Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Iquare
Nox
Level 88
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 1
Lancelot
Lancelot
Rigeras
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,696 Elo+
Party 1
Skadi
Skadi
Tehngu
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 53L
1,575 Elo+
Solo
Hera
Hera
chanye
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,696 Elo+
Party 1
Team Averages
Level 91
1,449 SR
1,632 Elo+

VS

Team Averages
Level 119
1,589 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Flashwe
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 98L
1,460 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Flashwe
Tsukuyomi
Level 155
God Stats
7W - 6L
1,695 SR
Queue Stats
229W - 232L
1,497 Elo+
Party 2
Odin
Odin
Magic-Lucky-Mike
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 417L
1,524 Elo+
Solo
Raijin
Raijin
Natiking
Raijin
Level 154
God Stats
1W - 0L
1,751 SR
Queue Stats
20W - 22L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 5 / 3
8,668
788
13,817
7,980
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
Iquare
Nox
15
3 / 7 / 6
8,614
783
4,437
11,910
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Rigeras
Lancelot
14
2 / 8 / 4
7,281
662
5,601
14,503
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Tehngu
Skadi
13
4 / 7 / 4
7,966
724
8,841
10,451
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
chanye
Hera
15
0 / 4 / 8
7,470
679
5,657
9,208
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 0 / 20
10,472
952
15,424
6,259
3,380
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sobek
Flashwe
Sobek
14
2 / 4 / 18
9,366
851
4,718
16,318
18,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tsukuyomi
Flashwe
Tsukuyomi
18
14 / 3 / 8
10,871
988
15,663
11,357
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 17
8,440
767
4,597
15,051
15,267
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Natiking
Raijin
17
9 / 3 / 11
10,244
931
11,428
6,245
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
13
Kills
31
31
Deaths
14
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
5
3
1.1
W
Vulcan
 
Vulcan
6
0
20
16
W
Sobek
Flashwe
Sobek
2
4
18
2.75
W
Tsukuyomi
Flashwe
Tsukuyomi
14
3
8
6
L
Nox
Iquare
Nox
3
7
6
0.86
W
0
4
17
2.13
W
Raijin
Natiking
Raijin
9
3
11
4.83
L
Lancelot
Rigeras
Lancelot
2
8
4
0.5
L
Skadi
Tehngu
Skadi
4
7
4
0.86
L
Hera
chanye
Hera
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,353
Damage
51,830
54,052
Taken
55,230
19,759
Mitigated
45,245
11,034
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,817
403
332
1,315
7,980
2,858
0
3,784
4,196
28,803
0
W
Vulcan
 
Vulcan
15,424
307
1,148
1,688
6,259
3,380
1,287
3,164
3,095
39,184
806
W
Sobek
Flashwe
Sobek
4,718
205
3,201
4,321
16,318
18,676
303
6,130
10,188
10,922
1,579
W
Tsukuyomi
Flashwe
Tsukuyomi
15,663
2,404
490
2,855
11,357
5,021
1,294
5,240
6,117
0
32,615
L
Nox
Iquare
Nox
4,437
124
291
2,946
11,910
3,545
0
7,256
4,654
13,743
0
W
4,597
676
1,055
4,783
15,051
15,267
81
7,300
7,751
0
9,688
W
Raijin
Natiking
Raijin
11,428
524
0
60
6,245
2,901
966
2,077
4,168
28,001
0
L
Lancelot
Rigeras
Lancelot
5,601
882
371
1,363
14,503
7,386
0
7,896
6,607
0
9,782
L
Skadi
Tehngu
Skadi
8,841
2,370
395
371
10,451
3,295
0
6,982
3,469
0
18,402
L
Hera
chanye
Hera
5,657
1,739
1,622
2,028
9,208
2,675
0
4,721
4,487
15,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,999
Gold Earned
49,393
108
Minions Killed
146
0
Camps Cleared
0
910,504
Distance Traveled
1,110,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,668
788
32
3
0
206,574
0
W
Vulcan
10,472
952
51
5
0
284,160
0
W
Sobek
9,366
851
10
1
0
209,007
0
W
Tsukuyomi
10,871
988
31
3
0
218,636
0
L
Nox
8,614
783
19
2
0
176,313
0
W
Odin
8,440
767
12
1
0
218,023
0
W
Raijin
10,244
931
42
4
0
180,914
0
L
Lancelot
7,281
662
12
1
0
180,809
0
L
Skadi
7,966
724
25
2
0
149,472
0
L
Hera
7,470
679
20
2
0
197,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role