Player Matchup

Kuzenbo
Kuzenbo
EviL1nZrUs
Kuzenbo
Level 92
God Stats
7W - 9L
1,415 SR
Queue Stats
13W - 14L
1,245 Elo+
Party 1
Baron Samedi
Baron Samedi
IvolusGrimwood
Baron Samedi
Level 123
God Stats
8W - 11L
1,415 SR
Queue Stats
115W - 149L
1,402 Elo+
Party 1
Nut
Nut
sombrea
Nut
Level 143
God Stats
39W - 48L
1,485 SR
Queue Stats
315W - 340L
1,459 Elo+
Solo
Team Averages
Level 119
1,438 SR
1,369 Elo+

VS

Team Averages
Level 97
1,398 SR
1,455 Elo+
Jormungandr
Jormungandr
LucK-_-iMmorTaL
Jormungandr
Level 57
God Stats
0W - 1L
1,164 SR
Queue Stats
126W - 136L
1,365 Elo+
Solo
Discordia
Discordia
SPARK KOMPANY
Discordia
Level 148
God Stats
68W - 51L
1,504 SR
Queue Stats
125W - 117L
1,499 Elo+
Solo
Artemis
Artemis
TheGAmergiRl628
Artemis
Level 86
God Stats
14W - 8L
1,525 SR
Queue Stats
169W - 170L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EviL1nZrUs
Kuzenbo
15
0 / 3 / 4
9,572
736
4,469
12,198
15,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
IvolusGrimwood
Baron Samedi
15
1 / 2 / 4
9,854
758
5,596
8,037
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
17
7 / 2 / 0
11,382
876
9,190
10,135
2,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LucK-_-iMmorTaL
Jormungandr
13
1 / 4 / 2
8,994
692
5,784
15,212
13,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Discordia
SPARK KOMPANY
Discordia
15
1 / 2 / 3
9,394
723
11,600
6,250
2,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 2 / 2
8,527
656
2,083
3,783
1,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
5
7
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
EviL1nZrUs
Kuzenbo
0
3
4
0.67
W
Baron Samedi
IvolusGrimwood
Baron Samedi
1
2
4
1.5
L
Jormungandr
LucK-_-iMmorTaL
Jormungandr
1
4
2
0.5
L
Discordia
SPARK KOMPANY
Discordia
1
2
3
1.25
L
3
2
2
2
W
Nut
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,255
Damage
19,467
30,370
Taken
25,245
21,993
Mitigated
17,027
4,419
Healing
746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
EviL1nZrUs
Kuzenbo
4,469
1,917
274
342
12,198
15,903
539
5,827
6,357
16,432
897
W
Baron Samedi
IvolusGrimwood
Baron Samedi
5,596
330
1,113
2,220
8,037
3,124
818
4,011
3,986
31,349
562
L
Jormungandr
LucK-_-iMmorTaL
Jormungandr
5,784
2,012
0
0
15,212
13,398
0
6,217
8,954
27,125
0
L
Discordia
SPARK KOMPANY
Discordia
11,600
301
105
258
6,250
2,321
0
1,574
4,664
34,638
472
L
2,083
468
0
383
3,783
1,308
0
1,764
2,008
0
7,959
W
Nut
9,190
4,414
0
470
10,135
2,966
2,067
7,474
2,597
0
49,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
26,915
164
Minions Killed
89
0
Camps Cleared
0
649,123
Distance Traveled
514,969
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,572
736
22
2
0
185,200
0
W
Baron Samedi
9,854
758
59
5
0
227,734
2
L
Jormungandr
8,994
692
35
3
0
204,350
0
L
Discordia
9,394
723
46
4
0
217,417
7
L
Artemis
8,527
656
8
1
0
93,202
0
W
Nut
11,382
876
83
6
0
236,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role