Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
HaughtyBaker139
Medusa
Level 129
God Stats
1W - 0L
1,822 SR
Queue Stats
7W - 11L
1,392 Elo+
Party 3
Raijin
Raijin
Mittt
Raijin
Level 148
God Stats
3W - 5L
1,383 SR
Queue Stats
246W - 229L
1,552 Elo+
Solo
Fafnir
Fafnir
dakken22
Fafnir
Level 150
God Stats
12W - 7L
1,474 SR
Queue Stats
30W - 38L
1,383 Elo+
Party 3
Jormungandr
Jormungandr
squall28438
Jormungandr
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 101L
1,520 Elo+
Solo
Team Averages
Level 135
1,536 SR
1,469 Elo+

VS

Team Averages
Level 100
1,647 SR
1,529 Elo+
Neith
Neith
AGPoseidon
Neith
Level 104
God Stats
0W - 2L
1,745 SR
Queue Stats
5W - 8L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
Cobaltx08
Sylvanus
Level 83
God Stats
2W - 1L
1,841 SR
Queue Stats
49W - 66L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
MEDlOCRE_AT_BEST
Yu Huang
Level 127
God Stats
4W - 8L
1,495 SR
Queue Stats
52W - 65L
1,509 Elo+
Party 1
Mulan
Mulan
ModernExpert
Mulan
Level 109
God Stats
1W - 3L
1,676 SR
Queue Stats
4W - 5L
1,625 Elo+
Party 2
Thor
Thor
dyln324
Thor
Level 78
God Stats
1W - 5L
1,478 SR
Queue Stats
127W - 141L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
6 / 1 / 0
5,513
788
2,849
5,509
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 3 / 4
4,245
606
4,639
4,954
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Raijin
Mittt
Raijin
9
0 / 0 / 0
4,911
702
863
2,746
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
dakken22
Fafnir
7
1 / 2 / 4
4,668
667
2,082
5,046
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
squall28438
Jormungandr
9
2 / 1 / 1
5,259
751
4,778
6,233
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
3 / 2 / 0
4,060
580
4,875
4,078
1,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sylvanus
Cobaltx08
Sylvanus
5
0 / 3 / 3
3,739
534
3,455
5,011
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
4,066
581
824
1,567
376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 3 / 1
4,209
601
2,970
6,994
3,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
dyln324
Thor
9
3 / 1 / 0
4,765
681
1,690
5,901
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
0
6
L
Neith
3
2
0
1.5
L
Sylvanus
Cobaltx08
Sylvanus
0
3
3
0.5
W
0
3
4
0.67
L
0
0
0
0
W
Raijin
Mittt
Raijin
0
0
0
0
L
1
3
1
0.5
W
Fafnir
dakken22
Fafnir
1
2
4
1.5
L
Thor
dyln324
Thor
3
1
0
3
W
Jormungandr
squall28438
Jormungandr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,211
Damage
13,814
24,488
Taken
23,551
10,536
Mitigated
8,917
8,195
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,849
624
0
1,290
5,509
2,050
0
465
5,044
0
24,832
L
Neith
4,875
2,359
0
240
4,078
1,092
0
1,323
2,755
0
14,964
L
Sylvanus
Cobaltx08
Sylvanus
3,455
1,499
226
1,179
5,011
1,915
0
759
4,252
10,421
3,177
W
4,639
2,043
0
1,391
4,954
1,201
440
1,844
3,110
0
25,657
L
824
90
0
611
1,567
376
0
653
760
19,874
0
W
Raijin
Mittt
Raijin
863
56
0
998
2,746
648
647
654
2,092
29,025
0
L
2,970
396
0
1,864
6,994
3,889
0
3,920
3,074
0
15,334
W
Fafnir
dakken22
Fafnir
2,082
785
0
1,373
5,046
3,559
72
1,009
4,037
8,764
0
L
Thor
dyln324
Thor
1,690
401
0
2,854
5,901
1,645
0
754
5,147
0
20,518
W
Jormungandr
squall28438
Jormungandr
4,778
1,832
0
3,143
6,233
3,078
5
0
6,233
31,041
1,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
20,839
228
Minions Killed
163
0
Camps Cleared
0
729,014
Distance Traveled
654,408
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,513
788
49
7
0
167,400
0
L
Neith
4,060
580
21
3
0
148,496
2
L
Sylvanus
3,739
534
22
3
0
109,514
0
W
Medusa
4,245
606
50
7
0
124,008
0
L
Yu Huang
4,066
581
45
6
0
105,672
2
W
Raijin
4,911
702
66
9
0
144,919
1
L
Mulan
4,209
601
31
4
0
136,930
0
W
Fafnir
4,668
667
5
1
0
158,975
0
L
Thor
4,765
681
44
6
0
153,796
0
W
Jormungandr
5,259
751
58
8
0
133,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role