Player Matchup

Anhur
Anhur
Platinum I
Siethor
Anhur
Platinum I
Level 159
God Stats
12W - 8L
1,737 SR
Queue Stats
151W - 135L
1,934 MMR
Solo
Serqet
Serqet
Diamond V
ThatsSB
Serqet
Diamond V
Level 156
God Stats
2W - 6L
1,416 SR
Queue Stats
202W - 177L
1,951 MMR
Solo
Scylla
Scylla
Diamond V
ToyotaGR86
Scylla
Diamond V
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 56L
1,919 MMR
Solo
Terra
Terra
Platinum I
iHunterRay
Terra
Platinum I
Level 154
God Stats
5W - 4L
1,520 SR
Queue Stats
353W - 332L
1,920 MMR
Solo
King Arthur
King Arthur
Diamond V
nameh3r32-2
King Arthur
Diamond V
Level 193
God Stats
19W - 31L
1,570 SR
Queue Stats
502W - 492L
1,951 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,549 SR
1,935 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,674 SR
1,934 MMR
Lancelot
Lancelot
Platinum I
Avp726
Lancelot
Platinum I
Level 158
God Stats
4W - 1L
1,822 SR
Queue Stats
94W - 87L
1,909 MMR
Solo
Artemis
Artemis
Platinum II
E500
Artemis
Platinum II
Level 184
God Stats
46W - 44L
1,643 SR
Queue Stats
470W - 461L
1,921 MMR
Solo
Ymir
Ymir
Platinum I
OmenElite7
Ymir
Platinum I
Level 82
God Stats
4W - 5L
1,520 SR
Queue Stats
154W - 141L
1,908 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
SpringMustache
Erlang Shen
Platinum I
Level 183
God Stats
2W - 1L
1,827 SR
Queue Stats
150W - 134L
1,966 MMR
Party 1
Ix Chel
Ix Chel
Platinum I
YanTen
Ix Chel
Platinum I
Level 188
God Stats
1W - 1L
1,558 SR
Queue Stats
150W - 134L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Siethor
Anhur
19
9 / 2 / 2
12,741
671
13,852
12,478
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serqet
ThatsSB
Serqet
17
6 / 1 / 3
10,496
552
12,854
15,658
6,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ToyotaGR86
Scylla
18
5 / 3 / 6
11,193
589
14,877
12,965
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Terra
16
1 / 2 / 10
10,145
534
7,032
21,227
19,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

King Arthur
nameh3r32-2
King Arthur
19
2 / 0 / 6
12,528
659
19,703
21,458
25,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
FreyaArtioAo Kuang

VS

Bans
LokiChang'eAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Avp726
Lancelot
16
2 / 4 / 2
8,773
462
6,794
15,216
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
E500
Artemis
15
3 / 6 / 2
8,963
472
14,422
14,730
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 5 / 5
7,932
417
6,074
19,159
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
SpringMustache
Erlang Shen
16
1 / 3 / 1
8,939
470
7,615
24,076
24,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
YanTen
Ix Chel
14
2 / 5 / 2
8,968
472
13,735
12,499
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
23
Kills
8
8
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Avp726
Lancelot
2
4
2
0.75
L
Artemis
E500
Artemis
3
6
2
0.67
L
0
5
5
0.5
W
Anhur
Siethor
Anhur
9
2
2
5
L
Erlang Shen
SpringMustache
Erlang Shen
1
3
1
0.5
W
Serqet
ThatsSB
Serqet
6
1
3
7.5
W
Scylla
ToyotaGR86
Scylla
5
3
6
2.67
L
Ix Chel
YanTen
Ix Chel
2
5
2
0.6
W
Terra
1
2
10
3
W
King Arthur
nameh3r32-2
King Arthur
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,318
Damage
48,640
83,786
Taken
85,680
63,273
Mitigated
53,968
34,428
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Avp726
Lancelot
6,794
799
0
4,732
15,216
6,551
0
3,942
10,866
0
83,706
L
Artemis
E500
Artemis
14,422
5,672
0
1,123
14,730
3,926
0
1,961
12,618
0
64,860
L
6,074
1,042
0
3,164
19,159
15,436
0
7,847
11,174
21,017
663
W
Anhur
Siethor
Anhur
13,852
7,150
0
7,070
12,478
4,941
4,461
1,823
10,625
0
119,012
L
Erlang Shen
SpringMustache
Erlang Shen
7,615
4,108
0
8,979
24,076
24,290
0
1,450
22,362
0
64,815
W
Serqet
ThatsSB
Serqet
12,854
3,152
0
7,032
15,658
6,672
0
4,072
11,314
0
84,732
W
Scylla
ToyotaGR86
Scylla
14,877
2,254
0
1,157
12,965
5,762
698
3,942
8,730
98,562
0
L
Ix Chel
YanTen
Ix Chel
13,735
1,224
1,396
1,543
12,499
3,765
0
6,482
5,721
56,393
0
W
Terra
7,032
926
5,768
7,043
21,227
19,958
595
6,984
13,952
31,515
708
W
King Arthur
nameh3r32-2
King Arthur
19,703
1,959
0
6,358
21,458
25,940
14
2,042
19,132
0
110,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,103
Gold Earned
43,575
658
Minions Killed
525
0
Camps Cleared
0
1,940,061
Distance Traveled
1,899,348
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,773
462
138
7
0
476,579
0
L
Artemis
8,963
472
101
5
0
302,118
1
L
Ymir
7,932
417
39
2
0
361,730
6
W
Anhur
12,741
671
177
9
0
347,981
1
L
Erlang Shen
8,939
470
127
7
0
378,955
1
W
Serqet
10,496
552
120
6
0
452,769
0
W
Scylla
11,193
589
164
9
0
374,233
0
L
Ix Chel
8,968
472
120
6
0
379,966
6
W
Terra
10,145
534
43
2
0
410,279
0
W
King Arthur
12,528
659
154
8
0
354,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role