Player Matchup

Chaac
Chaac
AgentKid14
Chaac
Level 27
God Stats
18W - 15L
1,589 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PhilMaPusseeh
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,847 SR
Queue Stats
28W - 23L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Sinista1
Nu Wa
Level 56
God Stats
0W - 3L
1,109 SR
Queue Stats
90W - 98L
1,516 Elo+
Solo
Team Averages
Level 51
1,515 SR
1,495 Elo+

VS

Team Averages
Level 46
1,582 SR
1,479 Elo+
Persephone
Persephone
DrippieDre
Persephone
Level 57
God Stats
2W - 0L
1,661 SR
Queue Stats
9W - 6L
1,621 Elo+
Solo
Cthulhu
Cthulhu
EdgarAllenChode
Cthulhu
Level 68
God Stats
1W - 1L
1,585 SR
Queue Stats
129W - 109L
1,526 Elo+
Party 1
Anhur
Anhur
KurgerBing69
Anhur
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 32L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 7 / 5
7,905
791
6,632
13,012
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
PhilMaPusseeh
Ah Muzen Cab
14
5 / 5 / 1
8,761
876
6,531
8,758
2,231
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
Sinista1
Nu Wa
13
2 / 3 / 3
8,021
802
10,141
8,818
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DrippieDre
Persephone
17
4 / 1 / 11
10,540
1,054
9,481
6,572
1,977
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 4 / 8
9,002
900
5,862
14,626
8,684
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

17
8 / 3 / 7
10,463
1,046
11,025
9,986
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
15
15
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
5
0.5
W
Persephone
DrippieDre
Persephone
4
1
11
9.5
W
3
4
8
1.75
W
8
3
7
3.83
L
Ah Muzen Cab
PhilMaPusseeh
Ah Muzen Cab
5
5
1
1.1
L
Nu Wa
Sinista1
Nu Wa
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
26,368
30,588
Taken
31,184
15,582
Mitigated
13,652
5,740
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
6,632
894
0
2,593
13,012
10,974
11
6,945
6,047
0
14,526
W
Persephone
DrippieDre
Persephone
9,481
368
140
3,717
6,572
1,977
1,313
1,715
4,708
44,012
296
W
5,862
344
618
2,964
14,626
8,684
112
5,937
8,485
24,819
0
W
11,025
4,104
0
2,464
9,986
2,991
1,965
2,510
7,229
0
37,094
L
Ah Muzen Cab
PhilMaPusseeh
Ah Muzen Cab
6,531
3,431
0
916
8,758
2,231
775
3,198
5,538
0
21,318
L
Nu Wa
Sinista1
Nu Wa
10,141
4,179
0
2,231
8,818
2,377
123
5,101
3,651
29,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
30,005
96
Minions Killed
162
0
Camps Cleared
0
467,730
Distance Traveled
558,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,905
791
28
3
0
174,291
0
W
Persephone
10,540
1,054
80
8
0
187,198
0
W
Cthulhu
9,002
900
33
3
0
190,019
0
W
Anhur
10,463
1,046
49
5
0
181,317
0
L
Ah Muzen Cab
8,761
876
31
3
0
138,127
0
L
Nu Wa
8,021
802
37
4
0
155,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role