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 47L
1,216 Elo+
Party 2
Heimdallr
Heimdallr
jimcm18
Heimdallr
Level 29
God Stats
1W - 9L
1,233 SR
Queue Stats
31W - 57L
1,280 Elo+
Party 2
Mercury
Mercury
oScotty-x
Mercury
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
samnicklin
Jormungandr
Level 91
God Stats
2W - 1L
1,730 SR
Queue Stats
14W - 12L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
7 / 1 / 5
8,831
631
4,490
10,364
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Bαcchus
Bacchus
13
2 / 1 / 15
8,418
601
6,505
10,741
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
14 / 0 / 4
9,298
664
12,574
6,710
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Nimo12Master
Morgan Le Fay
14
1 / 1 / 3
7,449
532
6,337
8,368
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
alexis33138
Gilgamesh
13
2 / 3 / 2
7,858
561
5,792
14,006
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Solar070
Nu Wa
14
4 / 3 / 0
8,083
577
7,628
8,302
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Thenodadclub
Cu Chulainn
11
1 / 5 / 2
7,085
506
9,680
13,165
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Heimdallr
jimcm18
Heimdallr
8
0 / 12 / 1
5,400
386
2,495
10,757
2,994
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
oScotty-x
Mercury
12
0 / 3 / 0
6,320
451
2,075
11,902
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
samnicklin
Jormungandr
9
1 / 3 / 0
6,057
433
4,588
11,072
6,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
26
Kills
6
6
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
5
9.5
W
Bacchus
Bαcchus
Bacchus
2
1
15
9.5
W
14
0
4
16
W
Morgan Le Fay
Nimo12Master
Morgan Le Fay
1
1
3
2.5
L
Nu Wa
Solar070
Nu Wa
4
3
0
1.33
L
Cu Chulainn
Thenodadclub
Cu Chulainn
1
5
2
0.4
W
Gilgamesh
alexis33138
Gilgamesh
2
3
2
1
L
Heimdallr
jimcm18
Heimdallr
0
12
1
0.04
L
Mercury
oScotty-x
Mercury
0
3
0
0
L
Jormungandr
samnicklin
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
26,466
50,189
Taken
55,198
29,341
Mitigated
25,343
21,912
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,490
1,501
0
12,503
10,364
3,912
96
1,690
8,516
0
74,065
W
Bacchus
Bαcchus
Bacchus
6,505
763
0
2,992
10,741
10,690
459
2,415
8,177
20,342
1,762
W
12,574
10,052
0
4,512
6,710
2,206
3,087
2,556
4,040
0
61,677
W
Morgan Le Fay
Nimo12Master
Morgan Le Fay
6,337
194
0
1,188
8,368
2,518
0
4,066
3,973
49,586
1,217
L
Nu Wa
Solar070
Nu Wa
7,628
1,978
0
1,793
8,302
2,224
43
4,536
3,252
47,032
0
L
Cu Chulainn
Thenodadclub
Cu Chulainn
9,680
1,835
0
1,937
13,165
9,778
359
0
13,165
0
40,762
W
Gilgamesh
alexis33138
Gilgamesh
5,792
1,900
0
717
14,006
10,015
0
455
12,504
0
42,558
L
Heimdallr
jimcm18
Heimdallr
2,495
777
0
231
10,757
2,994
0
2,397
8,360
0
15,994
L
Mercury
oScotty-x
Mercury
2,075
538
0
5,501
11,902
3,436
0
2,688
9,014
0
49,126
L
Jormungandr
samnicklin
Jormungandr
4,588
867
0
1,434
11,072
6,911
0
2,109
8,903
21,711
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
32,945
432
Minions Killed
291
0
Camps Cleared
0
1,463,166
Distance Traveled
1,200,153
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,831
631
128
9
0
302,075
1
W
Bacchus
8,418
601
23
2
0
337,599
3
W
Rama
9,298
664
105
8
0
261,425
0
W
Morgan Le Fay
7,449
532
94
7
0
289,422
0
L
Nu Wa
8,083
577
84
6
0
219,689
0
L
Cu Chulainn
7,085
506
60
4
0
241,106
0
W
Gilgamesh
7,858
561
82
6
0
272,645
2
L
Heimdallr
5,400
386
20
1
0
257,464
0
L
Mercury
6,320
451
100
7
0
282,636
1
L
Jormungandr
6,057
433
27
2
0
199,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role