Player Matchup

Ao Kuang
Ao Kuang
BabyDeleter1403
Ao Kuang
Level 63
God Stats
28W - 25L
1,524 SR
Queue Stats
47W - 53L
1,385 Elo+
Solo
Ix Chel
Ix Chel
SwankiestElf97
Ix Chel
Level 65
God Stats
0W - 3L
1,172 SR
Queue Stats
212W - 193L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yeyo_yuma
Kumbhakarna
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 41L
1,341 Elo+
Party 3
Hachiman
Hachiman
finoallafine_18
Hachiman
Level 146
God Stats
4W - 4L
1,347 SR
Queue Stats
277W - 258L
1,410 Elo+
Party 3
Surtr
Surtr
yucampinmystyle
Surtr
Level 76
God Stats
2W - 3L
1,488 SR
Queue Stats
250W - 259L
1,387 Elo+
Solo
Team Averages
Level 73
1,406 SR
1,390 Elo+

VS

Team Averages
Level 79
1,494 SR
1,419 Elo+
Chang'e
Chang'e
 
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Blossomingbless
Neith
Level 69
God Stats
31W - 18L
1,626 SR
Queue Stats
86W - 75L
1,463 Elo+
Solo
Scylla
Scylla
MaarkasDifferent
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,375 Elo+
Party 2
Achilles
Achilles
SMASH_BRUHHHH
Achilles
Level 82
God Stats
15W - 13L
1,346 SR
Queue Stats
139W - 135L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TeddyBearSobey
Tsukuyomi
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 50L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 1 / 1
6,417
535
4,625
8,662
2,418
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 7 / 0
6,072
506
3,941
7,405
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Yeyo_yuma
Kumbhakarna
10
0 / 1 / 1
5,635
470
1,149
9,316
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
10
0 / 3 / 1
5,367
447
5,294
6,997
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 1
5,866
489
6,575
8,584
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 4
7,753
646
9,788
8,543
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 2
5,501
458
3,375
3,877
924
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 3
6,573
548
2,939
5,596
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
SMASH_BRUHHHH
Achilles
11
2 / 1 / 2
6,239
520
5,532
13,251
10,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TeddyBearSobey
Tsukuyomi
12
5 / 0 / 0
7,307
609
4,813
8,877
2,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
4
4.5
L
Ao Kuang
2
1
1
2.5
W
1
1
2
2
W
1
0
3
2.5
W
Achilles
SMASH_BRUHHHH
Achilles
2
1
2
3
L
2
7
0
0.29
W
Tsukuyomi
TeddyBearSobey
Tsukuyomi
5
0
0
5
L
Kumbhakarna
Yeyo_yuma
Kumbhakarna
0
1
1
0.5
L
Hachiman
0
3
1
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
26,447
40,964
Taken
40,144
17,252
Mitigated
19,079
9,356
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,788
399
320
3,316
8,543
2,393
0
4,836
3,269
42,300
316
L
Ao Kuang
4,625
433
0
3,901
8,662
2,418
0
2,567
6,095
42,892
723
W
3,375
2,193
56
1,517
3,877
924
86
428
3,449
0
26,130
W
2,939
437
0
1,999
5,596
2,841
196
1,703
3,893
26,965
0
W
Achilles
SMASH_BRUHHHH
Achilles
5,532
882
0
4,095
13,251
10,200
0
1,051
11,415
0
31,638
L
3,941
839
0
833
7,405
1,520
0
5,030
2,375
27,888
0
W
Tsukuyomi
TeddyBearSobey
Tsukuyomi
4,813
1,124
0
5,009
8,877
2,721
408
1,426
7,346
0
46,788
L
Kumbhakarna
Yeyo_yuma
Kumbhakarna
1,149
31
0
1,362
9,316
6,498
0
2,345
6,971
10,171
0
L
Hachiman
5,294
2,304
0
2,002
6,997
1,920
0
2,678
4,319
0
41,866
L
6,575
2,599
0
1,258
8,584
4,896
0
71
8,513
619
31,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
33,373
277
Minions Killed
318
0
Camps Cleared
0
1,157,272
Distance Traveled
1,175,803
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,753
646
71
6
0
260,357
0
L
Ao Kuang
6,417
535
81
7
0
272,081
0
W
Neith
5,501
458
52
4
0
207,241
0
W
Scylla
6,573
548
42
4
0
211,587
0
W
Achilles
6,239
520
55
5
0
237,514
6
L
Ix Chel
6,072
506
62
5
0
195,745
0
W
Tsukuyomi
7,307
609
98
8
0
259,104
0
L
Kumbhakarna
5,635
470
10
1
0
241,989
0
L
Hachiman
5,367
447
71
6
0
215,242
2
L
Surtr
5,866
489
53
4
0
232,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role