Player Matchup

Ne Zha
Ne Zha
JimboPoppinWuss
Ne Zha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Chang'e
Chang'e
Katt979
Chang'e
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 21L
1,493 Elo+
Party 2
Ares
Ares
Mustay
Ares
Level 80
God Stats
11W - 3L
1,715 SR
Queue Stats
22W - 16L
1,493 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,495 Elo+

VS

Team Averages
Level 116
1,501 SR
1,617 Elo+
Charon
Charon
BarbePoilue
Charon
Level 126
God Stats
4W - 3L
1,400 SR
Queue Stats
315W - 322L
1,580 Elo+
Party 1
Baron Samedi
Baron Samedi
Beezy4Real
Baron Samedi
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,694 Elo+
Solo
Chaac
Chaac
EauLiquide
Chaac
Level 65
God Stats
46W - 36L
1,602 SR
Queue Stats
172W - 168L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
6,949
579
303
1,564
486
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Katt979
Chang'e
17
3 / 3 / 0
9,942
829
10,025
14,497
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ares
Mustay
Ares
15
1 / 5 / 2
8,717
726
7,124
16,985
17,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 1 / 7
10,087
841
8,147
9,831
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Beezy4Real
Baron Samedi
14
3 / 3 / 4
9,876
823
5,345
7,572
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
17
5 / 0 / 3
10,814
901
11,096
12,705
12,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
9
9
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
7
4.5
W
Baron Samedi
Beezy4Real
Baron Samedi
3
3
4
1.67
W
Chaac
5
0
3
6.5
L
0
1
0
0
L
Chang'e
Katt979
Chang'e
3
3
0
1
L
Ares
Mustay
Ares
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
24,588
33,046
Taken
30,108
24,173
Mitigated
25,191
9,848
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,147
1,378
0
1,954
9,831
9,510
651
3,879
5,918
35,553
1,481
W
Baron Samedi
Beezy4Real
Baron Samedi
5,345
280
101
711
7,572
3,402
18
6,281
1,257
27,139
0
W
Chaac
11,096
3,013
0
3,584
12,705
12,279
1,252
6,530
6,101
0
42,048
L
303
0
0
0
1,564
486
0
1,126
342
0
446
L
Chang'e
Katt979
Chang'e
10,025
543
2,542
7,306
14,497
6,375
0
5,357
8,316
42,761
730
L
Ares
Mustay
Ares
7,124
558
0
0
16,985
17,312
0
5,716
10,314
19,690
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,608
Gold Earned
30,777
82
Minions Killed
149
0
Camps Cleared
0
459,540
Distance Traveled
660,312
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,087
841
54
5
0
215,470
0
W
Baron Samedi
9,876
823
43
4
0
193,462
0
W
Chaac
10,814
901
52
4
0
251,380
0
L
Ne Zha
6,949
579
0
0
0
20,393
1
L
Chang'e
9,942
829
67
6
0
230,817
5
L
Ares
8,717
726
15
1
0
208,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role