Player Matchup

Athena
Athena
ADJX
Athena
Level 155
God Stats
3W - 1L
1,850 SR
Queue Stats
416W - 397L
1,569 Elo+
Solo
Artemis
Artemis
FrostMeYo
Artemis
Level 46
God Stats
9W - 5L
1,500 SR
Queue Stats
166W - 154L
1,514 Elo+
Solo
Zeus
Zeus
NIckBosh
Zeus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,589 Elo+
Party 1
Arachne
Arachne
QuickFawn809672
Arachne
Level 162
God Stats
2W - 0L
1,837 SR
Queue Stats
13W - 16L
1,476 Elo+
Party 1
Horus
Horus
kpd10
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,477 Elo+
Party 1
Team Averages
Level 133
1,637 SR
1,525 Elo+

VS

Team Averages
Level 137
1,453 SR
1,512 Elo+
Hercules
Hercules
 
Hercules
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AskZentrix
Sylvanus
Level 158
God Stats
3W - 4L
1,219 SR
Queue Stats
26W - 33L
1,439 Elo+
Solo
Anubis
Anubis
Cartoon_Raccoon_
Anubis
Level 107
God Stats
3W - 1L
1,508 SR
Queue Stats
78W - 64L
1,562 Elo+
Solo
Medusa
Medusa
MoodLighting
Medusa
Level 123
God Stats
2W - 3L
1,537 SR
Queue Stats
148W - 149L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Slushiestclub60
Erlang Shen
Level 131
God Stats
17W - 25L
1,501 SR
Queue Stats
177W - 149L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ADJX
Athena
9
2 / 4 / 7
6,353
529
4,473
11,563
7,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
FrostMeYo
Artemis
12
3 / 2 / 1
6,703
559
9,357
8,223
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
11
5 / 4 / 3
7,210
601
8,485
6,796
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
3 / 2 / 7
6,433
536
8,273
14,808
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Horus
kpd10
Horus
13
5 / 1 / 2
8,171
681
7,375
8,679
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
6 / 2 / 6
7,330
611
7,636
14,132
12,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
AskZentrix
Sylvanus
10
2 / 4 / 6
6,162
514
5,742
10,769
4,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

11
3 / 4 / 3
6,297
525
7,327
7,953
3,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
11
2 / 3 / 4
6,449
537
5,793
8,235
2,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Slushiestclub60
Erlang Shen
8
0 / 5 / 2
5,315
443
5,379
10,346
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
18
Kills
13
13
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
2
6
4.5
W
Athena
ADJX
Athena
2
4
7
1.38
L
Sylvanus
AskZentrix
Sylvanus
2
4
6
1.25
L
3
4
3
1.13
W
Artemis
FrostMeYo
Artemis
3
2
1
1.75
L
Medusa
2
3
4
1.33
W
Zeus
5
4
3
1.63
W
3
2
7
3.25
L
Erlang Shen
Slushiestclub60
Erlang Shen
0
5
2
0.2
W
Horus
kpd10
Horus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,963
Damage
31,877
50,069
Taken
51,435
20,948
Mitigated
27,296
15,023
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,636
2,513
0
4,418
14,132
12,721
0
5,816
8,280
0
16,379
W
Athena
ADJX
Athena
4,473
1,468
1,502
1,367
11,563
7,662
0
2,752
8,811
19,372
1,728
L
Sylvanus
AskZentrix
Sylvanus
5,742
599
644
2,888
10,769
4,742
60
2,133
8,605
28,055
10,136
L
7,327
285
0
2,471
7,953
3,434
0
3,760
4,193
38,548
0
W
Artemis
FrostMeYo
Artemis
9,357
4,514
0
2,276
8,223
2,189
0
1,254
6,969
0
50,930
L
Medusa
5,793
1,813
0
1,699
8,235
2,767
0
777
7,458
0
42,869
W
Zeus
8,485
1,429
0
750
6,796
1,441
35
3,800
2,996
35,823
148
W
8,273
4,768
0
5,806
14,808
4,471
85
4,917
9,891
0
41,587
L
Erlang Shen
Slushiestclub60
Erlang Shen
5,379
3,038
0
2,540
10,346
3,632
0
291
9,709
0
22,781
W
Horus
kpd10
Horus
7,375
3,134
40
3,282
8,679
5,185
0
251
8,428
358
54,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,870
Gold Earned
31,553
336
Minions Killed
256
0
Camps Cleared
0
1,254,686
Distance Traveled
1,144,621
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,330
611
22
2
0
271,469
0
W
Athena
6,353
529
26
2
0
295,086
4
L
Sylvanus
6,162
514
59
5
0
227,652
0
L
Anubis
6,297
525
68
6
0
212,049
0
W
Artemis
6,703
559
83
7
0
231,542
1
L
Medusa
6,449
537
72
6
0
247,189
3
W
Zeus
7,210
601
61
5
0
228,113
1
W
Arachne
6,433
536
56
5
0
278,074
0
L
Erlang Shen
5,315
443
35
3
0
186,262
0
W
Horus
8,171
681
110
9
0
221,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role