Player Matchup

Gilgamesh
Gilgamesh
PerroOvejero
Gilgamesh
Level 42
God Stats
4W - 5L
1,393 SR
Queue Stats
51W - 80L
1,292 Elo+
Party 1
Ah Puch
Ah Puch
Snoop6742
Ah Puch
Level 46
God Stats
8W - 7L
1,539 SR
Queue Stats
121W - 125L
1,382 Elo+
Solo
Hun Batz
Hun Batz
taquito83
Hun Batz
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 47L
1,257 Elo+
Party 1
Team Averages
Level 38
1,477 SR
1,310 Elo+

VS

Team Averages
Level 68
1,422 SR
1,475 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GoldGoblin666
Cthulhu
Level 54
God Stats
7W - 3L
1,420 SR
Queue Stats
89W - 89L
1,424 Elo+
Solo
Izanami
Izanami
vault_ID-1292
Izanami
Level 62
God Stats
1W - 0L
1,348 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PerroOvejero
Gilgamesh
8
0 / 3 / 1
4,228
846
3,092
6,265
3,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Puch
Snoop6742
Ah Puch
4
0 / 0 / 0
3,712
742
0
0
0
Hun Batz
taquito83
Hun Batz
8
0 / 3 / 0
4,046
809
1,191
4,470
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 1 / 4
5,315
1,063
2,189
3,054
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
9
3 / 2 / 1
5,398
1,080
3,029
4,626
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
10
1 / 0 / 5
5,373
1,075
2,505
2,868
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
0
Kills
6
6
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
W
Cthulhu
3
2
1
1.75
L
Gilgamesh
PerroOvejero
Gilgamesh
0
3
1
0.17
L
Ah Puch
Snoop6742
Ah Puch
0
0
0
0
L
Hun Batz
taquito83
Hun Batz
0
3
0
0
W
Izanami
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,283
Damage
7,723
10,735
Taken
10,548
5,076
Mitigated
5,364
1,929
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,189
288
247
622
3,054
912
951
12
3,042
8,798
264
W
Cthulhu
3,029
401
0
670
4,626
3,668
180
0
4,626
6,720
334
L
Gilgamesh
PerroOvejero
Gilgamesh
3,092
917
0
977
6,265
3,352
0
2,640
3,417
0
8,499
L
Ah Puch
Snoop6742
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
taquito83
Hun Batz
1,191
152
0
952
4,470
1,724
0
1,877
2,407
0
6,264
W
Izanami
2,505
1,925
0
412
2,868
784
1,941
0
2,868
0
16,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,986
Gold Earned
16,086
19
Minions Killed
63
0
Camps Cleared
0
169,624
Distance Traveled
244,196
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,315
1,063
18
4
0
89,805
1
W
Cthulhu
5,398
1,080
7
1
0
71,654
0
L
Gilgamesh
4,228
846
11
2
0
90,347
0
L
Ah Puch
3,712
742
0
0
0
0
0
L
Hun Batz
4,046
809
8
2
0
79,277
0
W
Izanami
5,373
1,075
38
8
0
82,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role