Player Matchup

Xbalanque
Xbalanque
Bronze III
FUPC DeathScyth
Xbalanque
Bronze III
Level 109
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Horus
Horus
Silver II
ImCaspur
Horus
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,477 MMR
Party 1
Chang'e
Chang'e
Gold II
ItsMartinBro
Chang'e
Gold II
Level 127
God Stats
2W - 1L
1,829 SR
Queue Stats
272W - 264L
1,457 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
Jaffarpache
Ao Kuang
Silver V
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,264 MMR
Party 1
Ra
Ra
Gold III
nagufi
Ra
Gold III
Level 158
God Stats
0W - 5L
1,172 SR
Queue Stats
238W - 247L
1,533 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,558 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,590 SR
1,439 MMR
Charybdis
Charybdis
Gold IV
GhostlySlays-
Charybdis
Gold IV
Level 81
God Stats
14W - 9L
1,523 SR
Queue Stats
161W - 160L
1,455 MMR
Solo
Nox
Nox
Gold III
JonnyTheVolf
Nox
Gold III
Level 163
God Stats
39W - 45L
1,558 SR
Queue Stats
142W - 142L
1,544 MMR
Solo
Fenrir
Fenrir
Silver I
KawaiiOskar
Fenrir
Silver I
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 100L
1,498 MMR
Solo
Shiva
Shiva
Gold V
You_Knoww_-
Shiva
Gold V
Level 143
God Stats
33W - 34L
1,547 SR
Queue Stats
157W - 173L
1,355 MMR
Solo
Bacchus
Bacchus
Silver I
coralitoxx
Bacchus
Silver I
Level 127
God Stats
2W - 3L
1,824 SR
Queue Stats
36W - 37L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FUPC DeathScyth
Xbalanque
12
2 / 7 / 0
7,285
520
3,984
11,845
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
ImCaspur
Horus
10
0 / 2 / 2
6,369
455
3,832
14,091
9,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chang'e
ItsMartinBro
Chang'e
13
0 / 4 / 2
7,471
534
6,895
11,174
8,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ao Kuang
Jaffarpache
Ao Kuang
15
6 / 4 / 0
7,986
570
8,701
12,739
5,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
11
0 / 3 / 4
6,868
491
7,631
6,349
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
CthulhuPoseidonKing Arthur

VS

Bans
MedusaErlang ShenThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhostlySlays-
Charybdis
15
6 / 1 / 7
9,017
644
11,539
9,256
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 1 / 2
7,075
505
6,194
7,411
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
15
8 / 1 / 3
8,443
603
7,081
8,580
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 3 / 4
8,106
579
6,898
12,638
9,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
coralitoxx
Bacchus
12
2 / 2 / 9
7,866
562
5,884
12,164
12,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
19
20
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FUPC DeathScyth
Xbalanque
2
7
0
0.29
W
Charybdis
GhostlySlays-
Charybdis
6
1
7
9.5
L
Horus
ImCaspur
Horus
0
2
2
0.5
L
Chang'e
ItsMartinBro
Chang'e
0
4
2
0.25
L
Ao Kuang
Jaffarpache
Ao Kuang
6
4
0
1.5
W
1
1
2
2
W
Fenrir
8
1
3
9.5
W
2
3
4
1.33
W
Bacchus
coralitoxx
Bacchus
2
2
9
3.25
L
Ra
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,043
Damage
37,596
56,198
Taken
50,049
29,295
Mitigated
30,872
17,245
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FUPC DeathScyth
Xbalanque
3,984
1,650
0
3,018
11,845
3,789
0
1,070
10,775
0
46,279
W
Charybdis
GhostlySlays-
Charybdis
11,539
5,901
0
4,194
9,256
3,219
42
2,770
6,376
0
75,715
L
Horus
ImCaspur
Horus
3,832
1,761
580
4,707
14,091
9,772
0
5,485
8,563
0
20,310
L
Chang'e
ItsMartinBro
Chang'e
6,895
351
0
4,207
11,174
8,306
0
0
10,447
46,054
305
L
Ao Kuang
Jaffarpache
Ao Kuang
8,701
2,050
0
2,653
12,739
5,328
0
2,171
10,488
70,612
0
W
6,194
284
0
2,765
7,411
2,306
0
3,792
3,210
58,998
1,740
W
Fenrir
7,081
2,157
0
757
8,580
3,511
0
3,318
4,976
0
60,244
W
6,898
1,001
175
3,366
12,638
9,425
0
6,764
5,032
0
50,818
W
Bacchus
coralitoxx
Bacchus
5,884
733
0
3,649
12,164
12,411
0
5,183
6,447
18,212
1,070
L
Ra
7,631
459
911
1,169
6,349
2,100
0
3,240
3,109
48,006
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
40,507
388
Minions Killed
437
0
Camps Cleared
0
1,366,182
Distance Traveled
1,424,002
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,285
520
80
6
0
236,083
4
W
Charybdis
9,017
644
112
8
0
250,913
2
L
Horus
6,369
455
29
2
0
291,726
2
L
Chang'e
7,471
534
90
6
0
225,027
0
L
Ao Kuang
7,986
570
107
8
0
305,110
1
W
Nox
7,075
505
120
9
0
280,686
2
W
Fenrir
8,443
603
92
7
0
318,136
2
W
Shiva
8,106
579
89
6
0
269,276
6
W
Bacchus
7,866
562
24
2
0
304,991
8
L
Ra
6,868
491
82
6
0
308,236
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role