Player Matchup

Vulcan
Vulcan
MeatGrinder1113
Vulcan
Level 129
God Stats
9W - 2L
1,545 SR
Queue Stats
15W - 15L
1,520 Elo+
Solo
Ganesha
Ganesha
Rochana
Ganesha
Level 89
God Stats
8W - 1L
1,948 SR
Queue Stats
71W - 13L
1,793 Elo+
Party 1
Lancelot
Lancelot
sidsloth
Lancelot
Level 139
God Stats
162W - 25L
1,887 SR
Queue Stats
238W - 39L
1,870 Elo+
Party 1
Team Averages
Level 119
1,794 SR
1,728 Elo+

VS

Team Averages
Level 77
1,675 SR
1,478 Elo+
Odin
Odin
FifteenRaptor07
Odin
Level 95
God Stats
3W - 4L
1,693 SR
Queue Stats
58W - 72L
1,434 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Junioroiluj
Tsukuyomi
Level 106
God Stats
7W - 6L
1,831 SR
Queue Stats
39W - 42L
1,581 Elo+
Party 2
Janus
Janus
TheWishnew2
Janus
Level 31
God Stats
0W - 5L
1,500 SR
Queue Stats
220W - 232L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,007
901
6,794
3,983
1,406
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Rochana
Ganesha
13
1 / 1 / 9
7,885
789
3,746
8,550
7,445
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
sidsloth
Lancelot
16
5 / 2 / 4
9,450
945
11,153
10,182
5,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,996
700
3,961
10,205
6,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Junioroiluj
Tsukuyomi
13
1 / 3 / 1
7,728
773
9,438
8,864
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 4 / 1
7,263
726
1,573
6,811
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Tsukuyomi
Junioroiluj
Tsukuyomi
1
3
1
0.5
W
4
0
4
6
W
Ganesha
Rochana
Ganesha
1
1
9
5.5
L
0
4
1
0.13
W
Lancelot
sidsloth
Lancelot
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,693
Damage
14,972
22,715
Taken
25,880
14,039
Mitigated
11,140
3,181
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,961
1,077
0
2,361
10,205
6,415
0
3,027
7,109
0
13,275
L
Tsukuyomi
Junioroiluj
Tsukuyomi
9,438
1,662
0
555
8,864
2,730
0
4,160
4,652
0
29,110
W
6,794
43
0
1,668
3,983
1,406
462
0
3,983
30,759
0
W
Ganesha
Rochana
Ganesha
3,746
361
0
543
8,550
7,445
247
259
8,249
11,751
1,786
L
1,573
0
0
88
6,811
1,995
0
2,893
3,823
17,627
0
W
Lancelot
sidsloth
Lancelot
11,153
2,454
0
970
10,182
5,188
690
1,190
8,886
0
42,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,342
Gold Earned
21,987
147
Minions Killed
87
0
Camps Cleared
0
582,399
Distance Traveled
495,616
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,996
700
17
2
0
171,790
3
L
Tsukuyomi
7,728
773
33
3
0
200,477
0
W
Vulcan
9,007
901
68
7
0
198,099
1
W
Ganesha
7,885
789
1
0
0
171,703
0
L
Janus
7,263
726
37
4
0
123,349
2
W
Lancelot
9,450
945
78
8
0
212,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role