Player Matchup

Cerberus
Cerberus
ELQUILLO
Cerberus
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 59L
1,428 Elo+
Party 2
Osiris
Osiris
Karabak
Osiris
Level 79
God Stats
8W - 4L
1,668 SR
Queue Stats
69W - 67L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
Llopis10
Kukulkan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 47L
1,381 Elo+
Party 2
Pele
Pele
Lukaqt
Pele
Level 37
God Stats
38W - 37L
1,503 SR
Queue Stats
42W - 45L
1,415 Elo+
Party 1
Izanami
Izanami
noble-drill5
Izanami
Level 84
God Stats
1W - 2L
1,242 SR
Queue Stats
55W - 55L
1,459 Elo+
Party 1
Team Averages
Level 62
1,483 SR
1,432 Elo+

VS

Team Averages
Level 90
1,591 SR
1,410 Elo+
Kuzenbo
Kuzenbo
Maniac_Bomper
Kuzenbo
Level 65
God Stats
2W - 2L
1,632 SR
Queue Stats
38W - 50L
1,333 Elo+
Solo
Ne Zha
Ne Zha
Pestoniano
Ne Zha
Level 138
God Stats
2W - 1L
1,827 SR
Queue Stats
64W - 65L
1,483 Elo+
Solo
Nu Wa
Nu Wa
aminoglico
Nu Wa
Level 109
God Stats
18W - 16L
1,531 SR
Queue Stats
304W - 310L
1,472 Elo+
Solo
Thanatos
Thanatos
lucaachille2012
Thanatos
Level 83
God Stats
4W - 3L
1,550 SR
Queue Stats
27W - 45L
1,397 Elo+
Solo
Skadi
Skadi
s-kydan
Skadi
Level 54
God Stats
1W - 3L
1,417 SR
Queue Stats
12W - 19L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ELQUILLO
Cerberus
16
3 / 1 / 8
9,699
510
5,877
16,277
10,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Karabak
Osiris
16
1 / 5 / 3
9,815
517
8,820
21,550
21,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kukulkan
Llopis10
Kukulkan
17
5 / 1 / 7
10,749
566
16,302
7,748
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Lukaqt
Pele
17
7 / 2 / 3
10,227
538
7,528
14,353
4,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Izanami
noble-drill5
Izanami
19
5 / 2 / 2
11,215
590
9,865
13,246
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 4 / 2
8,998
474
7,514
15,217
18,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Pestoniano
Ne Zha
16
4 / 2 / 1
10,367
546
11,311
12,873
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
14
0 / 2 / 1
8,888
468
11,153
9,387
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
4 / 7 / 1
9,035
476
5,355
18,020
6,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
s-kydan
Skadi
14
2 / 6 / 0
8,547
450
9,544
13,590
2,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
21
Kills
11
11
Deaths
21
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ELQUILLO
Cerberus
3
1
8
7
W
Osiris
Karabak
Osiris
1
5
3
0.5
W
Kukulkan
Llopis10
Kukulkan
5
1
7
8.5
W
Pele
Lukaqt
Pele
7
2
3
4.25
L
Kuzenbo
1
4
2
0.5
L
Ne Zha
Pestoniano
Ne Zha
4
2
1
2.25
L
Nu Wa
0
2
1
0.25
L
Thanatos
4
7
1
0.64
W
Izanami
noble-drill5
Izanami
5
2
2
3
L
Skadi
s-kydan
Skadi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
44,877
73,174
Taken
69,087
44,019
Mitigated
40,863
20,682
Healing
22,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ELQUILLO
Cerberus
5,877
850
378
5,842
16,277
10,996
469
4,853
11,215
33,965
1,029
W
Osiris
Karabak
Osiris
8,820
3,896
0
5,067
21,550
21,560
0
1,798
18,371
0
64,889
W
Kukulkan
Llopis10
Kukulkan
16,302
1,307
0
1,280
7,748
2,806
736
2,896
4,423
84,252
666
W
Pele
Lukaqt
Pele
7,528
1,621
0
5,981
14,353
4,192
88
4,018
9,905
0
68,333
L
Kuzenbo
7,514
2,788
0
2,219
15,217
18,553
0
6,010
9,207
18,927
0
L
Ne Zha
Pestoniano
Ne Zha
11,311
2,669
0
6,150
12,873
10,088
326
1,726
11,147
0
67,892
L
Nu Wa
11,153
2,199
0
2,982
9,387
2,462
163
4,524
4,863
68,651
1,095
L
Thanatos
5,355
1,739
0
9,714
18,020
6,812
0
3,864
14,156
0
66,843
W
Izanami
noble-drill5
Izanami
9,865
5,844
0
2,134
13,246
4,465
2,267
3,719
9,320
0
112,067
L
Skadi
s-kydan
Skadi
9,544
3,549
0
1,856
13,590
2,948
0
6,023
7,567
0
67,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,705
Gold Earned
45,835
546
Minions Killed
461
0
Camps Cleared
0
1,902,478
Distance Traveled
1,740,626
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,699
510
65
3
0
369,114
4
W
Osiris
9,815
517
103
5
0
336,073
0
W
Kukulkan
10,749
566
125
7
0
375,862
10
W
Pele
10,227
538
96
5
0
453,641
0
L
Kuzenbo
8,998
474
17
1
0
397,663
0
L
Ne Zha
10,367
546
107
6
0
297,974
3
L
Nu Wa
8,888
468
120
6
0
341,522
2
L
Thanatos
9,035
476
101
5
0
388,738
3
W
Izanami
11,215
590
157
8
0
367,788
0
L
Skadi
8,547
450
116
6
0
314,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role