Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BurkeDaddy11
Fenrir
Level 169
God Stats
55W - 51L
1,591 SR
Queue Stats
577W - 564L
1,484 Elo+
Party 1
Artemis
Artemis
Ungodlike
Artemis
Level 119
God Stats
3W - 4L
1,363 SR
Queue Stats
208W - 190L
1,545 Elo+
Solo
Cerberus
Cerberus
bco13
Cerberus
Level 181
God Stats
5W - 3L
1,761 SR
Queue Stats
120W - 117L
1,548 Elo+
Solo
Arachne
Arachne
miso_sorri
Arachne
Level 158
God Stats
24W - 27L
1,580 SR
Queue Stats
643W - 641L
1,481 Elo+
Party 1
Team Averages
Level 160
1,559 SR
1,512 Elo+

VS

Team Averages
Level 134
1,499 SR
1,519 Elo+
Hachiman
Hachiman
 
Hachiman
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IAmBigSsnek
Chang'e
Level 139
God Stats
3W - 5L
1,192 SR
Queue Stats
163W - 156L
1,519 Elo+
Party 2
Cerberus
Cerberus
NarukamiYu
Cerberus
Level 126
God Stats
3W - 3L
1,654 SR
Queue Stats
287W - 242L
1,581 Elo+
Party 2
Shiva
Shiva
Sabino2022
Shiva
Level 80
God Stats
116W - 78L
1,676 SR
Queue Stats
223W - 226L
1,519 Elo+
Solo
Loki
Loki
gurisp
Loki
Level 214
God Stats
24W - 25L
1,471 SR
Queue Stats
638W - 617L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
2 / 5 / 1
8,085
505
4,218
9,590
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
3 / 4 / 1
8,541
534
6,045
12,017
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Ungodlike
Artemis
15
1 / 4 / 3
8,543
534
12,417
10,119
3,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
bco13
Cerberus
14
1 / 2 / 0
7,812
488
8,086
15,235
15,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
miso_sorri
Arachne
12
1 / 5 / 0
6,481
405
2,997
13,581
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 2 / 3
9,889
618
6,043
13,151
4,466
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
IAmBigSsnek
Chang'e
14
5 / 2 / 4
8,669
542
10,872
8,093
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
NarukamiYu
Cerberus
15
7 / 1 / 6
9,587
599
8,447
14,313
13,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
16
0 / 1 / 6
9,506
594
9,703
13,219
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
gurisp
Loki
17
5 / 2 / 7
9,647
603
6,680
11,633
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
20
20
Deaths
8
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
5
1
0.5
W
Hachiman
 
Hachiman
3
2
3
2.25
L
Fenrir
3
4
1
0.88
W
Chang'e
IAmBigSsnek
Chang'e
5
2
4
3.5
W
Cerberus
NarukamiYu
Cerberus
7
1
6
10
W
Shiva
0
1
6
3
L
Artemis
Ungodlike
Artemis
1
4
3
0.63
L
Cerberus
bco13
Cerberus
1
2
0
0.5
W
Loki
gurisp
Loki
5
2
7
4.25
L
Arachne
miso_sorri
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,763
Damage
41,745
60,542
Taken
60,409
27,669
Mitigated
31,633
21,614
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,218
799
0
1,098
9,590
1,778
0
7,213
2,377
49,499
1,640
W
Hachiman
 
Hachiman
6,043
3,768
0
5,673
13,151
4,466
0
0
13,151
0
78,614
L
Fenrir
6,045
1,715
0
5,069
12,017
3,741
0
3,243
8,774
0
69,215
W
Chang'e
IAmBigSsnek
Chang'e
10,872
425
1,978
2,820
8,093
2,054
1,666
2,560
5,235
51,118
0
W
Cerberus
NarukamiYu
Cerberus
8,447
755
0
3,803
14,313
13,395
746
927
13,236
33,988
1,491
W
Shiva
9,703
1,135
331
4,496
13,219
7,759
0
6,427
6,792
0
76,584
L
Artemis
Ungodlike
Artemis
12,417
4,899
0
3,908
10,119
3,305
0
2,527
7,592
0
69,387
L
Cerberus
bco13
Cerberus
8,086
660
0
6,934
15,235
15,537
0
932
14,303
60,279
3,519
W
Loki
gurisp
Loki
6,680
1,512
0
5,141
11,633
3,959
498
1,223
10,322
0
74,976
L
Arachne
miso_sorri
Arachne
2,997
1,712
0
4,605
13,581
3,308
0
5,216
8,365
0
27,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
47,298
506
Minions Killed
558
0
Camps Cleared
0
1,463,308
Distance Traveled
1,661,582
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,085
505
111
7
0
247,682
2
W
Hachiman
9,889
618
158
10
0
320,696
2
L
Fenrir
8,541
534
119
7
0
335,320
0
W
Chang'e
8,669
542
81
5
0
319,530
2
W
Cerberus
9,587
599
66
4
0
325,174
0
W
Shiva
9,506
594
134
8
0
328,035
6
L
Artemis
8,543
534
101
6
0
296,956
4
L
Cerberus
7,812
488
125
8
0
265,074
0
W
Loki
9,647
603
119
7
0
368,147
1
L
Arachne
6,481
405
50
3
0
318,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role