Player Matchup

Ix Chel
Ix Chel
Gold I
BananaMenacing
Ix Chel
Gold I
Level 129
God Stats
2W - 4L
1,587 SR
Queue Stats
345W - 345L
1,548 MMR
Party 1
Hercules
Hercules
Platinum III
Hierbudo
Hercules
Platinum III
Level 89
God Stats
7W - 10L
1,506 SR
Queue Stats
112W - 95L
1,640 MMR
Solo
Freya
Freya
Platinum IV
TyyTyy
Freya
Platinum IV
Level 156
God Stats
9W - 7L
1,739 SR
Queue Stats
377W - 365L
1,741 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold III
Warmonium
Kumbhakarna
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,648 MMR
Solo
Awilix
Awilix
Platinum V
shabangshabloom
Awilix
Platinum V
Level 173
God Stats
4W - 6L
1,635 SR
Queue Stats
258W - 251L
1,654 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,594 SR
1,646 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,588 SR
1,616 MMR
Horus
Horus
Platinum I
 
Horus
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
Dagdandris
Artio
Platinum V
Level 148
God Stats
5W - 5L
1,542 SR
Queue Stats
93W - 79L
1,649 MMR
Solo
Bastet
Bastet
Platinum III
HanspetererTilba
Bastet
Platinum III
Level 86
God Stats
31W - 16L
1,729 SR
Queue Stats
146W - 136L
1,659 MMR
Solo
Xbalanque
Xbalanque
Gold III
HaîryﱞAššhôle
Xbalanque
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,638 MMR
Solo
Vulcan
Vulcan
Gold I
Playtex Sport
Vulcan
Gold I
Level 172
God Stats
17W - 10L
1,671 SR
Queue Stats
173W - 161L
1,634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,506
701
418
1,750
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Hierbudo
Hercules
7
3 / 1 / 0
3,900
780
3,555
3,743
1,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
TyyTyy
Freya
5
1 / 3 / 0
3,059
612
1,896
3,741
757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
Warmonium
Kumbhakarna
3
0 / 2 / 1
2,907
581
597
4,459
1,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,374
675
1,698
2,763
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaErlang ShenKing ArthurSusanoBacchus

VS

Bans
CthulhuAthenaGaneshaThanatosMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
1 / 0 / 6
3,855
771
1,863
4,095
2,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
5
0 / 3 / 1
3,208
642
1,482
5,867
1,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
4 / 0 / 1
4,001
800
2,317
3,357
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 1 / 2
3,965
793
4,291
2,333
533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 1
3,555
711
912
2,475
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
5
Kills
8
8
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
6
4
L
0
1
0
0
W
Artio
0
3
1
0.17
W
4
0
1
4.5
W
3
1
2
4
L
Hercules
Hierbudo
Hercules
3
1
0
3
W
0
1
1
0.5
L
Freya
TyyTyy
Freya
1
3
0
0.33
L
Kumbhakarna
Warmonium
Kumbhakarna
0
2
1
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,164
Damage
10,865
16,456
Taken
18,127
5,511
Mitigated
5,875
5,266
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,863
787
80
1,800
4,095
2,161
0
1,598
2,297
0
5,579
L
418
0
200
522
1,750
437
0
429
1,321
18,575
0
W
Artio
1,482
150
60
2,486
5,867
1,727
0
0
5,655
13,282
0
W
2,317
601
0
1,894
3,357
801
0
354
2,930
0
16,901
W
4,291
2,308
0
220
2,333
533
0
369
1,844
0
18,963
L
Hercules
Hierbudo
Hercules
3,555
1,781
0
1,790
3,743
1,975
0
1,482
2,261
0
15,943
W
912
0
0
797
2,475
653
0
230
2,245
17,295
342
L
Freya
TyyTyy
Freya
1,896
642
0
817
3,741
757
0
0
3,741
10,003
0
L
Kumbhakarna
Warmonium
Kumbhakarna
597
331
0
1,345
4,459
1,593
0
0
4,459
2,975
0
L
1,698
533
0
592
2,763
749
0
467
2,296
0
14,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,746
Gold Earned
18,584
133
Minions Killed
123
0
Camps Cleared
0
505,472
Distance Traveled
521,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
3,855
771
7
1
0
112,671
2
L
Ix Chel
3,506
701
52
10
0
102,948
0
W
Artio
3,208
642
24
5
0
106,721
0
W
Bastet
4,001
800
35
7
0
113,241
0
W
Xbalanque
3,965
793
24
5
0
88,663
0
L
Hercules
3,900
780
27
5
0
93,722
0
W
Vulcan
3,555
711
33
7
0
99,801
0
L
Freya
3,059
612
19
4
0
110,534
0
L
Kumbhakarna
2,907
581
5
1
0
64,602
0
L
Awilix
3,374
675
30
6
0
133,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role